timbw Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 14, D:1) 12 sling bullets (5, 17, D:1) 19 arrows (16, 23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (6, 4, D:2) a slice of pizza (18, 9, D:2) a +0 club (14, 13, D:2) 27 stones (13, 25, D:2) a +0 mace Level 3 of the Dungeon (-10, 1, D:3) 20 bolts (-7, 3, D:3) a +0 whip (-6, 3, D:3) a +0 falchion (unseen) (-20, 4, D:3) a +0 trident (-6, 4, D:3) a +0 flail (-30, 5, D:3) a +0 club (-23, 10, D:3) a fruit (-33, 13, D:3) 13 bolts of flame (-29, 20, D:3) 2 potions of resistance (-24, 20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (20, 7, D:4) a +2 whip of venom (23, 7, D:4) a plain deck of wonders (23, 8, D:4) a +0 falchion (23, 9, D:4) a +0 dagger (unseen) (11, 11, D:4) a +0 mace (unseen) (10, 12, D:4) a cursed +0 club a +0 leather armour a cursed +0 hand axe (11, 12, D:4) a cursed +0 ring mail (19, 18, D:4) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (32, 25, D:4) 2 tomahawks (36, 25, D:4) a +0 leather armour (unseen) (36, 26, D:4) a +0 leather armour (unseen) (35, 27, D:4) a +0 ring mail (unseen) (-2, 28, D:4) a +0 club (34, 28, D:4) a tomahawk (-7, 29, D:4) 12 stones (40, 29, D:4) a +0 robe (-1, 30, D:4) a +0 dagger (14, 31, D:4) a beef jerky (24, 31, D:4) a +0 dagger a +0 scale mail a +0 flail a +0 dagger a +0 robe (25, 31, D:4) a +0 falchion (-1, 41, D:4) a +0 whip (35, 43, D:4) a +0 giant club (22, 44, D:4) 12 stones (31, 44, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an arrow (4, 0, D:5) an arrow (5, 0, D:5) an arrow a +0 giant spiked club (6, 0, D:5) a +0 shortbow (-2, 2, D:5) a +0 scale mail (12, 3, D:5) an arrow (9, 4, D:5) an arrow (11, 4, D:5) an arrow (8, 5, D:5) an arrow (9, 5, D:5) an arrow (10, 5, D:5) an arrow (-34, 26, D:5) a +0 dagger (2, 27, D:5) a +0 robe (-21, 33, D:5) 9 poisoned needles (-11, 36, D:5) a book of Party Tricks Level 6 of the Dungeon (0, 0, D:6) 19 bolts (-9, 7, D:6) a +0 giant club (1, 9, D:6) 12 arrows (-6, 14, D:6) a +0 halberd (-5, 27, D:6) a cursed +0 robe (-4, 28, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 19 bolts (16, 5, D:7) a +0 robe (-6, 6, D:7) 19 gold pieces (9, 9, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) 3 gold pieces (-23, 6, D:8) a cursed +0 leather armour (0, 8, D:8) 11 stones (-14, 9, D:8) a +0 flail (-18, 12, D:8) 28 stones (-10, 20, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (4, 0, D:9) 2 arrows (0, 1, D:9) a +0 shortbow 16 arrows (6, 1, D:9) 2 arrows (17, 4, D:9) 23 stones (4, 16, D:9) a +0 leather armour (5, 16, D:9) a +0 dagger (unseen) (18, 16, D:9) a +0 shortbow (unseen) (26, 16, D:9) 10 poisoned bolts (5, 17, D:9) a +0 war axe a cursed +0 scale mail (14, 17, D:9) a +0 robe (17, 17, D:9) an arrow (18, 17, D:9) a +0 dagger a +0 dire flail a +0 plate armour (17, 18, D:9) a +0 leather armour (-4, 19, D:9) a +0 falchion (8, 21, D:9) a +0 ring mail (9, 22, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a throwing net (5, 2, D:10) 5 arrows (3, 4, D:10) an arrow (1, 5, D:10) 2 arrows (5, 5, D:10) an arrow (-1, 6, D:10) a +0 shortbow (unseen) (2, 11, D:10) a poisoned needle (3, 11, D:10) a +0 leather armour a +0 hunting sling 18 sling bullets a +0 quarterstaff (4, 11, D:10) 8 poisoned needles (unseen) (4, 12, D:10) 3 poisoned needles a +0 short sword (5, 12, D:10) a +0 robe (unseen) (30, 16, D:10) a +0 scythe (10, 17, D:10) a +0 animal skin a +0 spear (11, 17, D:10) a +0 short sword (unseen) (34, 17, D:10) a curare-tipped needle 5 stones (35, 19, D:10) a +0 dagger (unseen) (17, 22, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 9 gold pieces (2, 3, D:11) a +0 short sword (unseen) (3, 3, D:11) a stone (3, 4, D:11) a +0 whip (-4, 6, D:11) 4 large rocks (3, 6, D:11) a +1 dagger of protection (5, 6, D:11) a +0 whip 4 stones (-3, 9, D:11) a slice of pizza (3, 10, D:11) a large rock (2, 11, D:11) a cursed +3 falchion (unseen) (3, 11, D:11) a large rock (11, 15, D:11) a royal jelly (-2, 18, D:11) a potion of heal wounds Level 12 of the Dungeon (0, 0, D:12) 16 gold pieces (2, 1, D:12) 7 gold pieces (-2, 6, D:12) a +1 spear (unseen) Level 13 of the Dungeon (0, 0, D:13) 23 bolts (12, 3, D:13) 13 sling bullets (17, 3, D:13) a beef jerky (2, 10, D:13) a +0 chain mail (unseen) (3, 10, D:13) a +0 great mace a +0 dire flail (6, 10, D:13) 17 arrows (7, 10, D:13) the +7 giant spiked club "Nyixoes" {distort, rElec MP+9} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It affects your magic capacity (+9). (9, 10, D:13) a +0 ring mail (7, 11, D:13) 20 stones (31, 13, D:13) a +0 mace (8, 29, D:13) a cursed -1 blowgun (-3, 30, D:13) 15 gold pieces Level 14 of the Dungeon (0, 0, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a royal jelly (1, 0, D:15) a +0 hunting sling (2, 0, D:15) 38 gold pieces (3, 0, D:15) 10 arrows (4, 0, D:15) 26 gold pieces (5, 0, D:15) 24 gold pieces (7, 0, D:15) a beef jerky (-3, 1, D:15) a +3 hand crossbow of flaming (-3, 2, D:15) the +9 great mace of Valiance {crush, MR+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (8, 2, D:15) 7 bolts (39, 2, D:15) a +0 dire flail a +0 ring mail (-3, 3, D:15) a +1 hand axe of electrocution (3, 5, D:15) a potion of heal wounds (-3, 6, D:15) a +1 long sword of holy wrath (unseen) (2, 6, D:15) a cursed +2 rod of inaccuracy (9/9) (-3, 7, D:15) 15 gold pieces (-3, 8, D:15) a fan of gales (11, 8, D:15) a +0 robe (12, 8, D:15) a +0 chain mail (13, 8, D:15) a +2 plate armour of cold resistance (14, 8, D:15) 10 gold pieces (15, 8, D:15) 20 gold pieces (16, 8, D:15) 17 gold pieces (-3, 9, D:15) 2 scrolls of vulnerability (0, 9, D:15) a cursed -2 war axe a +0 scale mail a +2 great sword of flaming (16, 9, D:15) 14 gold pieces (-3, 10, D:15) a scroll of teleportation (1, 10, D:15) a +0 dagger a +0 robe (16, 10, D:15) 21 gold pieces (-3, 11, D:15) 14 gold pieces (-2, 11, D:15) 9 gold pieces (-1, 11, D:15) 15 stones (0, 11, D:15) 10 gold pieces (2, 11, D:15) 7 gold pieces (21, 11, D:15) a +0 dire flail a +0 plate armour (28, 11, D:15) a +0 great sword (unseen) (41, 11, D:15) a large rock (16, 12, D:15) 30 gold pieces (43, 14, D:15) 2 arrows 2 large rocks (5, 15, D:15) 28 bolts (17, 15, D:15) an arrow (5, 16, D:15) a +1 chain mail of poison resistance (8, 16, D:15) a +0 shortbow (unseen) (18, 16, D:15) 4 arrows (26, 16, D:15) a +0 giant club (still there?) a cursed -3 giant club (still there?) (27, 16, D:15) a +1 great sword of flaming (43, 16, D:15) a +0 shortbow 13 arrows (5, 17, D:15) a +0 falchion (7, 17, D:15) an arrow of flame (19, 17, D:15) 2 arrows (7, 18, D:15) a +0 halberd (20, 18, D:15) an arrow (21, 18, D:15) an arrow (26, 18, D:15) a wand of draining (6) (6, 19, D:15) an uncursed ring of positive energy (9, 19, D:15) a +0 robe (24, 19, D:15) a +0 longbow 18 arrows (27, 19, D:15) 2 potions of poison (41, 22, D:15) an arrow of frost (20, 23, D:15) a +0 long sword (41, 23, D:15) an arrow (42, 23, D:15) a +3 longbow 14 arrows a +0 shortbow an arrow of frost (42, 24, D:15) a +0 shortbow 16 poisoned arrows (7, 25, D:15) a throwing net (22, 25, D:15) a +2 great sword of flaming (27, 25, D:15) a +0 giant club (unseen) (38, 25, D:15) a +0 spear (unseen) (6, 26, D:15) a cursed +0 giant club (24, 26, D:15) a +0 morningstar (-2, 27, D:15) 3 large rocks (23, 27, D:15) a +0 chain mail (24, 27, D:15) a book of Power (15, 29, D:15) a +0 robe (-3, 30, D:15) a large rock (6, 30, D:15) a +0 long sword (11, 30, D:15) a bolt (12, 30, D:15) a +7 quick blade (13, 30, D:15) a +0 arbalest (unseen) (16, 30, D:15) 15 poisoned arrows (16, 31, D:15) 14 gold pieces (-3, 32, D:15) a large rock (16, 32, D:15) 22 gold pieces (18, 32, D:15) a +0 giant club a +0 giant spiked club (-3, 33, D:15) a large rock (18, 37, D:15) a +2 dagger of draining (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 35 gold pieces (2, 0, Lair:1) 7 gold pieces (0, 7, Lair:1) 16 gold pieces (-1, 10, Lair:1) 9 gold pieces (3, 10, Lair:1) a +0 helmet (4, 10, Lair:1) 23 gold pieces (11, 10, Lair:1) 15 gold pieces (8, 13, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (13, 4, Lair:2) a +0 arbalest (-13, 8, Lair:2) a +0 long sword (12, 11, Lair:2) 6 stones (2, 14, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 hunting sling of flaming (1, 1, Lair:3) a +0 ring mail a +0 great mace of holy wrath (28, 1, Lair:3) 6 javelins (1, 3, Lair:3) a +0 short sword (6, 7, Lair:3) 23 arrows (9, 10, Lair:3) a +0 club (-7, 43, Lair:3) a plain deck of changes (-16, 44, Lair:3) 19 stones (-2, 45, Lair:3) 26 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (28, 0, Lair:4) 14 gold pieces (53, 25, Lair:4) a +0 pair of boots (50, 28, Lair:4) a +0 quarterstaff (46, 30, Lair:4) a +0 mace (45, 31, Lair:4) 7 tomahawks (52, 31, Lair:4) 24 gold pieces (41, 33, Lair:4) 2 large rocks (53, 39, Lair:4) 19 bolts (19, 46, Lair:4) 10 stones (54, 50, Lair:4) a +0 hand axe (53, 51, Lair:4) a +0 halberd (54, 51, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, 0, Lair:5) 20 arrows (15, 5, Lair:5) 16 stones (3, 12, Lair:5) a +0 pair of gloves (-31, 18, Lair:5) a +0 robe (-35, 20, Lair:5) 8 gold pieces (-34, 22, Lair:5) a +0 mace (-14, 24, Lair:5) 20 stones (29, 27, Lair:5) a scroll of enchant weapon (-24, 33, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 bolts (18, 9, Lair:6) a +0 great sword (-3, 17, Lair:6) 10 poisoned needles (14, 41, Lair:6) 27 stones (22, 43, Lair:6) a wand of random effects (20) Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 plate armour a +0 scale mail a wand of frost (20) a wand of slowing (13) (-40, 7, Lair:7) the +7 morningstar "Worm" {crush, -Tele +Inv rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It lets you turn invisible. It prevents most forms of teleportation. (0, 17, Lair:7) a +0 war axe Level 8 of the Lair of Beasts (-23, 1, Lair:8) the +6 longbow of Conflict {venom, MR++ Str+4} It poisons the ammo it fires. It affects your strength (+4). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (-9, 1, Lair:8) a +0 dagger a cursed +0 robe (-55, 10, Lair:8) a +0 robe (-45, 11, Lair:8) 21 bolts (-26, 18, Lair:8) the +7 quarterstaff of the Morning {flame, rElec rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It protects you from poison. (-2, 18, Lair:8) a scroll of brand weapon (-56, 20, Lair:8) 4 large rocks (-52, 25, Lair:8) 19 stones (-42, 34, Lair:8) 21 arrows (-52, 39, Lair:8) 5 arrows (-35, 47, Lair:8) a +0 quarterstaff (-33, 59, Lair:8) 6 gold pieces Level 1 of the Swamp (0, 0, Swamp:1) 17 stones (-9, 3, Swamp:1) a potion of lignification (4, 4, Swamp:1) 16 bolts of penetration (13, 10, Swamp:1) a slice of pizza (6, 13, Swamp:1) 19 sling bullets (9, 21, Swamp:1) 25 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (5, 1, Swamp:2) 10 arrows (-3, 6, Swamp:2) a +0 battleaxe (-4, 8, Swamp:2) a +0 quarterstaff a +0 robe (-19, 20, Swamp:2) a meat ration (-5, 21, Swamp:2) a +0 great mace (-4, 24, Swamp:2) a +0 war axe (-1, 24, Swamp:2) 11 stones (-15, 25, Swamp:2) a +0 plate armour (5, 28, Swamp:2) a book of Conjurations (-14, 29, Swamp:2) the +1 demon whip "Titiol" {freeze, +Rage rN+ Int+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It protects you from negative energy. It lets you go berserk. The Shining One disapproves of the use of such an item. (-8, 30, Swamp:2) a stone of tremors (-8, 39, Swamp:2) a +0 cloak Level 3 of the Swamp (0, 0, Swamp:3) a +4 quarterstaff of protection (-1, 1, Swamp:3) a wand of flame (14) (3, 5, Swamp:3) a +0 robe (1, 12, Swamp:3) 16 gold pieces Level 4 of the Swamp (0, 0, Swamp:4) the +3 leather armour of the Volcano {*Drain rElec rN+ MP+9} It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. (5, 2, Swamp:4) 16 sling bullets of frost (5, 8, Swamp:4) a +3 ring of slaying (12, 8, Swamp:4) 7 tomahawks (5, 9, Swamp:4) a +1 vampiric spear (6, 9, Swamp:4) a +0 spear (12, 22, Swamp:4) 12 poisoned needles (15, 26, Swamp:4) 22 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dagger (11, 1, Snake:1) a +0 ring mail (-2, 9, Snake:1) a +0 plate armour Level 2 of the Snake Pit (0, 0, Snake:2) 10 gold pieces (7, 1, Snake:2) a +0 scale mail (1, 2, Snake:2) 22 gold pieces (-9, 3, Snake:2) a scroll of amnesia (-3, 6, Snake:2) 11 arrows (-5, 7, Snake:2) 17 stones (14, 7, Snake:2) a +0 hand axe (14, 8, Snake:2) a +0 short sword a cursed -2 war axe a +0 robe a +0 trident a +0 robe a +2 shield (14, 9, Snake:2) a +0 hand axe (13, 12, Snake:2) the +0 ring mail of Salvation {rF- Str+3 Dex+12 SInv} It affects your strength (+3). It affects your dexterity (+12). It makes you vulnerable to fire. It lets you see invisible. (6, 14, Snake:2) a +0 scale mail (-4, 22, Snake:2) 17 gold pieces (-6, 23, Snake:2) 8 poisoned javelins (-11, 25, Snake:2) a +0 hand crossbow (-7, 27, Snake:2) a +0 robe (-4, 28, Snake:2) a +0 halberd (unseen) (-16, 31, Snake:2) 7 bolts of flame (-11, 33, Snake:2) a wand of draining (0) a +0 pair of gloves a +3 ring of intelligence a +2 ring of strength a +2 ring of dexterity an uncursed ring of protection from fire a book of Death (-8, 34, Snake:2) a potion of poison Level 3 of the Snake Pit (0, 0, Snake:3) a +0 spear (1, 0, Snake:3) a +0 halberd (-2, 1, Snake:3) a +0 flail (unseen) (-1, 1, Snake:3) a +0 hand axe of chopping a +0 robe a +0 large shield a bolt of frost a +0 spear (0, 2, Snake:3) a +0 glaive (unseen) (5, 4, Snake:3) a +0 dire flail (unseen) (4, 6, Snake:3) a +0 halberd (unseen) (11, 8, Snake:3) 14 stones (28, 10, Snake:3) a +0 robe a +2 scimitar of venom (30, 10, Snake:3) a +0 battleaxe (31, 10, Snake:3) a +0 robe a +0 flail (8, 11, Snake:3) 25 gold pieces (6, 15, Snake:3) 18 gold pieces (6, 18, Snake:3) 2 bolts of frost (4, 23, Snake:3) a +0 spear (7, 25, Snake:3) a bolt a +2 mace of protection a +0 robe (5, 26, Snake:3) a +0 arbalest a +0 halberd 17 bolts (6, 26, Snake:3) 2 bolts (9, 27, Snake:3) 2 bolts (10, 27, Snake:3) a +0 dagger of venom a +0 robe (20, 37, Snake:3) a +3 falchion of protection Level 4 of the Snake Pit (0, 0, Snake:4) a bolt (still there?) an arrow (still there?) (-1, 2, Snake:4) a +0 scimitar of holy wrath (unseen) (0, 2, Snake:4) a +0 spear a bolt of flame (1, 2, Snake:4) a +0 halberd (unseen) (4, 2, Snake:4) an arrow (-1, 3, Snake:4) the +1 war axe "Nagguyn" {vamp, rElec} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. The Shining One disapproves of the use of such an item. the +1 war axe "Nagguyn" {vamp, rElec} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. The Shining One disapproves of the use of such an item. a +0 arbalest (still there?) a +0 flail (still there?) 3 bolts of flame (still there?) (1, 3, Snake:4) a +0 scimitar a +0 robe (-1, 4, Snake:4) a bolt of flame (2, 4, Snake:4) 3 bolts 3 bolts of flame (-2, 5, Snake:4) a bolt of flame (2, 5, Snake:4) a +0 arbalest of flaming (still there?) 3 arrows (still there?) (-3, 6, Snake:4) a bolt of flame (1, 6, Snake:4) 8 arrows a +0 shortbow of flaming (0, 7, Snake:4) a +0 shortbow of flaming (1, 7, Snake:4) 2 arrows (3, 7, Snake:4) a +0 glaive (unseen) (16, 7, Snake:4) 17 stones (10, 8, Snake:4) a +2 dagger of venom a +0 robe (-2, 10, Snake:4) a +1 glaive a +0 robe a +0 dagger (11, 11, Snake:4) a +0 robe a +0 halberd (12, 11, Snake:4) a +0 robe (unseen) (-1, 12, Snake:4) a +0 trident (0, 13, Snake:4) a +0 large shield a +0 trident (1, 13, Snake:4) a +0 trident (-1, 14, Snake:4) a +0 robe (unseen) (0, 14, Snake:4) a cursed -1 mace (5, 14, Snake:4) a +0 hand axe (-15, 15, Snake:4) a +1 great sword of freezing (-2, 15, Snake:4) a +0 arbalest (11, 15, Snake:4) a silver bolt (still there?) a +3 dagger of venom (still there?) a +0 robe (still there?) (-18, 17, Snake:4) a +1 vampiric demon trident a +1 robe of fire resistance (8, 17, Snake:4) 2 bolts (14, 17, Snake:4) 25 bolts (6, 18, Snake:4) a bolt (10, 18, Snake:4) 2 bolts (-1, 19, Snake:4) a +0 morningstar (10, 19, Snake:4) a +0 robe a +0 hand axe (14, 19, Snake:4) 2 arrows a +0 robe a +0 spear 5 bolts (15, 19, Snake:4) 8 bolts of frost a +0 arbalest a +0 flail 2 bolts of flame a +0 club a +0 arbalest a +1 mace of draining 24 bolts a +0 spear a +0 robe 4 silver bolts a +0 dagger of venom a cursed +0 robe a +2 dagger of venom a cursed +0 robe a +0 short sword a +0 flail a +0 short sword a +0 dire flail a +0 arbalest 19 poisoned bolts a +0 dire flail a +0 halberd of freezing a +0 scimitar a +0 glaive a +0 robe (16, 20, Snake:4) an arrow a +0 robe a +0 scimitar a +0 flail a +0 robe a +0 spear a +0 club a +0 robe a +2 scimitar of venom a +0 arbalest a +1 halberd of freezing 9 silver bolts a +0 spear a +0 glaive a +0 trident a +0 robe a +2 long sword of holy wrath a +1 hand axe of chopping a +0 long sword (12, 21, Snake:4) a +0 halberd (still there?) a +0 arbalest (still there?) a +0 robe (still there?) a +0 war axe (still there?) a +0 robe of fire resistance (still there?) a +0 spear (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 dire flail (still there?) a +0 club (still there?) a +0 hand axe (still there?) 20 bolts (still there?) a +0 robe (still there?) a +0 spear (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 spear (still there?) a +0 robe (still there?) (13, 21, Snake:4) a +0 robe a cursed +0 robe a +0 halberd a +0 spear (16, 21, Snake:4) 18 arrows a +0 longbow a +0 trident a +0 trident (12, 24, Snake:4) a +0 short sword (unseen) (4, 25, Snake:4) a wand of enslavement (16) (13, 25, Snake:4) a +0 whip (11, 26, Snake:4) a +0 trident (12, 26, Snake:4) a +0 short sword a +0 shield (18, 26, Snake:4) a +0 hand axe (11, 27, Snake:4) 2 arrows 2 bolts of frost a +0 whip a +0 robe (3, 29, Snake:4) a +0 dagger of venom a +0 robe (-13, 30, Snake:4) a +0 club (18, 34, Snake:4) a +0 club (1, 38, Snake:4) a +2 ring mail of magic resistance (8, 41, Snake:4) a sack of spiders (1, 44, Snake:4) a +0 buckler Level 6 of the Pits of Slime (0, 0, Slime:6) 16 stones (7, 0, Slime:6) 10 stones (7, 1, Slime:6) a book of Summonings the +2 leather armour "Yheerop" {rElec rN+ MR+ Int-3} It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (-2, 2, Slime:6) 16 bolts of penetration (-1, 2, Slime:6) a lantern of shadows (7, 2, Slime:6) an ornate deck of changes (8, 2, Slime:6) the +9 battleaxe "Lichamalod" {speed, rPois Stlth+} Attacks with this weapon are significantly faster. It protects you from poison. It makes you more stealthy. (-1, 3, Slime:6) a wand of lightning (9) (0, 3, Slime:6) a cursed staff of death (9, 3, Slime:6) the +7 shortbow "Widowmaker" {flame, rPois MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your magic capacity (+9). (-3, 4, Slime:6) a +0 ring mail (-1, 4, Slime:6) a +6 shortbow of freezing (7, 4, Slime:6) a +0 scale mail (8, 4, Slime:6) a book of Callings (9, 4, Slime:6) 4 needles of sleeping (-2, 5, Slime:6) a +0 blowgun (-1, 5, Slime:6) a +0 shield a +0 club (1, 5, Slime:6) a box of beasts (6, 5, Slime:6) an uncursed staff of cold (8, 5, Slime:6) an uncursed ring of invisibility an uncursed ring of protection from fire (9, 5, Slime:6) an uncursed staff of poison (5, 7, Slime:6) a wand of disintegration (0) (-2, 10, Slime:6) 18 arrows of flame (1, 10, Slime:6) an uncursed ring of magical power (6, 10, Slime:6) a +3 ring of dexterity a +3 ring of slaying (9, 10, Slime:6) a +0 chain mail (-2, 11, Slime:6) 12 arrows of dispersal (-1, 11, Slime:6) a sack of spiders (0, 11, Slime:6) a +0 scale mail (7, 11, Slime:6) a +0 leather armour (8, 11, Slime:6) an uncursed ring of protection from fire (9, 11, Slime:6) a +0 scythe (10, 11, Slime:6) 33 stones (-3, 12, Slime:6) 18 stones (-2, 12, Slime:6) a lamp of fire (0, 12, Slime:6) the cursed +3 arbalest "Ihiklaqalu" {elec, rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from negative energy. It has a curse placed upon it. (1, 12, Slime:6) the cursed +1 arbalest of the Lurker {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. (7, 12, Slime:6) a plain deck of changes (8, 12, Slime:6) 15 poisoned bolts (9, 12, Slime:6) a +1 pair of boots (10, 12, Slime:6) 41 gold pieces (-2, 13, Slime:6) a +2 ring mail of poison resistance a wand of random effects (17) the +0 ice dragon armour of Jautz {rF- rC++ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. (7, 13, Slime:6) a +0 chain mail (8, 13, Slime:6) a crystal ball of energy (-1, 14, Slime:6) the +5 dagger of Defiance {pierce, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (0, 14, Slime:6) a +0 chain mail (1, 14, Slime:6) 15 poisoned bolts (6, 14, Slime:6) a +0 ring mail (7, 14, Slime:6) 8 poisoned bolts (0, 15, Slime:6) 8 bolts of frost (7, 15, Slime:6) a +0 chain mail Level 1 of the Vaults (0, 0, Vaults:1) a +2 shield (unseen) (2, 0, Vaults:1) a +0 plate armour a +0 great sword a +0 shield a +0 chain mail a +0 broad axe (1, 1, Vaults:1) a +0 scale mail a +0 long sword (13, 10, Vaults:1) a cursed -3 shortbow 24 arrows (11, 12, Vaults:1) an arrow (15, 12, Vaults:1) a +0 short sword (9, 14, Vaults:1) an arrow (7, 15, Vaults:1) an arrow (11, 29, Vaults:1) a large rock (11, 31, Vaults:1) a +0 spear of venom (10, 32, Vaults:1) a cursed -2 war axe (unseen) (11, 32, Vaults:1) a +0 war axe a +0 chain mail (11, 33, Vaults:1) 3 large rocks (16, 42, Vaults:1) 13 gold pieces (16, 46, Vaults:1) 36 gold pieces Level 2 of the Vaults (0, 0, Vaults:2) a +0 bardiche (unseen) (40, 0, Vaults:2) a +0 chain mail (0, 1, Vaults:2) a +0 dagger a +0 leather armour (0, 2, Vaults:2) a +0 hand axe a +0 plate armour (1, 2, Vaults:2) a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail a cursed -3 giant club (3, 2, Vaults:2) 2 large rocks (19, 2, Vaults:2) 20 gold pieces (-4, 3, Vaults:2) a +0 leather armour (27, 5, Vaults:2) 4 fruits (11, 6, Vaults:2) a book of Minor Magic (14, 7, Vaults:2) a lantern of shadows (33, 8, Vaults:2) a cursed -2 arbalest 25 bolts (33, 9, Vaults:2) a +0 arbalest (unseen) (-5, 16, Vaults:2) a +0 chain mail (unseen) (-5, 18, Vaults:2) a +0 chain mail (unseen) (42, 20, Vaults:2) 9 bolts (9, 21, Vaults:2) a potion of heal wounds (4, 25, Vaults:2) 16 gold pieces (46, 28, Vaults:2) a potion of mutation (59, 30, Vaults:2) 5 large rocks (7, 35, Vaults:2) a +0 scale mail a cursed -2 falchion a +0 dagger a +0 robe a +0 dire flail a +0 ring mail (46, 35, Vaults:2) a scroll of vulnerability Level 3 of the Vaults [Shop] Zuhirghu's Distillery a potion of haste (180 gold) a potion of haste (180 gold) 2 potions of beneficial mutation (1260 gold) a potion of ambrosia (144 gold) a potion of ambrosia (144 gold) a potion of heal wounds (90 gold) a potion of berserk rage (90 gold) a potion of poison (18 gold) a potion of degeneration (18 gold) a potion of flight (54 gold) a potion of brilliance (72 gold) (0, 0, Vaults:3) a +0 arbalest (unseen) (0, 1, Vaults:3) a +0 arbalest (unseen) (2, 1, Vaults:3) a silver bolt (3, 1, Vaults:3) a bolt (5, 1, Vaults:3) a silver bolt an uncursed amulet of faith (7, 1, Vaults:3) a silver bolt (5, 2, Vaults:3) a bolt (3, 3, Vaults:3) a +0 scale mail (-21, 6, Vaults:3) 24 arrows (-15, 8, Vaults:3) a cursed -1 dagger a +0 robe (-14, 9, Vaults:3) a +0 short sword (unseen) (-1, 9, Vaults:3) a +0 dire flail a +0 dire flail (-15, 10, Vaults:3) a silver bolt 25 gold pieces (-15, 11, Vaults:3) a +0 arbalest 4 silver bolts a +0 long sword a +0 dire flail a +0 dire flail a +0 falchion a +0 arbalest 13 poisoned bolts a +0 scale mail a +0 great mace a +0 ring mail (8, 16, Vaults:3) a +0 arbalest (unseen) (4, 20, Vaults:3) a scroll of noise (-3, 23, Vaults:3) a +2 great sword of flaming (-7, 49, Vaults:3) 8 sling bullets of frost (6, 49, Vaults:3) an arrow (-2, 50, Vaults:3) a +0 arbalest (unseen) (-3, 51, Vaults:3) a +0 arbalest 24 bolts (-2, 51, Vaults:3) a +0 arbalest 21 bolts (-1, 51, Vaults:3) 6 tomahawks (8, 51, Vaults:3) an arrow (12, 51, Vaults:3) a +2 shortbow of freezing (unseen) (-4, 52, Vaults:3) a bolt of penetration (-2, 52, Vaults:3) a +0 arbalest (unseen) (10, 52, Vaults:3) an arrow (11, 52, Vaults:3) a +2 cloak (-23, 54, Vaults:3) a stone (-18, 55, Vaults:3) a +0 short sword (unseen) (-8, 55, Vaults:3) a bolt of penetration (unseen) (-23, 56, Vaults:3) a +0 arbalest (-19, 56, Vaults:3) 3 stones (-18, 56, Vaults:3) a +0 short sword (unseen) (-11, 56, Vaults:3) a scroll of noise (-18, 57, Vaults:3) a +0 club a +0 blowgun 6 poisoned needles a +0 dagger Level 4 of the Vaults [Shop] Morememp's Armour Boutique a +2 robe of positive energy (279 gold) a +1 ring mail of fire resistance (304 gold) a +4 ring mail of cold resistance (589 gold) a +0 robe (13 gold) a +0 plate armour (437 gold) a +2 buckler of reflection (351 gold) a cursed +0 pair of boots (28 gold) the +1 ring mail of Serendipity {rElec} (437 gold) It insulates you from electricity. a +0 scale mail (76 gold) the cursed +0 pair of gloves of the Voivode {Dex+4} (321 gold) It affects your dexterity (+4). It has a curse placed upon it. a +0 chain mail (85 gold) (0, 0, Vaults:4) a +1 dire flail of holy wrath (-15, 8, Vaults:4) a +0 ring mail a +0 flail (-13, 8, Vaults:4) a bolt (-22, 9, Vaults:4) 42 gold pieces (-16, 9, Vaults:4) a +0 giant spiked club a +0 spear a +0 robe (-15, 9, Vaults:4) a +0 dire flail (unseen) (-14, 9, Vaults:4) 18 bolts (unseen) (-15, 10, Vaults:4) 21 bolts a +0 arbalest a +0 giant spiked club a +0 giant spiked club a +0 giant club (-14, 11, Vaults:4) a bolt Level 5 of the Vaults (0, 0, Vaults:5) a cursed +0 falchion (unseen) (30, 1, Vaults:5) a +0 arbalest 15 bolts (19, 2, Vaults:5) a bolt of frost (20, 2, Vaults:5) a bolt (still there?) a +0 dagger (still there?) (21, 2, Vaults:5) a +0 club (28, 2, Vaults:5) a +0 arbalest 5 bolts (30, 2, Vaults:5) a potion of heal wounds the +11 trident of Corporal Punishment {elec, rElec Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. a +0 arbalest 12 steel bolts a scroll of enchant weapon (18, 3, Vaults:5) a +0 arbalest 16 bolts of frost a +0 battleaxe a +0 ring mail a scroll of amnesia 33 gold pieces (19, 3, Vaults:5) a bolt of frost 4 bolts (24, 3, Vaults:5) a bolt (-19, 4, Vaults:5) 14 arrows of flame (-5, 4, Vaults:5) a +0 chain mail (17, 4, Vaults:5) a +0 glaive (unseen) (18, 4, Vaults:5) a cursed -2 long sword a +0 chain mail a +1 mace of venom a +0 plate armour (0, 5, Vaults:5) a +0 dagger a potion of cure mutation 6 gold pieces (17, 5, Vaults:5) a +0 chain mail a +0 trident (-22, 6, Vaults:5) a slice of pizza (-13, 6, Vaults:5) an uncursed staff of death (-12, 6, Vaults:5) a sack of spiders (-7, 6, Vaults:5) a +2 scale mail of poison resistance (-22, 7, Vaults:5) 23 gold pieces (-17, 7, Vaults:5) a wand of disintegration (13) (-13, 7, Vaults:5) a box of beasts (-12, 7, Vaults:5) an uncursed staff of poison (-11, 7, Vaults:5) a +0 falchion (-7, 7, Vaults:5) 14 bolts of penetration (-2, 7, Vaults:5) 7 needles of slowing (16, 8, Vaults:5) a bolt (-20, 9, Vaults:5) 17 stones (-19, 9, Vaults:5) an uncursed ring of positive energy (-14, 9, Vaults:5) a +0 great mace a +0 scale mail (-11, 9, Vaults:5) a +4 war axe of freezing a +1 scale mail of cold resistance a +2 buckler (-5, 9, Vaults:5) a cursed +0 scale mail (-4, 9, Vaults:5) 5 exploding tomahawks (0, 9, Vaults:5) a +0 rapier a +1 robe of cold resistance a scroll of remove curse (14, 10, Vaults:5) a bolt (19, 10, Vaults:5) 12 stones (19, 11, Vaults:5) 30 bolts (-16, 12, Vaults:5) a +0 great mace a cursed -2 dire flail (11, 12, Vaults:5) a +0 chain mail 9 bolts a +0 bardiche a +0 arbalest (22, 12, Vaults:5) a book of Maledictions (-16, 13, Vaults:5) 4 large rocks (-15, 13, Vaults:5) a +0 long sword a +0 leather armour (17, 13, Vaults:5) a book of Summonings (21, 13, Vaults:5) 3 needles of paralysis (30, 13, Vaults:5) a +0 rapier a +2 scale mail of cold resistance (-15, 14, Vaults:5) a +0 dire flail a +0 great mace a +3 antimagic great sword a +0 ring mail (20, 14, Vaults:5) 22 stones (-20, 15, Vaults:5) a beef jerky (-19, 15, Vaults:5) 5 exploding sling bullets (-5, 15, Vaults:5) a +2 chain mail of positive energy (18, 15, Vaults:5) 10 stones (-24, 17, Vaults:5) a +0 short sword (unseen) (-22, 17, Vaults:5) a potion of mutation (-13, 17, Vaults:5) the Reference Book on Attacks and Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Static Discharge Conjuration/Air 3 c - Irradiate Conjuration/Transmutation 5 d - Lightning Bolt Conjuration/Air 5 e - Blade Hands Transmutation 5 (-12, 17, Vaults:5) a +2 plate armour of fire resistance (-11, 17, Vaults:5) a book of Hinderance (-2, 17, Vaults:5) an uncursed staff of fire (-22, 18, Vaults:5) a cursed staff of wizardry (-13, 18, Vaults:5) a +1 ring of evasion (-12, 18, Vaults:5) the Grimoire of Attacks and Weightlessness Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Fire Conjuration/Fire 6 (-11, 18, Vaults:5) a +2 leather armour of fire resistance (-2, 18, Vaults:5) a +0 hat of intelligence the +0 plate armour "Mohu" {rElec MP-9 Int+2 Slay+2} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your magic capacity (-9). (-19, 20, Vaults:5) a +0 vampiric demon blade (-4, 20, Vaults:5) an ornate deck of defence (12, 21, Vaults:5) a +0 plate armour (still there?) a +0 war axe (still there?) (14, 21, Vaults:5) 18 arrows (unseen) (7, 22, Vaults:5) a +0 long sword (unseen) (8, 22, Vaults:5) a large rock (13, 22, Vaults:5) a +2 plate armour of poison resistance (14, 22, Vaults:5) a +3 ring mail a +1 rapier of electrocution a potion of heal wounds (15, 22, Vaults:5) a +0 short sword (unseen) (5, 23, Vaults:5) a +1 crystal plate armour a +0 morningstar a +0 leather armour a +0 buckler (6, 23, Vaults:5) a +0 flail of holy wrath a +0 scale mail (7, 23, Vaults:5) a +2 morningstar of holy wrath a +0 scale mail 2 large rocks (-19, 24, Vaults:5) 19 stones (8, 24, Vaults:5) a +0 spear (0, 28, Vaults:5) a +0 plate armour (unseen) (1, 28, Vaults:5) a +0 chain mail (unseen) (32, 28, Vaults:5) a stone of tremors (-13, 29, Vaults:5) a +0 pair of gloves of strength (-12, 29, Vaults:5) a cursed -1 long sword (unseen) (-1, 29, Vaults:5) a cursed +0 plate armour (unseen) (0, 29, Vaults:5) a +0 plate armour a +0 chain mail a +0 halberd a +0 chain mail a +0 great mace a +0 chain mail a +0 long sword a +0 great sword a cursed +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail (1, 29, Vaults:5) an uncursed ring of positive energy a +4 ring of strength a +0 war axe a +0 arbalest 4 poisoned bolts 23 arrows a +0 shortbow a +0 plate armour a +4 dire flail of crushing a +0 chain mail a +1 great mace of draining (2, 29, Vaults:5) a +0 plate armour a cursed +0 glaive (7, 29, Vaults:5) a poisoned bolt a +0 trident (-22, 30, Vaults:5) a +0 halberd a +0 robe (-12, 30, Vaults:5) a +4 long sword a +0 dire flail a +0 dire flail of protection a +0 rapier (-6, 30, Vaults:5) a potion of heal wounds (-1, 30, Vaults:5) a cursed -1 plate armour (unseen) (3, 30, Vaults:5) a poisoned bolt (4, 31, Vaults:5) a poisoned bolt (19, 31, Vaults:5) 14 stones (19, 32, Vaults:5) a +0 chain mail (-21, 33, Vaults:5) a +0 long sword (unseen) (-20, 33, Vaults:5) a +0 dire flail of crushing (unseen) (-19, 33, Vaults:5) a +0 trident (-5, 33, Vaults:5) a stone of tremors (-4, 33, Vaults:5) a +1 leather armour of fire resistance (-3, 33, Vaults:5) a Grand Grimoire (-5, 34, Vaults:5) the +6 halberd "Wiles" {vamp, rPois rF++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It protects you from poison. The Shining One disapproves of the use of such an item. (-4, 34, Vaults:5) a Young Poisoner's Handbook a book of Enchantments (-3, 34, Vaults:5) a +2 dire flail of protection (19, 34, Vaults:5) a +0 robe of magic resistance (-5, 35, Vaults:5) an uncursed staff of death (-4, 35, Vaults:5) a +5 greatsling of freezing (-3, 35, Vaults:5) a +3 chain mail of magic resistance (-11, 38, Vaults:5) a +0 great mace of holy wrath (unseen) (-24, 39, Vaults:5) a +0 whip (-10, 39, Vaults:5) a +5 quick blade a +1 battleaxe of freezing a +0 short sword a +0 longbow 23 arrows (19, 39, Vaults:5) 24 stones (-11, 40, Vaults:5) a +0 battleaxe of freezing (unseen) (19, 40, Vaults:5) 15 stones (15, 41, Vaults:5) a +3 great mace a +0 scale mail (19, 42, Vaults:5) a wand of enslavement (7) (-20, 43, Vaults:5) a +0 quarterstaff of protection (-19, 43, Vaults:5) a +3 short sword of protection (-3, 43, Vaults:5) a +0 scale mail (19, 43, Vaults:5) 12 exploding sling bullets (-21, 44, Vaults:5) 23 stones (-19, 44, Vaults:5) 17 arrows of frost (-4, 44, Vaults:5) a +2 mace of venom (-3, 44, Vaults:5) a +0 scale mail (15, 44, Vaults:5) a poisoned bolt (19, 44, Vaults:5) 14 stones (25, 44, Vaults:5) a +0 dagger a +0 battleaxe a +0 ring mail (26, 44, Vaults:5) a +2 rapier of venom (-21, 45, Vaults:5) a potion of lignification (-20, 45, Vaults:5) 59 gold pieces (-19, 45, Vaults:5) a wand of frost (17) (-4, 45, Vaults:5) 30 gold pieces (-3, 45, Vaults:5) 13 gold pieces (16, 45, Vaults:5) a +0 halberd a scroll of amnesia a poisoned bolt (17, 45, Vaults:5) a +0 halberd a +0 plate armour a +0 arbalest 12 poisoned bolts a +2 robe of positive energy (19, 45, Vaults:5) a +0 arbalest (23, 45, Vaults:5) a +2 vampiric long sword a +0 shortbow 16 arrows (25, 45, Vaults:5) a +0 great sword a +0 chain mail (-7, 46, Vaults:5) a scroll of amnesia (19, 46, Vaults:5) 11 stones (23, 46, Vaults:5) a +0 long sword (19, 47, Vaults:5) a lamp of fire (19, 48, Vaults:5) 22 arrows of frost (1, 51, Vaults:5) a +1 blowgun Pandemonium (0, 0, Pan) a scroll of holy word (-7, 5, Pan) a bolt (7, 8, Pan) a potion of might (-3, 10, Pan) 16 gold pieces (9, 10, Pan) a +0 scale mail (11, 11, Pan) a +0 pair of gloves (7, 14, Pan) a +0 pair of gloves (12, 15, Pan) a +0 hunting sling (13, 15, Pan) a scroll of identify (-8, 21, Pan) a +3 dagger Level 1 of the Depths [Shop] Ligog's Assorted Antiques a plain deck of summoning (392 gold) a scroll of recharging (266 gold) a scroll of vulnerability (210 gold) the cursed +1 scimitar of Tiohats {slice, rF+} (252 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. the +6 shortbow "Oqawus" {flame, rPois} (224 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 battleaxe of freezing (182 gold) a +2 leather armour of cold resistance (56 gold) 2 potions of magic (448 gold) a scroll of teleportation (84 gold) a potion of curing (84 gold) a scroll of identify (56 gold) (0, 0, Depths:1) an arrow (-1, 1, Depths:1) an arrow (-4, 2, Depths:1) 2 large rocks (unseen) (-3, 3, Depths:1) a large rock (9, 3, Depths:1) 5 poisoned arrows (-3, 4, Depths:1) a +0 longbow 25 arrows (-10, 5, Depths:1) 18 stones (-7, 7, Depths:1) a +0 mace (-6, 8, Depths:1) a +0 scale mail (-9, 14, Depths:1) 19 stones (-2, 23, Depths:1) a +0 dagger a +0 robe (5, 40, Depths:1) a +1 hat (-9, 45, Depths:1) 27 gold pieces (2, 46, Depths:1) a +0 arbalest 14 silver bolts (0, 47, Depths:1) a +2 arbalest of evasion (unseen) (1, 47, Depths:1) a +0 war axe a +0 animal skin a +0 arbalest 17 bolts (2, 47, Depths:1) a +0 arbalest 19 bolts (3, 47, Depths:1) a cursed -1 arbalest 10 bolts (1, 48, Depths:1) a silver bolt 3 bolts (0, 49, Depths:1) 3 silver bolts (1, 49, Depths:1) a bolt Level 2 of the Depths (0, 0, Depths:2) a +3 spear of venom (1, 0, Depths:2) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (2, 0, Depths:2) a +2 glaive of protection (17, 0, Depths:2) a +0 battleaxe of flaming a +3 chain mail (20, 0, Depths:2) 15 stones (21, 0, Depths:2) a Fen Folio (23, 0, Depths:2) a +0 club (25, 0, Depths:2) 16 gold pieces (26, 0, Depths:2) a +0 dagger of speed (18, 1, Depths:2) a +2 great mace a +0 chain mail a +0 dagger a +0 robe (19, 1, Depths:2) a +0 dagger a +0 robe (20, 1, Depths:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 1, Depths:2) 15 gold pieces (26, 1, Depths:2) an uncursed amulet of regeneration (2, 2, Depths:2) a scroll of enchant weapon (3, 2, Depths:2) 18 arrows of flame (-2, 7, Depths:2) a +0 hunting sling (-1, 7, Depths:2) 17 sling bullets (21, 10, Depths:2) a +5 rod of clouds (9/9) (22, 10, Depths:2) a +0 dagger a +0 robe (14, 11, Depths:2) a book of Alchemy (8, 12, Depths:2) a +0 battleaxe of freezing (10, 12, Depths:2) a +2 great sword of flaming (3, 13, Depths:2) a +0 robe (12, 14, Depths:2) a +0 scale mail (0, 15, Depths:2) a +0 leather armour (3, 18, Depths:2) a +3 demon trident a +0 plate armour (0, 19, Depths:2) a +0 plate armour (4, 19, Depths:2) a +2 war axe of chopping a +0 plate armour (36, 30, Depths:2) 12 sling bullets of frost (25, 31, Depths:2) 19 arrows (23, 32, Depths:2) a +1 hat a +0 shield (7, 34, Depths:2) a fire dragon hide (10, 35, Depths:2) an arrow (17, 35, Depths:2) an arrow (19, 35, Depths:2) an arrow (7, 36, Depths:2) a +0 quarterstaff (17, 36, Depths:2) an arrow (50, 36, Depths:2) a troll hide (15, 37, Depths:2) a troll hide (15, 38, Depths:2) a +0 longbow (still there?) 2 arrows (still there?) (62, 46, Depths:2) 17 poisoned arrows Level 3 of the Depths (0, 0, Depths:3) 14 gold pieces (-15, 7, Depths:3) 2 large rocks (11, 8, Depths:3) 28 arrows (-8, 10, Depths:3) a +0 arbalest (unseen) (-7, 10, Depths:3) 13 bolts a +0 arbalest (-18, 12, Depths:3) a large rock (-7, 12, Depths:3) 28 bolts (unseen) (6, 12, Depths:3) 26 gold pieces (-2, 14, Depths:3) a cursed +0 leather armour (-13, 15, Depths:3) a +0 battleaxe of freezing (-11, 16, Depths:3) 2 bolts (5, 17, Depths:3) a scroll of amnesia (-7, 18, Depths:3) 37 gold pieces (-18, 20, Depths:3) a +0 battleaxe of freezing (unseen) (2, 21, Depths:3) a +9 rod of the swarm (10/10) (-12, 29, Depths:3) a large rock (22, 30, Depths:3) a scroll of vulnerability (-1, 33, Depths:3) a +0 ring mail (-20, 34, Depths:3) a large rock (11, 34, Depths:3) a large rock (12, 34, Depths:3) a large rock (13, 34, Depths:3) a +0 glaive (11, 35, Depths:3) a bolt (-26, 36, Depths:3) a large rock (-25, 36, Depths:3) a large rock a +0 great mace a +0 dire flail (-24, 36, Depths:3) 4 large rocks (15, 37, Depths:3) a large rock (-1, 38, Depths:3) 20 arrows a +0 shortbow (2, 38, Depths:3) an arrow (4, 39, Depths:3) an arrow (4, 40, Depths:3) an arrow (-25, 42, Depths:3) a +1 great sword of flaming (15, 42, Depths:3) 25 bolts (unseen) (-13, 43, Depths:3) 19 silver bolts (3, 43, Depths:3) 2 tomahawks (22, 44, Depths:3) a +0 trident a +0 chain mail a torturous demonspawn corpse (-21, 46, Depths:3) a +0 dire flail a +0 chain mail a +1 great sword of flaming (-17, 47, Depths:3) a gold dragon hide (-3, 48, Depths:3) 3 large rocks (unseen) (-17, 49, Depths:3) a +3 great sword of flaming (-5, 50, Depths:3) a large rock (-21, 51, Depths:3) a phial of floods (-21, 52, Depths:3) the +9 Staff of Wucad Mu {channel} a +5 ring of evasion a +0 dagger an elf corpse (skeletalised by now) (-21, 53, Depths:3) a +0 dire flail a +0 dire flail of venom a plain deck of wonders an ettin corpse (skeletalised by now) (-29, 55, Depths:3) an iron dragon corpse (skeletalised by now) (-18, 58, Depths:3) a wand of fire (5) (-33, 59, Depths:3) a +0 plate armour a +1 demon trident (-15, 62, Depths:3) a +2 long sword of electrocution Level 4 of the Depths (0, 0, Depths:4) a +0 spear (-1, 1, Depths:4) a +0 animal skin a +0 hand axe a +0 animal skin a +0 flail (0, 1, Depths:4) a +0 buckler a +0 spear (17, 2, Depths:4) a +5 dire flail a +0 dire flail (-14, 3, Depths:4) a +0 robe a +0 rapier (-13, 5, Depths:4) a +0 robe (unseen) (2, 15, Depths:4) a potion of degeneration (3, 15, Depths:4) 2 needles of slowing (14, 17, Depths:4) a +1 vampiric hand axe (24, 19, Depths:4) a large rock (25, 19, Depths:4) a large rock (24, 20, Depths:4) a +2 great sword of flaming (27, 20, Depths:4) a large rock (unseen) (16, 30, Depths:4) a +0 robe a +0 club 13 gold pieces (16, 31, Depths:4) a +0 animal skin a +0 quarterstaff a +0 buckler a +0 robe a +6 quick blade (17, 31, Depths:4) a +0 animal skin (unseen) (43, 31, Depths:4) 14 stones (32, 33, Depths:4) a +0 pair of gloves of strength (31, 34, Depths:4) 21 arrows (4, 39, Depths:4) 2 bolts (unseen) (41, 40, Depths:4) a +0 robe (unseen) (5, 42, Depths:4) a bolt a bolt of penetration (42, 42, Depths:4) a +0 pair of boots (5, 43, Depths:4) a bolt of penetration 2 bolts (25, 43, Depths:4) a +0 great sword of flaming (3, 45, Depths:4) 2 bolts (2, 46, Depths:4) a bolt (3, 47, Depths:4) a bolt of penetration (-1, 49, Depths:4) a +0 dagger a +0 robe a +1 battleaxe of freezing a +0 spear (-2, 50, Depths:4) a cursed -3 arbalest 17 bolts a large rock (24, 50, Depths:4) a +0 quarterstaff (45, 50, Depths:4) 28 stones (-3, 51, Depths:4) a +0 arbalest 10 bolts of penetration a large rock (-4, 52, Depths:4) a +0 antimagic quarterstaff a +0 animal skin a cursed -3 arbalest a +0 bardiche a +0 ring mail a scroll of immolation a +0 scimitar a +0 arbalest 31 bolts a +0 great sword a +0 leather armour 6 large rocks Level 5 of the Depths (0, 0, Depths:5) 15 sling bullets (-24, 1, Depths:5) a +0 ring mail (-36, 4, Depths:5) a large rock (-38, 5, Depths:5) a large rock (-34, 5, Depths:5) 21 stones (-40, 6, Depths:5) a large rock (-39, 6, Depths:5) a large rock (-3, 8, Depths:5) a large rock (-22, 9, Depths:5) a bolt of penetration (-2, 9, Depths:5) a large rock (-21, 10, Depths:5) a +0 buckler (unseen) (0, 10, Depths:5) 3 large rocks (-37, 15, Depths:5) a phantom mirror (-31, 20, Depths:5) a +0 robe (-27, 23, Depths:5) 15 gold pieces (-32, 24, Depths:5) a +0 robe (unseen) (-27, 24, Depths:5) 25 gold pieces (-32, 25, Depths:5) a +0 rapier a +0 robe a +0 rapier a +0 robe (-31, 25, Depths:5) 30 gold pieces (-36, 30, Depths:5) a potion of poison (-32, 31, Depths:5) 25 gold pieces (-42, 33, Depths:5) a +0 robe (unseen) (-29, 36, Depths:5) a +0 spear (-36, 38, Depths:5) the +1 faerie dragon armour {rElec Str+7} It affects your strength (+7). It insulates you from electricity. a +4 lajatang of distortion a potion of berserk rage (-22, 42, Depths:5) a potion of brilliance