timbw Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (3, 6, D:2) 25 stones (-41, 13, D:2) a +0 ring mail (-21, 19, D:2) 14 stones (-23, 21, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (7, 8, D:3) a +0 long sword (unseen) (14, 8, D:3) a +0 dagger (33, 10, D:3) a cursed -1 morningstar a +0 ring mail (23, 22, D:3) a cursed -2 hunting sling (-4, 29, D:3) 18 stones (35, 33, D:3) a +0 trident a +0 ring mail (19, 37, D:3) a +0 dagger (unseen) (-10, 39, D:3) 4 gold pieces (28, 46, D:3) a +0 rapier (22, 47, D:3) a +0 falchion a +0 leather armour a +0 dagger a cursed +0 leather armour (23, 47, D:3) a cursed +0 trident a +0 scale mail (29, 47, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 14 arrows (-6, 1, D:4) a +0 flail a +0 hand axe a +0 leather armour (-5, 1, D:4) a +0 flail (-16, 2, D:4) a +0 short sword a +0 leather armour a +0 trident a +0 chain mail (-1, 2, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 dagger a +0 robe (-20, 3, D:4) the +10 quarterstaff of Bokeaps {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. a +0 flail a +0 flail a +2 whip of pain a +0 leather armour (-22, 6, D:4) a cursed -3 whip (-1, 6, D:4) a +0 long sword (-9, 8, D:4) a +0 ring mail (-37, 24, D:4) 21 stones Level 5 of the Dungeon (-3, 1, D:5) 11 stones (7, 1, D:5) 8 javelins (-24, 11, D:5) 11 stones (-30, 13, D:5) 20 stones (-46, 22, D:5) 17 stones (6, 25, D:5) 20 arrows (-12, 26, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Lohe's Distillery a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of mutation (35 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of mutation (35 gold) a potion of curing (42 gold) 2 potions of agility (112 gold) a potion of agility (56 gold) [Shop] Sirousk's Assorted Antiques a book of Annihilations (390 gold) a potion of might (104 gold) an Akashic Record (390 gold) a wand of random effects (36) (104 gold) a scroll of recharging (26 gold) a potion of heal wounds (23 gold) a stone of tremors (1040 gold) a potion of flight (23 gold) a sack of spiders (520 gold) an uncursed ring of fire (130 gold) [Shop] Ivalamn's Antique Weapon Boutique (Shop contents are unknown) (0, 0, D:6) a +1 mace (unseen) (6, 12, D:6) 13 sling bullets (4, 15, D:6) 6 stones (-16, 18, D:6) a +0 robe (-16, 20, D:6) 2 tomahawks (17, 23, D:6) a +0 hand axe (unseen) (28, 23, D:6) a +1 great sword a +0 robe (-22, 24, D:6) a +0 dagger (25, 24, D:6) a +3 falchion a +0 robe (3, 28, D:6) 15 gold pieces (4, 30, D:6) 11 gold pieces Level 7 of the Dungeon [Shop] Liur's General Store a scroll of identify (28 gold) a bread ration (70 gold) a wand of teleportation (2) (252 gold) a +0 club (14 gold) a bread ration (70 gold) a scroll of identify (28 gold) a potion of might (56 gold) 3 fruits (63 gold) a scroll of remove curse (42 gold) a +0 short sword (42 gold) (0, 0, D:7) a +0 trident a +0 chain mail (25, 0, D:7) a +0 scimitar (unseen) (-14, 1, D:7) a tomahawk (0, 1, D:7) a +0 club a +0 ring mail (28, 1, D:7) a +2 spear of freezing a +0 robe (-14, 2, D:7) a tomahawk (0, 2, D:7) a +0 short sword (-26, 3, D:7) a +0 morningstar (0, 3, D:7) a +0 robe (unseen) (29, 3, D:7) a scorpion corpse (9, 4, D:7) 15 bolts (30, 4, D:7) a +0 long sword a cursed +0 robe (-21, 5, D:7) 2 tomahawks 2 arrows (-20, 5, D:7) a tomahawk (-23, 6, D:7) a +0 shortbow (unseen) (-18, 7, D:7) an arrow (-17, 7, D:7) 2 arrows (2, 9, D:7) a +0 giant club (-31, 10, D:7) a tomahawk (23, 14, D:7) a +0 morningstar a +0 robe (22, 16, D:7) a cursed +0 great sword a +0 robe (12, 21, D:7) a killer bee corpse a killer bee corpse an adder corpse (skeletalised by now) (21, 21, D:7) a +1 scimitar (unseen) (22, 21, D:7) a +0 trident (unseen) (-35, 22, D:7) 25 stones (11, 22, D:7) a killer bee corpse (-30, 31, D:7) the cursed +2 war axe of the Spheres {flame, rElec rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (-28, 46, D:7) 27 stones