Dungeon Crawl Stone Soup version 0.25-a0-781-gc44aebf4fe (console) character file. Game seed: 8883828626280797007, levelgen mode: deterministic 0 ting the Sneak (level 1, 16/16 HPs) Began as a Human Assassin on Apr 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). ting the Sneak (Human Assassin) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Throwing + Level 1.0 Dodging + Level 4.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Comestibles f - a ration ####+#### ##PP#.#PP## ##P≈≈#.#.PP## ##P≈≈≈#.#P..P## #P≈≈≈≈#.#...PP# #P≈≈≈≈#.#..P.P# #######.####### +......☹......+ #######.####### #P....#.#≈≈≈≈P# #P....#.#≈≈≈≈P# ##P^..#.#≈≈≈P## ##PPP#.#≈≈P## ##PP#.#PP## ####+#### There were no monsters in sight! Message History Welcome, ting the Human Assassin. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ting the Human Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------