ting Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -24, D:1) a +0 short sword (4, 1, D:1) a +0 club a +0 ring mail (5, -39, D:1) a +0 dagger (6, -23, D:1) a +0 club (38, -29, D:1) a +2 vorpal hunting sling (38, -22, D:1) a +0 club (38, -13, D:1) a +0 dagger (39, -15, D:1) a +0 short sword a cursed ring of teleportation (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (2, 15, D:2) a +0 hunting sling (16, -8, D:2) a +0 dagger (26, 27, D:2) a +0 flail (28, -7, D:2) a +0 dagger (29, 4, D:2) a +2 short sword of draining (31, 15, D:2) a +0 club (33, 6, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 9 bolts (2, -17, D:3) 16 arrows (2, 1, D:3) a +0 dagger (20, 3, D:3) a +0 chain mail a +0 mace (21, -7, D:3) a +0 club (21, 2, D:3) a +0 club (22, 2, D:3) a +0 morningstar (45, -18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +2 hunting sling of Courage {freeze, rElec Int+7 Dex-5 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. (2, -16, D:4) a ration (2, 2, D:4) a throwing net (3, -24, D:4) a potion of resistance (4, -11, D:4) a scroll of remove curse (5, 2, D:4) a ration (11, -6, D:4) a +0 leather armour (22, -5, D:4) a cursed -1 long sword (28, -7, D:4) a +0 scale mail a +0 whip (38, -10, D:4) a +0 long sword (44, -6, D:4) 6 gold pieces Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (4, -15, D:5) an uncursed ring of ice