tirquin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, -23, D:1) a +0 dagger (5, -20, D:1) a +0 dagger 2 stones (13, 1, D:1) a +0 hand axe (18, -16, D:1) 16 arrows (26, -25, D:1) a staff of cold (28, 9, D:1) a +0 whip 5 stones (36, -28, D:1) a +0 dagger (41, -4, D:1) a +0 dagger 5 stones Level 2 of the Dungeon [Shop] Aweum's Weapon Shop a +0 dagger (22 gold) a +0 whip (27 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) the +1 hunting sling of Guzxat {freeze, Fragile rPois Str+5} (261 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. a +0 dagger (22 gold) a +0 short sword (33 gold) 21 stones (23 gold) the +3 hand crossbow of Truncation {penet, rN+ rCorr Stlth+} (476 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -16, D:2) a +0 club (4, -30, D:2) a +0 spear (5, -27, D:2) a +0 hunting sling (6, -1, D:2) 25 stones (10, -35, D:2) a +0 ring mail (13, -2, D:2) a +0 robe (15, 5, D:2) a frilled lizard corpse (skeletalised by now) (17, -10, D:2) a +0 long sword (18, -29, D:2) 16 sling bullets (19, -4, D:2) 25 stones (21, -32, D:2) a +0 dagger (27, 14, D:2) an adder corpse (skeletalised by now) (28, -8, D:2) a +0 ring mail (29, 4, D:2) a +0 hunting sling a +0 dagger 21 stones (33, 6, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 7, D:3) a potion of curing (4, 6, D:3) a bolt