tish Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 6, D:1) a +0 dagger (7, 0, D:1) a +0 dagger (7, 2, D:1) a +0 dagger (12, -20, D:1) a +0 mace (13, -21, D:1) a +0 mace (16, 11, D:1) a +0 club (16, 30, D:1) a +0 short sword (23, 22, D:1) a +0 robe (26, -7, D:1) a +0 dagger (26, 25, D:1) a +0 short sword Level 2 of the Dungeon (12, 25, D:2) a +0 scale mail a +0 short sword of electrocution (13, 13, D:2) a +0 leather armour (15, 0, D:2) a +6 hand axe of flaming (32, 13, D:2) a +0 dagger (34, 4, D:2) a +0 dagger (36, -16, D:2) the +0 leather armour of the Hills {rF- Regen+ Dex+6 SInv} Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (37, -30, D:2) a +0 whip (37, -29, D:2) a +0 whip (38, -27, D:2) a +0 club (43, 26, D:2) a +0 ring mail (48, 20, D:2) a +0 leather armour (49, 18, D:2) a +0 dagger of venom a +0 dagger (49, 25, D:2) a +0 mace (50, 17, D:2) a +0 robe (60, -24, D:2) a +0 club a +0 halberd a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (5, -35, D:3) the felid corpse of Natasha (skeletalised by now) (5, -27, D:3) a +0 dagger (16, -30, D:3) a +0 club (16, -12, D:3) a +0 dagger (20, -15, D:3) a +0 hand axe a +0 chain mail (24, -26, D:3) a +0 scale mail (24, -17, D:3) a +0 short sword a +0 short sword a +0 dagger (24, -15, D:3) a +0 flail 2 boomerangs (25, -25, D:3) a +0 short sword (34, -27, D:3) a +0 robe (51, -2, D:3) a +4 quarterstaff of chaos a +0 cloak (52, -5, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) 4 stones (7, -3, D:4) a +0 plate armour (7, 6, D:4) a scroll of identify (8, 3, D:4) a scroll of enchant armour