Dungeon Crawl Stone Soup version 0.30-a0-1093-gcfb1e0cf12 (webtiles) character file. Game seed: 7625194571722943120 200 tish the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Apr 17, 2023. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1505 turns). tish the Conjurer (Deep Elf Conjurer) Turns: 1505, Time: 00:04:17 Health: -5/28 AC: 2 Str: 4 XL: 5 Next: 48% Magic: 3/14 EV: 12 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn (no ring) @: on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Missiles j - 7 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic i - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 4.8 Spellcasting + Level 6.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Terence shouts! Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You're too confused to move! You feel your anger nearly subside. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You punch Sigmund! You kill Sigmund! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. You have reached level 5! You are no longer berserk. You are exhausted. You feel yourself slow down. Things that are here: a +0 scythe; a +2 robe of willpower You feel less confused. Terence attacks as you move away! Terence misses you. Terence hits you with a +0 flail! You die... #......#..........#.##.# #......##.##.##.#......# ######.##.#)........# ######............#.# ..................#.# ##.##.............#.# # #.........##..#.##.# ...........##........ .###..........@...#### # ......#.#..##@###### #######.#..)......... #.#...#.####### #.#...#... #.#...##### #.#...# #.#...# #.#.... You could see Terence. Vanquished Creatures Sigmund (D:2) A worm (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:2) 3 ball pythons A frilled lizard (D:2) 5 goblins 7 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 432 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 435 | D:1 | Learned a level 2 spell: Searing Ray 604 | D:1 | Reached skill level 5 in Conjurations 1062 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1472 | D:2 | Noticed Sigmund 1491 | D:2 | Noticed Terence 1501 | D:2 | Killed Sigmund 1502 | D:2 | Reached skill level 6 in Conjurations 1502 | D:2 | Reached XP level 4. HP: 3/24 MP: 3/12 1502 | D:2 | Reached XP level 5. HP: 4/28 MP: 3/14 1505 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, serial_bayou_pond_c, serial_bayou_crossing, uniq_robin, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 58 | || 58 Searing Ray | 7 | || 7 Use: Potion | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1517 | 1476 | 41 | 82 | 1184 | 2 | 758.5 | Dungeon | 1517 | 1476 | 41 | 82 | 1184 | 2 | 758.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 541 daAuts