tish Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -19, D:1) a +0 dagger (6, 5, D:1) a +2 sling of draining (unseen) (13, 3, D:1) a +0 sling (24, -17, D:1) a +0 club 3 stones (26, -7, D:1) a +0 ring mail (29, -49, D:1) a +0 club (37, -35, D:1) a +0 short sword a stone (37, -20, D:1) a +0 dagger 4 stones (37, -17, D:1) a +0 short sword 2 stones (43, -6, D:1) a +0 dagger (52, -29, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, 0, D:2) a +0 dagger (20, -8, D:2) 4 stones (20, 10, D:2) the +2 ring mail "Myolel" {rPois rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. (53, 23, D:2) a +0 short sword a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, 7, D:3) a +0 dagger (15, 28, D:3) a quokka corpse (20, 32, D:3) a +0 hand axe (27, 4, D:3) 4 stones (30, -7, D:3) a +0 spear (30, 4, D:3) a hobgoblin corpse (37, 0, D:3) a +0 trident (45, 22, D:3) a +0 hand axe (55, 24, D:3) a +0 dagger an orc corpse (skeletalised by now) (55, 25, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (56, 25, D:3) a +0 hand axe (57, 2, D:3) a rat corpse (skeletalised by now) (60, 21, D:3) a +0 whip