tish Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 4, D:1) 9 stones (8, 32, D:1) a +0 dagger (9, 37, D:1) a +0 club (12, 5, D:1) a +0 club (18, -6, D:1) a +0 robe (18, 37, D:1) a +0 dagger 3 stones (40, 49, D:1) a +0 club (47, 14, D:1) a +0 dagger (58, 36, D:1) a +0 whip (58, 37, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 10, D:2) a +0 robe (20, -13, D:2) a +0 ring mail (38, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -18, D:3) a +0 war axe (8, -4, D:3) a +0 helmet (10, -13, D:3) a +0 dagger (15, -10, D:3) a +0 whip a +0 flail (16, -11, D:3) a +0 sling (29, -16, D:3) a +1 flail of draining a +0 scale mail a +0 club a +0 scale mail a +0 dagger a +0 robe (31, -16, D:3) a +0 flail a +0 hand axe a +0 leather armour (33, 11, D:3) 4 stones (37, -12, D:3) the +4 helmet of Analysis {Harm rPois rC+ Will+} rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Will: It increases your willpower. (40, -17, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a +0 spear a +0 spear a +0 short sword (1, 3, D:4) a +0 whip (2, 3, D:4) a +0 halberd 4 stones a +0 scale mail (9, -25, D:4) a +0 leather armour (10, -7, D:4) a +0 club a +0 sling (10, -6, D:4) a +0 scale mail (11, -11, D:4) a +0 chain mail a +0 dagger of venom (13, -6, D:4) a staff of conjuration (17, -25, D:4) a +0 sling (17, -24, D:4) a +0 dagger (21, -18, D:4) a +0 dagger (24, -30, D:4) a +0 club (25, -29, D:4) a +0 quarterstaff (26, 4, D:4) a +0 whip (43, -11, D:4) a +0 hand axe (44, -20, D:4) a +0 hand axe a +0 leather armour (46, -21, D:4) a +0 rapier a +0 sling a +0 scale mail (47, -7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (1, -18, D:5) 4 large rocks (1, -5, D:5) a book of Chaos (3, -9, D:5) 8 stones (6, -21, D:5) a hound corpse (7, -1, D:5) a wand of iceblast (5) (11, -27, D:5) a +0 short sword (38, -22, D:5) a +0 whip the Ecumenical Temple