Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 12580842649585888464 63 tish the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 29, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (1342 turns). tish the Conjurer (Demigod Conjurer) Turns: 1342, Time: 00:03:22 Health: -1/26 AC: 2 Str: 5 (8) XL: 3 Next: 61% Magic: 3/8 EV: 12 Int: 22 (24) God: Gold: 125 SH: 0 Dex: 11 (12) Spells: 3/6 levels left rFire . . . m - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons m - a +0 club (weapon) Missiles d - 6 stones j - a throwing net n - 4 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of poison {unknown} g - a scroll of summoning {unknown} h - a scroll of identify {unknown} i - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} Potions e - a potion of resistance {unknown} k - a potion of degeneration Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Alistair's Intoxication Tmut/Pois 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 whip! The gnoll attacks as you move away! The gnoll hits you with a +0 whip. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel your intelligence returning. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. You die... #.#.#.##.....#.#.... #.....##.†.......... #.#.#.##.#.###...... #.....##.#.# ######## #..#####.#.. ##.# #.##.##### ##..# #<# ...... #...########.....# #......).)@..#. #..###.###g.## ##.##...##.###. #.#.....#.... #.......#... #.#.....#...# #.##...##.+## #.###.###..# #.......g..# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 4 bats 4 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 2 frilled lizards A kobold (D:2) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 514 | D:1 | Reached skill level 4 in Conjurations 533 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/7 612 | D:1 | Learned a level 2 spell: Searing Ray 1321 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/8 1342 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 47 Searing Ray || 6 Use: Potion || 2 Armour: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1341 | 1338 | 3 | 2 | 1160 | 2 | 670.5 | Dungeon | 1341 | 1338 | 3 | 2 | 1160 | 2 | 670.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 244 daAuts