Dungeon Crawl Stone Soup version 0.31-a0-121-g1e386dd289 (webtiles) character file. Game seed: 333793907916798824 12 tish the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on May 29, 2023. Quit the game on level 1 of the Dungeon on June 1, 2023. The game lasted 00:01:33 (931 turns). tish the Conjurer (Demigod Conjurer) Turns: 931, Time: 00:01:34 Health: 20/20 AC: 3 Str: 8 XL: 2 Next: 9% Magic: 7/7 EV: 17 Int: 20 God: Gold: 56 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of ice j - a +5 ring of evasion (left hand) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of magic k - a potion of enlightenment {unknown} Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Sublimation of Blood Necr 1% N/A 24% 2 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Petrify Tmut/Erth 1% N/A 85% 4 Irradiate Conj/Tmut 4% 3d13 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a ring mail. i - a scroll labelled GAM DEPHIURGHUUN j - a +5 ring of evasion j - a +5 ring of evasion (left hand) A bat comes into view. Found a silvery potion. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. d - 4 scrolls labelled BAFUINI RUI (gained 1) k - a silvery potion You see here a +0 ring mail. Found a ring mail. You see here a jackal skeleton. You open the door. There is an open door here. h - 2 scrolls labelled GAISYI YLUQUWE (gained 1) Found a dagger. You see here a +0 dagger. Found 5 boomerangs. You pick up a book of Alchemy and begin reading... You add the spells Sublimation of Blood, Petrify and Irradiate to your library. Saving game... please wait. Welcome back, tish the Demigod Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...##...##.##...##...# #.)..#...##...##...#.... #....#...##.<.##...#.... #....#...##...##...#.... ##...##...#####...##...# #....##.........##....' ##....###.....###....## ##.....#######.....##. ###.@...........###.. ####....(..####.... ###### ...... ....### .### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 266 | D:1 | Noticed a quasit 654 | D:1 | Reached XP level 2. HP: 6/20 MP: 5/7 657 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:1 | Upgraded the game from 0.31-a0-115-g4708a659fe to | 0.31-a0-121-g1e386dd289 931 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.8 Spellcasting | | 1.9 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 39 Punch || 1 Cast: Magic Dart || 21 Armour: Robe || 3 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 930 | 897 | 33 | 0 | 772 | 1 | 930.0 | Dungeon | 930 | 897 | 33 | 0 | 772 | 1 | 930.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts