Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 13546497901997129236 8 tish the Caller (level 2, 11/11 HPs) Began as a Felid Summoner on Oct 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:31 (97 turns). tish the Caller (Felid Summoner) Turns: 97, Time: 00:01:32 Health: 11/11 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 4/6 EV: 17 Int: 16 God: Gold: 4 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Scrolls b - a scroll of summoning {unknown} Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History HP restored. Magic restored. You now have 4 gold pieces. An endoplasm comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Found a dagger. A giant cockroach comes into view. You swap places. Your bat hits the endoplasm. The endoplasm hits your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Your rat barely misses the endoplasm. Your bat barely misses the endoplasm. The endoplasm hits your rat but does no damage. Your rat bites the endoplasm. Your bat barely misses the endoplasm. x2 Your bat hits the endoplasm but does no damage. The endoplasm closely misses your rat. Your rat bites the endoplasm but does no damage. Your rat disappears in a puff of smoke! Your bat completely misses the endoplasm. The endoplasm freezes your bat. Your bat is frozen. Your bat dies! Your bat's corpse disappears in a puff of smoke! The endoplasm quivers. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You swap places. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. x2 The endoplasm dies! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###. ..... #####...... #.@........ #b###.....# # #.# ...)# #.#.# B#.# #.#.# # # ##.#.# ##.#....# ........#### ####.......# You could see a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 95 | D:1 | Reached XP level 2. HP: 11/11 MP: 4/6 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, serial_shops, nicolae_shop_crystal Action || total ---------------------------++------- Melee: Unarmed || 3 Bite || 2 Cast: Summon Small Mamm || 6 Dodge: Dodged || 4