tish Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -5, D:1) a +0 chain mail (12, -21, D:1) a +0 spear (14, -28, D:1) a +0 whip a +0 dagger a +0 club (15, -28, D:1) a +0 dagger (16, 2, D:1) a +0 robe (17, 18, D:1) 6 stones (20, 6, D:1) a +0 robe (27, 5, D:1) a +0 ring mail (29, -10, D:1) a +0 ring mail (30, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -1, D:2) a +0 short sword (16, 17, D:2) a +0 dagger (17, 30, D:2) a +0 trident a +0 chain mail (18, 31, D:2) a +0 tower shield (29, 1, D:2) a +0 short sword (36, 13, D:2) a +0 dagger (45, 25, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nuleun's Antique Weapon Boutique a +0 war axe (112 gold) a +0 flail (112 gold) a +0 short sword (96 gold) a +0 falchion (96 gold) a +0 sling (48 gold) the +6 trident "Yreale" {freeze, +Blink rF+} (1833 gold) rF: It protects you from fire. +Blink: It lets you blink. a +0 long sword (112 gold) a +0 long sword (112 gold) a +0 spear (96 gold) a +0 hand axe (96 gold) [Shop] Haarchir's Book Emporium a book of Spatial Translocations (198 gold) a book of Burglary (220 gold) a book of Displacement (242 gold) Sif Muna's Notes on Power and Doom (506 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Battlesphere Conjuration 5 c - Starburst Conjuration/Fire 6 d - Enfeeble Hexes 7 a book of the Hunter (286 gold) the Information on Imprecation (286 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 [Shop] Osoox's Jewellery Emporium an amulet of reflection (300 gold) a ring of resist corrosion (200 gold) a ring of protection from cold (250 gold) the ring of Zuraost {AC+4 Str+5} (535 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+5). a ring of positive energy (200 gold) a +6 ring of dexterity (360 gold) a ring of resist corrosion (200 gold) (0, 0, D:3) a +0 short sword (10, 2, D:3) a +0 club a +0 leather armour a +0 club (11, 3, D:3) a +0 leather armour a +0 club (11, 16, D:3) a +0 leather armour (11, 35, D:3) a +0 spear (20, 5, D:3) a +0 spear (24, 41, D:3) a +0 hand axe (25, 35, D:3) a +0 club a +0 sling (26, 14, D:3) a +0 flail (27, 14, D:3) a +0 short sword (28, 14, D:3) a +0 club (29, 14, D:3) a +0 hand axe a +0 mace (31, 41, D:3) a +0 mace of protection a +0 leather armour (33, 16, D:3) 11 javelins (33, 37, D:3) a +0 dagger (34, 9, D:3) a +0 club a +0 chain mail (36, 9, D:3) a +0 flail a +0 chain mail (36, 10, D:3) a +0 hand axe a +0 leather armour (37, 10, D:3) a +0 dagger (42, 1, D:3) a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, 1, D:4) a +0 robe (2, 17, D:4) a +0 spear (3, 32, D:4) a +0 scale mail a +1 dagger of freezing (12, 24, D:4) a +0 short sword (17, 23, D:4) a +0 short sword (26, -3, D:4) a +0 leather armour (27, -6, D:4) a +0 dagger (28, -6, D:4) a +0 giant club (28, 7, D:4) a +0 dagger (29, 46, D:4) a +0 leather armour (32, 37, D:4) a +0 short sword (36, 13, D:4) a +0 quarterstaff (44, -4, D:4) a +0 war axe a +0 short sword a +0 dagger a +0 robe a +0 club a +0 dagger a boomerang (47, 9, D:4) a +0 club (47, 15, D:4) a +0 club (49, -6, D:4) a +0 leather armour Level 5 of the Dungeon (10, 9, D:5) a +0 short sword (10, 10, D:5) a +0 scale mail a +0 short sword (10, 22, D:5) a +0 whip (13, 19, D:5) a +0 battleaxe (15, 40, D:5) a +0 ring mail (20, 39, D:5) a +0 spear (20, 40, D:5) a +0 whip (23, 8, D:5) a +0 quarterstaff (23, 42, D:5) a +0 whip (28, 25, D:5) a +0 war axe (38, 17, D:5) a +0 short sword (38, 32, D:5) a +0 short sword (41, 11, D:5) a +0 mace a +0 leather armour (42, 11, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour (42, 12, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 short sword (1, 1, D:6) a +0 club a +0 short sword a +0 club a +0 short sword a +0 whip (4, -8, D:6) a +0 giant club (14, 38, D:6) a +0 robe (24, -14, D:6) a staff of air (40, 25, D:6) a +0 leather armour (42, 6, D:6) a +0 dagger (45, 6, D:6) a +0 chain mail a +0 halberd (45, 36, D:6) a +0 barding (50, 2, D:6) a +2 robe of fire resistance a +0 dagger (59, 17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -21, D:7) a +0 whip a +0 leather armour (2, -23, D:7) a +0 dagger a +0 robe (2, -21, D:7) a +0 morningstar a +0 leather armour (3, -23, D:7) a +0 whip (13, -25, D:7) a +0 robe (14, -24, D:7) a +2 mace of protection a +0 robe (15, -27, D:7) a +1 great sword a +0 robe (21, -35, D:7) an orb of mayhem (25, -35, D:7) a +0 mace a +0 scale mail (25, -23, D:7) a +0 leather armour a +0 dagger (27, -25, D:7) a +0 dagger a +0 robe (27, -24, D:7) a +0 shortbow (29, -26, D:7) a +0 flail (33, -39, D:7) a +0 ring mail (37, -27, D:7) a staff of fire (38, -36, D:7) a +0 club a +0 chain mail (44, -39, D:7) a +0 battleaxe a +0 chain mail a +0 whip a +0 leather armour (44, -38, D:7) a +0 short sword a +0 ring mail (52, -16, D:7) a +0 dagger a +0 robe (53, -19, D:7) a +0 hand axe (55, -14, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 robe a +0 whip a +0 halberd of distortion (1, 21, D:8) a +5 great sword a +0 robe (2, 0, D:8) a +0 spear a +0 halberd (4, 21, D:8) a +4 trident a +0 robe a +4 spear a +0 robe (24, 22, D:8) a +0 dagger a +3 scale mail (24, 23, D:8) a +0 club a +0 chain mail (25, 22, D:8) a +0 flail a +0 leather armour a +0 dire flail a +0 chain mail (25, 24, D:8) a +0 hand axe a +0 dagger a +0 robe (26, 23, D:8) a +0 whip (27, 24, D:8) a +0 robe a +0 hand axe (30, 6, D:8) +0 steam dragon scales (31, -2, D:8) a +1 glaive of draining +0 steam dragon scales (31, 14, D:8) a +4 battleaxe of freezing a +0 robe a +3 hand axe of freezing a +0 robe a +6 trident 3 javelins a +0 robe (31, 15, D:8) a +0 dagger a +0 robe a +0 club (35, 15, D:8) 6 javelins (35, 18, D:8) 4 large rocks (35, 24, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (39, -3, D:8) a +0 chain mail (46, 26, D:8) a +0 spear (51, 30, D:8) a +1 spear of venom a +0 ring mail a +0 kite shield (52, 23, D:8) a +0 pair of gloves (52, 30, D:8) a +0 flail a +0 spear a +0 spear (53, 30, D:8) a +0 whip (57, 11, D:8) a +0 whip (60, 15, D:8) a +0 club (60, 16, D:8) a +0 hand axe a +0 leather armour (60, 17, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon [Shop] Funimus's Antique Armour Shop a +0 scale mail (144 gold) a +0 robe (25 gold) a +0 ring mail (144 gold) a +0 robe (25 gold) a +0 helmet (162 gold) a +0 robe (25 gold) a +0 robe (25 gold) a +1 crystal plate armour (3132 gold) a +0 leather armour (72 gold) a +2 scale mail of cold resistance (756 gold) [Shop] Raw Caow's Jewellery Shop a +6 ring of strength (360 gold) an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a +6 ring of intelligence (360 gold) a ring of positive energy (200 gold) [Shop] Jimoargha's Magic Scroll Emporium a scroll of identify (24 gold) 3 scrolls of enchant weapon (270 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) a scroll of noise (12 gold) a scroll of vulnerability (48 gold) [Shop] Jiebipp's Jewellery Shoppe the ring of Psychosis {Will+ Str+6 Dex+2} (580 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). Will: It increases your willpower. a +5 ring of evasion (396 gold) a ring of positive energy (220 gold) a ring of positive energy (220 gold) the ring "Xahaw" {Ice Dex+5} (467 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of resist corrosion (220 gold) an amulet of guardian spirit (330 gold) a ring of resist corrosion (220 gold) a +4 ring of slaying (858 gold) a +6 ring of intelligence (396 gold) a ring of protection from cold (275 gold) [Shop] Diree's Weapon Emporium 3 poisoned darts (28 gold) a +0 heavy morningstar (147 gold) a +0 club (16 gold) a +0 flail (56 gold) 5 stones (8 gold) a +0 spectral quarterstaff (192 gold) a +0 rapier (64 gold) (0, 0, D:9) a +0 rapier (15, -17, D:9) a +0 shortbow (20, 1, D:9) a +0 short sword (29, -9, D:9) a +0 robe a +0 dagger (29, -7, D:9) a +0 ring mail a +0 flail (30, -20, D:9) a +0 shortbow (36, -33, D:9) a +0 pair of gloves (36, -30, D:9) a +0 scale mail (37, -35, D:9) a +0 flail (37, -13, D:9) a +0 heavy shortbow (40, -27, D:9) a +0 scale mail (41, -31, D:9) a +0 ring mail (44, -24, D:9) a +0 club a +0 falchion a +1 flail of protection a +0 robe a +0 dagger (46, -31, D:9) a +0 trident (52, -47, D:9) a +0 club (53, -47, D:9) a +0 flail a +0 ring mail a +0 club (53, -45, D:9) a +0 chain mail a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -1, D:10) a +0 trident (2, 0, D:10) a +0 chain mail a +0 war axe (2, 1, D:10) a +0 scale mail a +0 short sword (5, 23, D:10) a +0 scale mail (19, 23, D:10) a +0 club (25, 4, D:10) a +0 robe a +0 dagger of freezing (41, -2, D:10) a +0 whip (45, -8, D:10) a +0 flail (46, 15, D:10) a +0 mace (49, 28, D:10) a +0 plate armour (50, 0, D:10) a +0 club (50, 3, D:10) a +0 hand axe (51, 2, D:10) a +0 short sword a +0 flail a +0 club a +0 robe a +0 dagger (52, -12, D:10) a +0 robe (52, 1, D:10) a +0 robe a +0 dagger (52, 3, D:10) a +0 falchion (53, -1, D:10) a +0 club Level 11 of the Dungeon (1, -45, D:11) a +0 scale mail (2, -42, D:11) a +0 ring mail (3, 3, D:11) a +0 shortbow (9, -39, D:11) a +2 robe of cold resistance (10, -33, D:11) 7 stones (18, -40, D:11) a +0 robe (31, -38, D:11) a +0 shortbow (36, -47, D:11) a staff of cold a +1 robe of cold resistance (36, -24, D:11) a +0 giant club a +0 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts (6, 18, Lair:1) a +0 flail (7, 41, Lair:1) the +3 cloak of the Goldsmith {Harm Str+2} Str: It affects your strength (+2). Harm: It increases damage dealt and taken. (8, -15, Lair:1) a +0 falchion (12, -9, Lair:1) a +0 dagger (19, -17, Lair:1) a +0 scale mail (26, 2, Lair:1) a +0 trident (39, 9, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (8, 54, Lair:2) a +0 trident (14, 3, Lair:2) a +1 trident (32, 8, Lair:2) a +0 war axe (56, 48, Lair:2) a +1 spear of venom Level 3 of the Lair of Beasts (0, 9, Lair:3) Great Wizards, Vol. VII (16, 17, Lair:3) a +0 dagger (22, 6, Lair:3) a +0 robe (41, 4, Lair:3) a +0 plate armour (47, -12, Lair:3) a scroll of immolation (52, 16, Lair:3) the +11 mace of the Desolation of Salt {freeze, rF+} rF: It protects you from fire. (62, -12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +5 long sword a +0 dagger of electrocution a +2 dagger (14, -11, Lair:4) 6 stones (18, -11, Lair:4) a +0 pair of boots (19, -14, Lair:4) 5 atropa-tipped darts (21, -15, Lair:4) a staff of poison (32, -7, Lair:4) a +0 leather armour (38, -11, Lair:4) a +0 ring mail (46, 27, Lair:4) a +0 helmet (50, 0, Lair:4) 146 stones (53, -23, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 gold pieces (1, -3, Lair:5) a +0 scale mail (14, -8, Lair:5) a wolf corpse (21, 12, Lair:5) 5 stones (25, 8, Lair:5) a +0 flail (27, -10, Lair:5) a +3 scimitar (29, 10, Lair:5) a +0 ring mail (30, -4, Lair:5) a rime drake corpse (36, -12, Lair:5) a +0 flail (37, -12, Lair:5) a scroll of blinking (38, -12, Lair:5) a scroll of fog (50, -13, Lair:5) a +0 short sword