tish Level 1 of the Dungeon [Shop] Juvim's Assorted Antiques a scroll of immolation (76 gold) a +0 leather armour (38 gold) a scroll of noise (19 gold) a potion of degeneration (19 gold) a +0 leather armour (38 gold) a potion of haste (190 gold) a potion of attraction (57 gold) a +0 sling (28 gold) a scroll of poison (76 gold) a potion of heal wounds (95 gold) (0, 0, D:1) a +0 whip (17, -1, D:1) 5 stones (17, 2, D:1) a +0 leather armour (19, 3, D:1) a +0 dagger (22, -19, D:1) a +0 dagger (26, 4, D:1) a +0 leather armour (28, -9, D:1) 7 stones (33, 33, D:1) a +0 mace (34, 1, D:1) a +0 dagger (35, 4, D:1) 6 stones (37, -8, D:1) a +0 dagger (37, -7, D:1) a +0 dagger a stone (43, 5, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Gankua's Jewellery Shop a ring of wizardry (300 gold) a ring of flight (175 gold) a +6 ring of strength (360 gold) a ring of see invisible (150 gold) a ring of fire (250 gold) an amulet of magic regeneration (300 gold) a beast talisman (200 gold) a ring of flight (175 gold) the amulet of Dumouss {RegenMP Contam rN+ Dex+3} (419 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (1, -3, D:2) a +0 scythe a +0 robe (4, -19, D:2) a +0 whip 2 stones (5, -59, D:2) 8 stones (5, -45, D:2) a +0 ring mail (6, -20, D:2) 5 stones (11, -45, D:2) a +0 short sword (12, -54, D:2) a +0 club a +0 robe (15, -54, D:2) a +1 dagger of protection a stone (15, -29, D:2) a +0 club (15, -28, D:2) 3 stones (17, -13, D:2) a +0 short sword (23, -51, D:2) a +0 hammer (23, -50, D:2) a +0 hammer (23, -38, D:2) a +0 hammer (24, -50, D:2) a +0 hammer (24, -41, D:2) a +0 cloak (24, -40, D:2) a +0 quarterstaff (25, -51, D:2) a +0 hammer (25, -50, D:2) a +0 hammer (25, -48, D:2) a +0 hammer (25, -47, D:2) a +0 hammer (25, -8, D:2) a +0 robe (26, -51, D:2) 5 stones (26, -50, D:2) a +0 hammer (36, -21, D:2) a +0 club a stone (49, -21, D:2) a +0 dagger (53, -38, D:2) a +0 dagger (58, -25, D:2) a +0 dagger (62, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -3, D:3) a +0 plate armour (2, 15, D:3) a +0 flail a +0 club a +0 leather armour (3, 14, D:3) a +0 whip a +0 scale mail (3, 15, D:3) a +0 club (8, -10, D:3) a +0 spear (10, -22, D:3) 6 stones (15, -11, D:3) a +0 dagger (15, 17, D:3) a +0 dagger (25, -19, D:3) 6 stones (27, -8, D:3) a staff of cold (35, 4, D:3) a +0 club (38, -3, D:3) a +0 dagger (40, -22, D:3) a +0 dagger (42, -5, D:3) a +0 club a +0 sling (44, 19, D:3) a +1 dagger of electrocution (47, -8, D:3) a beast talisman (50, 11, D:3) a +0 spear (50, 12, D:3) a +0 flail (50, 13, D:3) a +0 whip (54, -14, D:3) a +0 robe Level 4 of the Dungeon [Shop] Keubuhio's Jewellery Shoppe the ring "Faneel" {rCorr EV+5} (680 gold) [ring of evasion] EV+5: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. a ring of magical power (280 gold) a maw talisman (560 gold) a ring of protection from cold (350 gold) the ring of Okkoip {Wiz rN+ Will+ Dex-3} (567 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. a +6 ring of intelligence (504 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) (0, 0, D:4) a +0 hand axe (1, -17, D:4) 5 stones (11, -8, D:4) a +0 scale mail (16, 3, D:4) a +0 ring mail (17, 3, D:4) the +4 sling "Alynaoq" {speed, Fragile Str-5 Int+4 Dex+8} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+8: It affects your dexterity (+8). Fragile: It will be destroyed if unequipped. (17, 17, D:4) an orb of mayhem (19, -12, D:4) a +0 mace a +0 leather armour (25, 11, D:4) a +0 dire flail (29, -6, D:4) a +0 club a +0 robe a +0 dagger a +0 club a +0 falchion (29, -5, D:4) a +0 robe a +0 dagger of speed (33, -17, D:4) a +0 short sword 3 stones (34, 3, D:4) a +0 club (40, 6, D:4) a +0 short sword (41, 5, D:4) a +2 heavy war axe (41, 6, D:4) a +0 ring mail 2 boomerangs a +0 whip (42, -5, D:4) a +0 spear (42, -4, D:4) a +0 whip (42, 6, D:4) a +0 robe a +0 dagger (43, -5, D:4) a +0 spear (43, -4, D:4) a +0 whip (46, -4, D:4) a +0 scale mail (57, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 4 stones (0, 4, D:5) a +0 flail (2, 3, D:5) a +0 short sword a +0 scale mail (3, 2, D:5) a +0 trident (3, 4, D:5) a +0 hand axe of electrocution a +0 leather armour a +0 dagger (6, 5, D:5) a +0 trident (6, 6, D:5) a +0 short sword (9, 17, D:5) 5 stones (17, 18, D:5) a +0 short sword a +0 mace a +0 dagger a +0 robe a +0 trident (20, 19, D:5) a +0 mace (23, 13, D:5) a +0 chain mail (36, 8, D:5) 5 stones (36, 27, D:5) a staff of conjuration (38, 14, D:5) a +0 barding (41, 5, D:5) a +0 scale mail (46, 18, D:5) a +2 hand axe of draining (47, 9, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qiolaac's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of acid (18) (1134 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) (0, 0, D:6) 4 stones (0, 2, D:6) a +0 war axe (3, 3, D:6) 5 stones (5, -27, D:6) a +0 spear (11, -27, D:6) a +0 ring mail (16, 3, D:6) a +0 leather armour (27, -31, D:6) 5 stones (30, -2, D:6) a +0 robe (40, -6, D:6) 3 boomerangs (44, 5, D:6) a hound corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) an orb of mayhem (unseen) the Ecumenical Temple