tish Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 34, D:1) a +0 club (7, 21, D:1) 2 stones (12, 29, D:1) a +0 club (14, 28, D:1) a flux talisman (18, 15, D:1) a +0 club (19, 28, D:1) a +0 leather armour (26, 10, D:1) a +0 dagger (28, 24, D:1) an orb of mayhem (29, 25, D:1) a +0 spear (30, 25, D:1) a +0 dagger (32, 27, D:1) a +0 short sword (34, 11, D:1) a +0 dagger (34, 27, D:1) a +0 club 2 stones (37, 8, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -12, D:2) a +0 short sword (3, -11, D:2) 2 stones (6, 13, D:2) the +10 spear of the Demagogue {venom, SInv} SInv: It lets you see invisible. (15, 4, D:2) 5 stones (17, 3, D:2) a +0 leather armour (30, 2, D:2) a +0 dagger (32, 27, D:2) a +2 quarterstaff of chaos (35, 28, D:2) a +0 hammer (39, -2, D:2) a +0 spear (42, 22, D:2) a +0 club (43, 24, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, 11, D:3) a +0 club (15, 2, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, -3, D:4) a +0 club (2, -1, D:4) 3 large rocks (17, -1, D:4) a +6 ring of intelligence (25, 30, D:4) a +0 ring mail (30, 12, D:4) a +0 whip (41, 19, D:4) a +0 dagger (47, 27, D:4) a +0 club 4 stones a +0 leather armour a +0 flail (47, 28, D:4) a +0 war axe a +3 ring mail a +0 dagger a +0 robe (47, 29, D:4) a +0 trident a +0 leather armour (49, 42, D:4) a +0 rapier (51, 24, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, 30, D:5) 5 stones (6, -1, D:5) a blade talisman (7, 16, D:5) a +0 scale mail (8, -4, D:5) a +0 scale mail (13, -1, D:5) a +0 club (14, 46, D:5) a +0 robe (18, -3, D:5) a +0 club a +0 mace a +0 leather armour a +0 flail a +0 chain mail (19, -3, D:5) a +0 dagger a +0 leather armour (24, 5, D:5) a +0 trident (25, 5, D:5) a +0 hand axe a +0 ring mail (25, 6, D:5) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour (32, 2, D:5) a +0 chain mail (34, 21, D:5) a +0 morningstar a +0 chain mail (35, 21, D:5) a +0 war axe (36, 21, D:5) a +0 dagger a +0 robe (37, 22, D:5) a +0 hand axe a +0 dagger a +0 ring mail Level 6 of the Dungeon [Shop] Gizufama's Book Emporium an Inescapable Atlas (208 gold) a book of Dreams (286 gold) a book of Cantrips (156 gold) a book of Hexes (468 gold) a book of Chaos (650 gold) a book of Burglary (260 gold) the Treatise on Interference (364 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Inner Flame Hexes/Fire 3 a book of Storms (338 gold) an Inescapable Atlas (208 gold) (0, 0, D:6) a +0 scale mail (12, -8, D:6) a +2 orcbow of freezing (32, -4, D:6) a +0 leather armour 2 boomerangs a +0 hand axe (34, 13, D:6) a +0 dagger (38, -2, D:6) 2 stones (41, -5, D:6) a +0 short sword (43, -5, D:6) a +0 chain mail (44, -10, D:6) a +0 morningstar a boomerang (47, -14, D:6) 5 stones (49, -19, D:6) a +0 flail (49, -18, D:6) a +4 trident a +0 robe (49, -17, D:6) a +0 giant spiked club (49, 18, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 16, D:7) a +0 ring mail (4, 9, D:7) a +0 sling (7, 4, D:7) a +2 vampiric hand axe a +0 scale mail (7, 5, D:7) a +0 flail a +0 whip (7, 19, D:7) a +0 robe a +3 mace a +0 robe a +4 scimitar of freezing (8, 1, D:7) a +0 dagger a +0 robe (8, 13, D:7) the +1 pair of boots "Zotao" {+Blink rCorr Str+2 Int-2 Dex+2} Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (9, 16, D:7) a +0 ring mail a +0 falchion (11, 0, D:7) a +0 war axe 3 boomerangs (12, 22, D:7) a +0 robe a +0 spear (14, 23, D:7) a +0 spear (15, 22, D:7) a +0 sling (20, 28, D:7) a +0 scale mail a +1 antimagic dagger (32, 34, D:7) a +0 trident (39, 33, D:7) a +0 club (42, -7, D:7) a +0 giant spiked club (43, 10, D:7) the +7 flail "Kabbupec" {drain, rCorr Str+2 Int+5 Dex-2} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. (44, 10, D:7) a +0 hand axe (45, 26, D:7) 4 stones Level 8 of the Dungeon [Shop] Lada's Antique Weapon Boutique a +0 quarterstaff (136 gold) a +0 war axe (119 gold) a +0 shortbow (102 gold) the +2 long sword of Dueximel {heavy, rF- Will+++ Dex+3} (1720 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. a +2 rapier of venom (571 gold) a +0 flail (119 gold) a +0 dagger (68 gold) a +0 hand axe (102 gold) a +0 short sword (102 gold) the +4 rapier "Qiduafio" {flame, Will+ Str+2 Int+3} (1710 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (0, 0, D:8) a +0 hand axe (4, 5, D:8) a +1 short sword of freezing (5, 4, D:8) a +0 dire flail a +0 chain mail (5, 5, D:8) a +0 hand axe a +0 dagger a +0 robe (5, 10, D:8) a +0 whip (6, -9, D:8) a +10 plate armour of ponderousness (6, 18, D:8) a +1 vampiric dagger a +0 robe a +0 dagger (17, -9, D:8) 8 stones a +0 morningstar a +2 antimagic orcbow (26, -25, D:8) a +0 robe (29, 24, D:8) 4 stones (36, -7, D:8) a staff of air (38, -15, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 sling (2, 41, D:9) a +0 shortbow (9, 16, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (10, 15, D:9) a +0 hand axe (30, -7, D:9) 3 stones (33, -1, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (12, 7, D:10) a +0 flail a +0 ring mail (13, 7, D:10) a +0 mace of protection a +0 plate armour (14, 6, D:10) a +0 trident a +0 ring mail (18, -35, D:10) a +0 leather armour (21, 4, D:10) a +0 long sword (21, 12, D:10) a +3 kite shield (25, -29, D:10) a +0 giant club a +0 dire flail (30, -5, D:10) a +0 ring mail (34, -31, D:10) a +1 hand axe of electrocution a +0 dagger a +0 robe a +0 long sword a +0 chain mail (45, -14, D:10) a +0 falchion (59, -33, D:10) a +0 dagger (60, -33, D:10) a +0 short sword a +0 short sword a +0 club a +0 club a +0 short sword a curare-tipped dart a +0 short sword a +0 dagger a +0 robe (62, 0, D:10) a +0 leather armour Level 11 of the Dungeon (1, 10, D:11) a +0 leather armour (8, -23, D:11) a +0 dagger (22, 3, D:11) 3 stones (24, 11, D:11) a +0 leather armour (34, -21, D:11) 4 stones (39, -33, D:11) a +0 dagger 3 stones a +0 club a +0 club (39, -32, D:11) a +0 dagger (40, -32, D:11) a +0 whip a +0 club a +0 dagger a +0 dagger a +0 robe (44, -27, D:11) a +0 scale mail (45, -22, D:11) a +0 scale mail (49, 10, D:11) a +0 giant club a +0 giant club (54, 12, D:11) a +4 orcbow Level 12 of the Dungeon (5, 12, D:12) a +0 hand axe of venom a +0 leather armour (6, 12, D:12) a +0 club a +0 hand axe a +0 glaive a +0 chain mail (7, 12, D:12) a +0 whip a +0 ring mail a +0 falchion (14, -13, D:12) a +2 dagger of venom a +0 robe (14, -12, D:12) a +0 dire flail a +0 chain mail a +0 club a +0 ring mail a +0 mace 3 boomerangs a +0 dagger a +0 robe (14, -11, D:12) a +0 short sword a +0 leather armour (15, -11, D:12) a +0 short sword (16, -6, D:12) a +0 morningstar (17, -5, D:12) a +2 short sword of protection (18, -4, D:12) a +0 short sword a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 club a +0 club a +0 dagger a +0 flail a +0 club a +0 dagger a +0 dagger a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 hand axe a +0 mace a +0 robe a +0 dagger (18, -3, D:12) a +0 dagger a +0 falchion (19, -4, D:12) a +0 hand axe (22, 5, D:12) a ring of magical power (23, -41, D:12) a +0 ring mail (25, -33, D:12) a +0 robe (31, -21, D:12) a +0 hand axe of draining (33, -26, D:12) a +0 mace (42, -11, D:12) a +0 mace (47, -1, D:12) an orb of guile the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (15, 3, Orc:1) a +0 robe a +0 dagger (16, 3, Orc:1) a +2 robe of cold resistance a +0 dagger (16, 4, Orc:1) a +0 whip (17, 4, Orc:1) a +0 robe a +0 dagger (17, 5, Orc:1) a +0 giant club (18, 2, Orc:1) a +0 dagger (29, -17, Orc:1) a +0 dagger a +0 robe (30, -18, Orc:1) a +0 whip a +0 club a +0 chain mail (31, -17, Orc:1) a +0 dagger (31, -8, Orc:1) a +3 chain mail a +0 long sword (32, -16, Orc:1) a +0 dagger a +0 robe (32, -7, Orc:1) a +0 plate armour of poison resistance a +0 dire flail (33, -9, Orc:1) a +0 great mace a +0 plate armour (34, -16, Orc:1) a +0 dagger a +0 robe (34, -14, Orc:1) a +0 chain mail a +0 scimitar (35, -15, Orc:1) a +0 chain mail a +0 halberd (35, -14, Orc:1) 3 boomerangs a +0 mace (38, -4, Orc:1) a +0 hand axe (38, -3, Orc:1) a +0 plate armour a +0 long sword a +0 orcbow (39, -4, Orc:1) a +0 club (39, -3, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Doscham's Armour Shop a +0 chain mail (81 gold) a +1 plate armour of fire resistance (630 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 kite shield (81 gold) a +0 plate armour (414 gold) a scarf of resistance (576 gold) [Shop] Asicser's Jewellery Shop the ring of the Pariah {Fire Dex+5} (765 gold) [ring of fire] Fire: It enhances your fire magic. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. an amulet of the acrobat (540 gold) an amulet of faith (720 gold) a ring of protection from cold (450 gold) an amulet of faith (720 gold) the ring "Anadaiwn" {Ice rPois Int+6} (878 gold) [ring of ice] Ice: It enhances your ice magic. Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison an amulet of guardian spirit (540 gold) a +6 ring of dexterity (648 gold) a ring of positive energy (360 gold) a ring of magical power (360 gold) [Shop] Mevy's Armour Shoppe a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +2 kite shield (198 gold) a +0 scale mail of positive energy (96 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) the +5 plate armour of Rotten Knowledge {SInv} (710 gold) SInv: It lets you see invisible. a +1 chain mail of willpower (198 gold) a +0 chain mail (54 gold) [Shop] Dafey's Antique Weapon Shoppe a +1 heavy mace (372 gold) a +0 mace (90 gold) a +0 morningstar (120 gold) a +0 mace (90 gold) a +5 spear of flaming (972 gold) a +0 rapier (120 gold) the +4 quarterstaff of Guile {freeze, *Slow rElec rF++ SInv} (1719 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the +9 halberd of Afoar {pain, Int+4} (2112 gold) Int+4: It affects your intelligence (+4). a +1 orcbow of freezing (399 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 5, Orc:2) a +0 giant spiked club (1, -1, Orc:2) a +0 giant club (2, -1, Orc:2) a +0 giant spiked club a +0 short sword (2, 0, Orc:2) a +0 robe a +2 dagger of speed (2, 1, Orc:2) a +0 club (3, 29, Orc:2) a +1 cloak of preservation (8, 23, Orc:2) a +0 dagger a +0 robe (8, 32, Orc:2) a +0 robe a +0 dagger (9, 23, Orc:2) a +0 hand axe (9, 32, Orc:2) a +0 short sword of venom a +0 robe a +0 dagger (10, 23, Orc:2) a +0 dagger a +0 robe a +0 short sword (11, 23, Orc:2) a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour (14, 26, Orc:2) a +0 plate armour a +0 glaive (20, -7, Orc:2) a +0 trident a +0 chain mail (20, 1, Orc:2) a +0 chain mail a +0 war axe (20, 2, Orc:2) a +0 plate armour a +0 glaive (21, -6, Orc:2) a +1 mace of pain (21, -5, Orc:2) a +0 short sword (21, 0, Orc:2) a +0 robe a +0 dagger (27, 10, Orc:2) a +1 robe of cold resistance a +0 dagger (27, 11, Orc:2) a +0 plate armour a +0 battleaxe (27, 12, Orc:2) a +0 scale mail a +0 scimitar (28, 11, Orc:2) a +0 robe a +0 dagger (28, 12, Orc:2) a +0 robe a +0 dagger a +0 chain mail a boomerang a +0 halberd (28, 13, Orc:2) a +0 plate armour a +0 glaive (28, 14, Orc:2) a +0 plate armour a +0 flail (29, 11, Orc:2) a +0 ring mail a +0 club (30, 27, Orc:2) a +0 giant club (33, 26, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a blade talisman (6, 1, Lair:1) 3 stones (19, 6, Lair:1) a +0 leather armour (19, 11, Lair:1) a +0 dire flail (20, 13, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, 5, Lair:2) a +0 scale mail (16, -21, Lair:2) a +0 dire flail (16, 15, Lair:2) a +0 chain mail (22, 15, Lair:2) a +0 mace (31, 13, Lair:2) 9 stones (32, 16, Lair:2) 2 stones (33, 15, Lair:2) 5 stones (33, 17, Lair:2) 5 stones (34, 15, Lair:2) 4 stones (36, 18, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (5, 2, Lair:3) a blade talisman (8, 14, Lair:3) 3 large rocks (9, 12, Lair:3) a stone (11, 13, Lair:3) a stone (12, 11, Lair:3) a stone (19, 4, Lair:3) a +0 scale mail (21, 15, Lair:3) a +1 rapier of protection (34, 15, Lair:3) a +0 ring mail (48, -26, Lair:3) a +0 club (51, -22, Lair:3) a +0 ring mail (51, 13, Lair:3) 6 stones (53, -16, Lair:3) a book of Blasting (53, 6, Lair:3) a +0 robe (59, -4, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (15, 6, Lair:4) a +0 robe (21, -17, Lair:4) 3 large rocks (26, -24, Lair:4) a +0 kite shield (28, -9, Lair:4) 4 stones (33, 7, Lair:4) a +0 robe (35, -25, Lair:4) 3 stones (43, -36, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 triple sword of pain a +0 leather armour (1, -22, Lair:5) a staff of death (1, -21, Lair:5) a +0 dagger (2, -23, Lair:5) a staff of air (2, -22, Lair:5) the +3 leather armour of Pleasant Breezes {Fly rElec rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. (4, -24, Lair:5) a staff of fire (7, 11, Lair:5) a +6 ring of intelligence (21, -29, Lair:5) a +0 plate armour (23, -6, Lair:5) a +0 chain mail (26, -4, Lair:5) a +0 pair of boots (28, 3, Lair:5) a +2 robe of cold resistance (34, -20, Lair:5) 9 stones (34, 0, Lair:5) a +2 pair of gloves (37, -6, Lair:5) 6 stones (40, 10, Lair:5) 6 stones (50, 11, Lair:5) a +0 robe (54, 0, Lair:5) a +0 war axe (61, 10, Lair:5) a +0 ring mail Level 1 of the Spider Nest (10, 29, Spider:1) a poisoned dart (12, 37, Spider:1) a potion of degeneration (14, 29, Spider:1) a tarantella corpse (25, 10, Spider:1) a wolf spider corpse