tish Level 1 of the Dungeon (4, -31, D:1) a +0 club (5, -14, D:1) a +0 dagger a +0 club (9, -7, D:1) a +0 dagger (9, 5, D:1) a +0 hand axe (24, -31, D:1) a +0 dagger (26, 8, D:1) a +0 whip Level 2 of the Dungeon [Shop] Tudethro's Weapon Shop a +0 dagger (28 gold) the +8 glaive "Vaodus" {antimagic, rN+ rCorr} (1068 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +6 Majin-Bo {spellvamp, MP+6 Int+6} (933 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +1 shortbow of freezing (173 gold) a +0 hand axe (42 gold) a +2 spear of freezing (243 gold) a +0 long sword (49 gold) a +0 morningstar of freezing (128 gold) the +8 trident "Neofeh" {freeze, Dex+6 Stlth-} (903 gold) Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (0, 0, D:2) a +0 leather armour (10, 25, D:2) a +0 ring mail (13, -3, D:2) a +0 club a +0 robe (40, 32, D:2) a +0 dagger (43, 44, D:2) a +0 club (48, -3, D:2) a +0 short sword (55, 21, D:2) a staff of poison (60, 6, D:2) 5 boomerangs (60, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 whip a gnoll corpse (2, 30, D:3) a +0 dagger (3, -6, D:3) a +0 flail a +0 leather armour a gnoll corpse (8, 42, D:3) the +7 plate armour of Hospitality {rF- rN++ Dex+8 Stlth-} Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. (9, -1, D:3) a potion of might (12, -15, D:3) a +0 spear a throwing net (15, -16, D:3) a +0 club (23, -3, D:3) a +0 dagger (24, -3, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 club a +0 hand axe (33, 31, D:3) a +0 dagger (36, 41, D:3) a +0 rapier (45, -7, D:3) a +0 short sword (54, 32, D:3) a +0 dagger (62, -5, D:3) a +0 ring mail