tish Level 1 of the Dungeon (2, 5, D:1) a +0 scale mail (4, -7, D:1) a +0 club (6, -10, D:1) a +0 robe (16, -7, D:1) a stone (19, 18, D:1) a +0 club (23, 4, D:1) a +0 short sword (25, 27, D:1) a +0 dagger (32, -17, D:1) a +0 short sword (35, 11, D:1) a +0 club (37, 14, D:1) a +0 club (43, -19, D:1) a +0 club (47, -14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -29, D:2) a +0 leather armour (11, -27, D:2) a +0 rapier (17, -14, D:2) a +0 whip (23, -23, D:2) a +0 club (26, -30, D:2) a +0 short sword (28, -14, D:2) 5 stones a hobgoblin corpse (skeletalised by now) (32, -34, D:2) a +0 leather armour (33, -13, D:2) a hobgoblin corpse (skeletalised by now) (39, -18, D:2) a jackal corpse (39, -17, D:2) a jackal corpse (skeletalised by now) (45, -26, D:2) a +0 club (46, -31, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (1, 6, D:3) a +0 long sword (3, -3, D:3) a +0 mace (4, 5, D:3) a +0 whip 4 stones (5, 1, D:3) a +0 club a kobold corpse (7, 11, D:3) a potion of ambrosia (8, -2, D:3) a potion of attraction (15, 2, D:3) a book of Storms