tish Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (14, -3, D:1) a +0 plate armour (14, 4, D:1) a +0 ring mail (20, 3, D:1) a +0 dagger (24, 5, D:1) a +0 club a +0 flail (30, -10, D:1) a +0 sling (30, 9, D:1) a +0 mace (34, 3, D:1) a +0 short sword (35, 3, D:1) a +0 club (38, -2, D:1) a +0 club (41, 4, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -13, D:2) a +0 rapier (5, 5, D:2) a +0 chain mail (11, 21, D:2) a +0 dagger (16, 5, D:2) a +0 dagger (17, -18, D:2) a +0 club (28, -19, D:2) a +0 spear (30, -22, D:2) a +0 flail (39, -14, D:2) a +0 leather armour (48, -5, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (2, -15, D:3) a +0 hand axe (12, -2, D:3) a +0 helmet (23, 11, D:3) a +0 robe (25, 16, D:3) a +0 scale mail (27, -23, D:3) a +0 long sword (33, 9, D:3) a +0 quarterstaff (46, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Woihi's Book Boutique a book of Dreams (264 gold) a book of the Tundra (384 gold) a book of Minor Magic (216 gold) a book of Displacement (264 gold) an Everburning Encyclopedia (432 gold) a book of Frost (240 gold) a book of Vapours (312 gold) a book of Vapours (312 gold) a book of Debilitation (336 gold) [Shop] Vemayliv's Book Emporium a book of Conjurations (240 gold) a book of Hexes (432 gold) a book of the Hunter (432 gold) a book of Dreams (264 gold) a book of Necromancy (288 gold) a book of Minor Magic (216 gold) a book of Debilitation (336 gold) a book of Necromancy (288 gold) a book of the Dragon (504 gold) [Shop] Guyd's Jewellery Emporium a +6 ring of intelligence (360 gold) a ring of ice (250 gold) a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of positive energy (200 gold) an amulet of magic regeneration (300 gold) a +6 ring of strength (360 gold) a ring of positive energy (200 gold) the amulet of Suppai {Acrobat Fly} (391 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Fly: It grants you flight. [Shop] Seniheog's Distillery a potion of curing (30 gold) 2 potions of resistance (200 gold) a potion of magic (80 gold) a potion of attraction (30 gold) a potion of curing (30 gold) 2 potions of berserk rage (100 gold) 2 potions of curing (60 gold) a potion of haste (100 gold) a potion of curing (30 gold) (4, 24, D:4) a +0 helmet (9, 18, D:4) a +0 robe (12, 16, D:4) a +0 whip (15, 22, D:4) a +0 flail (22, -10, D:4) a +0 short sword a +0 robe (22, 2, D:4) a +0 dagger (23, 12, D:4) a +0 club (24, 29, D:4) a +0 giant club (25, -12, D:4) a +0 mace (26, -10, D:4) a +0 falchion a +0 leather armour a +0 club (26, -9, D:4) a +0 falchion (26, -8, D:4) a +0 hand axe a +0 hand axe (26, 5, D:4) a +0 giant spiked club (38, 26, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Kuimmoo's Antique Armour Shop the +1 pair of boots "Lejotohe" {Contam Fly rF++ SInv} (936 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. a +3 leather armour of cold resistance (648 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +2 pair of boots of stealth (580 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) (0, 0, D:5) a wand of roots (8) (1, 16, D:5) a +0 quarterstaff (4, 18, D:5) 12 gold pieces (6, 20, D:5) 10 gold pieces (27, 38, D:5) an adder corpse (28, 37, D:5) a scorpion corpse (41, 1, D:5) a +0 robe (41, 30, D:5) a +0 orcbow a +0 giant club a +1 shortbow of draining (42, 30, D:5) a +0 helmet (43, 31, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (8, -21, D:6) a potion of enlightenment (20, 3, D:6) a +0 morningstar