Dungeon Crawl Stone Soup version 0.31-a0-1009-g454b1f1e0a (webtiles) character file. Game seed: 10517570244403718487 1116 tish the Chiller (level 8, -10/54 HPs) Began as an Octopode Ice Elementalist on Nov 16, 2023. Was an Initiate of Ashenzari. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:13:17 (4355 turns). tish the Chiller (Octopode Ice Elementalist) Turns: 4355, Time: 00:13:18 Health: -10/54 AC: 8 Str: 8 XL: 8 Next: 34% Magic: 9/14 EV: 14 Int: 23 God: Ashenzari [......] Gold: 189 SH: 0 Dex: 14 Spells: 8/15 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . n - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: ice-armoured, freezing walls A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons i - a +0 short sword m - the +1 whip of the Viny God {protect, Fly Str+2 SInv} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). SInv: It lets you see invisible. Fly: It grants you flight. z - a +1 dagger of protection Missiles c - 16 stones d - 3 curare-tipped darts l - 2 silver javelins y - 6 poisoned darts Jewellery n - a +6 ring of intelligence (left tentacle) s - a ring of ice Talismans j - a maw talisman Scrolls b - 4 scrolls of teleportation {unknown} e - 3 scrolls of noise {unknown} g - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} o - 2 scrolls of brand weapon {unknown} p - a scroll of enchant armour {unknown} t - 3 scrolls of fear {unknown} u - a scroll of acquirement {unknown} w - a scroll of vulnerability {unknown} Potions a - a potion of magic f - a potion of attraction {unknown} h - a potion of curing q - 4 potions of brilliance {unknown} r - a potion of haste {unknown} v - a potion of mutation {unknown} x - 2 potions of lignification {unknown} A - a potion of might {unknown} Skills: + Level 4.2 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 2.0 Unarmed Combat - Level 4.0 Spellcasting - Level 7.0 Ice Magic - Level 3.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 72% 1d11 1% 3 c - Ozocubu's Armour Ice 36% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 20% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Yredelemnul The Shining One Jiyva Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the water moccasin. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The wall freezes the water moccasin but does no damage. The water moccasin closely misses you. You tentacle-slap the water moccasin but do no damage. You squeeze the water moccasin! The water moccasin is heavily wounded. You constrict the water moccasin. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. The white imp resists. The wall freezes the white imp. You tentacle-slap the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin is no longer moving slowly. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin closely misses you. The white imp resists. The wall freezes the white imp. You barely miss the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. The wall freezes the water moccasin. You kill the water moccasin! The wall freezes the ogre but does no damage. The white imp resists. The wall freezes the white imp. Training target 2.0 for Unarmed Combat reached! Your Unarmed Combat skill gained 2 levels and is now at level 2! You need to enable at least one skill for training. It was a potion of curing. You feel better. The wall freezes the ogre. The ogre hits you with a +0 giant club! The white imp resists. The wall freezes the white imp. You barely miss the ogre. The ogre is lightly wounded. The white imp completely resists. The wall freezes the white imp but does no damage. You tentacle-slap the ogre. You squeeze the ogre. The ogre is moderately wounded. The wall freezes the ogre! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##................# ##########................... #..........##...............# #.>........##................ #.........###................ #.................>.........# #.........###5..............# #.........# #O#.............. ########### #@##...5O........ #.#######........ ... #..O......... .................. ......[...#........ ..########.......... .## ####....... .. ....... ....... You could see an ogre and a white imp. Vanquished Creatures Pikel (D:3) Sigmund (D:2) A water moccasin (D:5) A black bear (D:5) A howler monkey (D:4) 2 orc priests (D:4) 2 orc wizards 3 gnolls (D:3) 2 adders 2 ufetubi (D:5) A worm (D:4) 11 orcs 5 bats 8 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins 4 jackals (D:3) 3 quokkas 5 ball pythons 3 frilled lizards 3 kobolds 10 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 635 | D:2 | Found a faded altar of an unknown god. 700 | D:2 | Noticed Sigmund 761 | D:2 | Identified the +1 whip of the Viny God {protect, Fly Str+2 | SInv} 832 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 992 | D:2 | Learned a level 3 spell: Frozen Ramparts 1113 | D:2 | Found a blossoming altar of Fedhas. 1221 | D:2 | Reached skill level 5 in Ice Magic 1563 | D:3 | Reached skill level 1 in Fighting 1620 | D:3 | Reached XP level 4. HP: 18/29 MP: 3/7 1675 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2278 | D:3 | Reached XP level 5. HP: 34/34 MP: 5/9 2572 | D:3 | Identified the +7 chain mail of the Taurataur {rPois rC+ | rN+++ MP-9} 2635 | D:3 | Noticed a phantom 2738 | D:3 | Found a blossoming altar of Fedhas. 2739 | D:3 | Found an iron altar of Okawaru. 2940 | D:4 | Noticed a lemure 3135 | D:2 | Killed Sigmund 3136 | D:2 | Reached skill level 6 in Ice Magic 3136 | D:2 | Reached XP level 6. HP: 13/42 MP: 3/10 3383 | D:4 | Noticed Pikel 3402 | D:3 | Killed Pikel 3403 | D:3 | Reached skill level 7 in Ice Magic 3403 | D:3 | Reached XP level 7. HP: 15/48 MP: 5/13 3541 | D:4 | Reached skill level 1 in Shapeshifting 3728 | D:4 | Found a staircase to the Ecumenical Temple. 3737 | Temple | Entered the Ecumenical Temple 3749 | Temple | Became a worshipper of Ashenzari the Shackled 3834 | D:4 | Reached XP level 8. HP: 54/54 MP: 7/14 4135 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4219 | D:5 | Entered Level 5 of the Dungeon 4355 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic D:2: layout_basic, basic_altar, nicolae_ecumenical_pavilion, minmay_door_square, nicolae_titane, uniq_sigmund D:3: layout_basic, gammafunk_temple_overflow_statue, lightli_corner_chamber D:4: layout_rooms, nemelex_dance_club_becter, minmay_temple_entry_gardened_gates, nicolae_nh_ransacked_shop, uniq_pikel D:5: layout_rooms, general_overflow_altar, serial_shops, shop Temple: pf_slime_end_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Ice Magic | 5 6 7 | 7.0 Fighting | 1 2 3 4 | 4.2 Spellcasting | 3 4 | 4.0 Dodging | 3 | 3.0 Shapeshifting | 1 3 | 3.0 Unarmed Combat | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | 8 || 18 Tentacles | 10 | 16 | 9 || 35 Short sword | 13 | 1 | || 14 Whip | 29 | 45 | 27 || 101 Constrict | 8 | 10 | 11 || 29 Punch | | 2 | || 2 Dagger | | | 15 || 15 Throw: Stone | 2 | | || 2 Cast: Freeze | 19 | 3 | || 22 Frozen Ramparts | 3 | 11 | 3 || 17 Ozocubu's Armour | | 7 | 2 || 9 Use: Potion | | | 1 || 1 Stab: Sleeping | 9 | 3 | 1 || 13 Armour: Skin | 26 | 37 | 28 || 91 Dodge: Dodged | 35 | 45 | 51 || 131 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4367 | 4203 | 164 | 831 | 2588 | 6 | 727.8 | Dungeon | 4342 | 4178 | 164 | 831 | 2588 | 5 | 868.4 | Temple | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1584 daAuts D:3: 1247 daAuts D:4: 740 daAuts D:1: 634 daAuts D:5: 135 daAuts Temple: 24 daAuts