tish Level 1 of the Dungeon (0, 0, D:1) a +0 trident (2, -27, D:1) a +0 mace (3, -11, D:1) a +0 short sword (7, -24, D:1) 5 poisoned darts (7, -22, D:1) a +0 ring mail (12, -20, D:1) a +0 short sword (20, -20, D:1) a +0 dagger (26, -23, D:1) a +0 leather armour (38, 8, D:1) a +0 robe (38, 18, D:1) a +0 dagger (41, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (7, 8, D:2) a +0 short sword (15, 7, D:2) a +0 pair of gloves (16, 2, D:2) a +0 club (24, -22, D:2) a +0 leather armour (39, -5, D:2) a +0 short sword (41, -25, D:2) a +0 spear (46, -11, D:2) a +0 club a +0 robe Level 3 of the Dungeon [Shop] Aroelige's Weapon Emporium a +0 sling (18 gold) a +0 flail (42 gold) a +0 heavy longbow (164 gold) 5 stones (6 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) a +0 dagger (24 gold) (15, -16, D:3) a +0 club (21, -8, D:3) a +0 dagger a +0 leather armour (29, 21, D:3) a +0 whip (49, -13, D:3) a +0 sling Level 4 of the Dungeon (2, 8, D:4) a +0 whip of freezing a +0 robe (4, -43, D:4) a +0 club (15, -43, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of draining a boomerang (4, 8, D:5) a +0 hand axe (4, 10, D:5) a +0 hand axe (5, 8, D:5) a +0 dagger a +0 robe (9, 6, D:5) a +0 short sword (18, -29, D:5) a +1 pair of boots (23, 15, D:5) a +0 giant spiked club (28, -12, D:5) a +0 dagger a +0 robe (28, -8, D:5) a +0 giant club (30, -25, D:5) a +0 flail (31, -11, D:5) a +0 flail 6 poisoned darts a +0 plate armour (41, -1, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (9, -32, D:6) a +0 club a +0 whip (9, -29, D:6) a +0 spear (10, -31, D:6) a +0 flail (10, -30, D:6) a +0 spear a +0 scale mail (27, -17, D:6) a +0 leather armour (61, -12, D:6) a +0 whip a +0 robe a +0 whip (62, -13, D:6) a +0 flail a +0 halberd (63, -13, D:6) a +3 heavy broad axe +0 acid dragon scales Level 7 of the Dungeon Level 8 of the Dungeon [Shop] Setok's Weapon Emporium a +0 orcbow (45 gold) a +0 war axe (45 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (845 gold) a +4 vampiric battleaxe (539 gold) a +0 falchion of holy wrath (96 gold) a +0 sling (19 gold) 6 stones (7 gold) (0, 0, D:8) a +0 plate armour (24, 9, D:8) a +0 short sword a +0 robe a +0 short sword a +0 robe a +3 short sword a +2 robe of fire resistance (42, 27, D:8) a +2 trident a +0 robe (44, 26, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of venom a +0 robe a +0 dagger Level 10 of the Dungeon (7, -12, D:10) a +0 hand axe (8, 22, D:10) a +0 chain mail (22, -12, D:10) the +0 cloak of Impressiveness {rC- rN++ Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (25, 4, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a +0 orcbow (0, 1, D:11) a +0 war axe (7, -8, D:11) a +0 dagger a +0 short sword (7, -7, D:11) a +0 short sword (8, -7, D:11) 2 poisoned darts (9, -7, D:11) a +0 dagger (17, 14, D:11) a +0 hand axe (18, 18, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (1, -30, D:12) a +0 sling (2, -18, D:12) 2 large rocks (3, -14, D:12) a +0 morningstar (4, -6, D:12) 3 atropa-tipped darts (9, -51, D:12) a +0 club (29, -33, D:12) a +0 pair of boots (30, -13, D:12) a +0 broad axe (33, -34, D:12) 4 large rocks (54, -35, D:12) a +0 giant club a +0 giant club (55, -10, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 2 silver javelins (14, 29, D:13) a +0 whip (19, 31, D:13) a +0 shortbow (22, 31, D:13) a +0 orcbow (23, 33, D:13) a +0 shortbow (36, 33, D:13) a +0 war axe (39, -6, D:13) a +0 sling (45, 33, D:13) a +0 pair of boots (49, 29, D:13) a potion of invisibility (50, 29, D:13) a scroll of enchant armour (51, 29, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (29, -27, D:14) a +0 leather armour (35, -5, D:14) a potion of curing (35, -4, D:14) the +7 gold dragon scales of the Teacher {rPois rF+ rC+ rCorr Str+8 Dex-5 Stlth-} Str+8: It affects your strength (+8). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (35, -2, D:14) a condenser vane Level 15 of the Dungeon (0, 0, D:15) the +1 robe "Uteumoeckem" {+Blink} +Blink: It lets you blink. (13, -19, D:15) a +0 orcbow (13, 17, D:15) a +0 shortbow (15, -9, D:15) a +0 hand axe a +0 arbalest (16, -21, D:15) a +0 orcbow (17, -21, D:15) a +0 orcbow (23, 35, D:15) a +0 club (24, -17, D:15) a +0 ring mail (25, -17, D:15) a +0 shortbow a +0 arbalest a +0 arbalest (32, 7, D:15) 4 large rocks (34, 15, D:15) a +0 troll leather armour (35, 15, D:15) 7 large rocks (42, 1, D:15) 5 large rocks (48, 13, D:15) a +0 long sword a +0 chain mail (49, 8, D:15) a +0 hand axe a +0 chain mail (49, 9, D:15) a +0 short sword a +0 chain mail a +0 trident a +0 chain mail (49, 10, D:15) a +1 war axe of freezing a +0 arbalest a +0 chain mail (49, 11, D:15) a +0 hand axe 2 boomerangs (50, -5, D:15) a +0 scimitar of electrocution the Ecumenical Temple Level 1 of the Orcish Mines (15, -25, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Otteo's Self-Improvement Boutique a manual of Short Blades (1040 gold) a manual of Dodging (1040 gold) a manual of Short Blades (1040 gold) a manual of Armour (1040 gold) [Shop] Muogugg's Antique Armour Boutique a +0 chain mail (144 gold) a +0 pair of boots of rampaging (368 gold) the orb "Fyich" {light, *Corrode rElec Regen+ Str+8} (1254 gold) Str+8: It affects your strength (+8). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +0 robe (22 gold) a +3 scale mail of poison resistance (736 gold) a +1 ring mail of willpower (512 gold) a +0 pair of gloves (144 gold) a +0 scale mail (128 gold) quicksilver dragon scales (1920 gold) a +0 robe (22 gold) [Shop] Gohit's Jewellery Boutique a ring of protection from fire (400 gold) a ring of protection from cold (400 gold) an amulet of guardian spirit (480 gold) an amulet of the acrobat (480 gold) a ring of magical power (320 gold) a +4 ring of slaying (1248 gold) a maw talisman (480 gold) a ring of magical power (320 gold) [Shop] Maiklim's Antique Weapon Boutique a +0 great sword (240 gold) a +0 long sword (129 gold) a +0 short sword (111 gold) the +4 scimitar of the King {speed, *Slow rElec rPois Int+3} (1883 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison *Slow: It may slow you when you take damage. a +0 giant spiked club (70 gold) a +1 heavy executioner's axe (925 gold) a +0 lajatang (555 gold) the +2 glaive of Oreym {antimagic, rC+} (1609 gold) rC+: It protects you from cold. a +0 rapier of freezing (340 gold) a +0 war axe (129 gold) [Shop] Gixuwn's General Store a potion of curing (39 gold) a potion of curing (39 gold) a +0 hand axe (39 gold) a +6 ring of dexterity (468 gold) a +0 helmet (58 gold) a wand of charming (4) (124 gold) an amulet of the acrobat (390 gold) (6, 39, Orc:2) a +0 club a +0 chain mail (8, 28, Orc:2) a +0 giant spiked club (9, 39, Orc:2) a +0 trident a +0 chain mail (25, 16, Orc:2) a +0 trident a +0 whip (25, 17, Orc:2) a +0 flail a +0 chain mail (33, 33, Orc:2) a +0 orcbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (3, 12, Lair:1) a +0 war axe of electrocution (4, 13, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 3, Lair:2) a +0 trident (23, 9, Lair:2) the +7 quarterstaff "Cumem" {heavy, Fragile Str+5} Str+5: It affects your strength (+5). Fragile: It will be destroyed if unequipped. Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (42, -37, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (2, 6, Lair:5) a +0 mace (11, -20, Lair:5) a +0 pair of gloves Level 1 of the Shoals (0, 0, Shoals:1) a +0 halberd 3 boomerangs a merfolk corpse (0, 6, Shoals:1) a +0 trident a merfolk corpse (1, -2, Shoals:1) a +1 glaive of venom (still there?) a boomerang (still there?) (3, 7, Shoals:1) a +0 spear 2 boomerangs (22, 41, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Jainnig's Antique Armour Shoppe a +0 scale mail (152 gold) the +9 plate armour of Lyegor {Will+ Slay+5 Stlth+} (3917 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 pair of gloves (171 gold) a +0 chain mail (171 gold) a +0 ring mail (152 gold) a +0 leather armour (76 gold) a +0 ring mail (152 gold) a +0 leather armour (76 gold) a +2 chain mail of fire resistance (817 gold) the +0 pearl dragon scales "Onwyreep" {rN+ Will+ rCorr Str+3 Int-4 Dex+4} (4430 gold) Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, Shoals:2) 18 gold pieces (2, -7, Shoals:2) a +0 sling a +0 spear (3, -9, Shoals:2) a +0 spear (3, -3, Shoals:2) a scroll of identify (6, -4, Shoals:2) a +0 sling a +0 quarterstaff (7, 8, Shoals:2) a +0 mace (8, 8, Shoals:2) a +0 trident a merfolk corpse (10, 22, Shoals:2) a +0 chain mail (13, -8, Shoals:2) a manticore corpse (13, 35, Shoals:2) a staff of air (14, 25, Shoals:2) a sea snake corpse (15, 31, Shoals:2) a water nymph corpse (skeletalised by now) (16, 27, Shoals:2) a manticore corpse (skeletalised by now) (17, 28, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (19, 24, Shoals:2) a +0 sling a +0 club a faun corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe a staff of earth (10, -22, Spider:1) a +0 great sword (62, -11, Spider:1) a +0 ring mail (64, -16, Spider:1) a +0 long sword (67, -9, Spider:1) a +0 cloak Level 2 of the Spider Nest (11, -23, Spider:2) 28 gold pieces (17, -23, Spider:2) the Compilation of the Helpful Shift Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 (unseen) (17, -20, Spider:2) 37 gold pieces (17, -19, Spider:2) a wand of flame (9) Level 4 of the Spider Nest (0, 0, Spider:4) a +1 broad axe of electrocution (18, 7, Spider:4) 6 poisoned darts (55, 17, Spider:4) a ring of poison resistance