Dungeon Crawl Stone Soup version 0.31-a0-1169-gd935f9fcdc (webtiles) character file. Game seed: 2532815060340254135 92 tish the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Dec 10, 2023. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (2372 turns). tish the Conjurer (Octopode Conjurer) Turns: 2372, Time: 00:03:39 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 60% Magic: 0/8 EV: 13 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} g - a scroll of fear {unknown} Potions b - a potion of degeneration {unknown} d - a potion of cancellation {unknown} h - a potion of haste {unknown} i - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of electrocution (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll barely misses you. The adder bites you. The searing ray misses the gnoll. The gnoll misses you. The adder closely misses you. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you with a +0 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip of electrocution (moderately wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The adder bites you. You die... ### #...# ..### #...# #...## #...# ###..### ########...# ####...#######..........# ...............######...# ########..###### #...# ##.######### #...# ########....))))@.# #.).# ...#.....##.#####S#####.###### .....######.## #..####.##...# .....### #g.# ##.......#...# ...#...#####.# #..........[# ..........##.#####...........# .........g.................(.# .#####.###...##..............# ...........................### You could see an adder. Vanquished Creatures 4 gnolls (D:3) 2 worms (D:2) 4 dart slugs An orc (D:2) A ball python (D:1) An endoplasm (D:3) A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:1) 5 jackals (D:2) 6 kobolds 2 bats 3 frilled lizards 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 814 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1209 | D:2 | Learned a level 2 spell: Searing Ray 1775 | D:2 | Found Ovvuskog's Assorted Antiques. 1855 | D:2 | Noticed Sigmund 2288 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2359 | D:3 | Reached skill level 5 in Conjurations 2363 | D:3 | Reached skill level 1 in Fighting 2372 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, st_stairs_13 D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, uniq_sigmund D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Conjurations | 5 | 5.0 Fighting | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 3 | || 3 Tentacles | 2 | || 2 Cast: Magic Dart | 71 | 1 || 72 Searing Ray | 5 | 5 || 10 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 4 || 13 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2371 | 2344 | 27 | 2 | 2083 | 3 | 790.3 | Dungeon | 2371 | 2344 | 27 | 2 | 2083 | 3 | 790.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1110 daAuts D:2: 963 daAuts D:3: 297 daAuts