tish Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 24, D:1) a +0 club (10, 6, D:1) a +0 club (17, 33, D:1) a +0 ring mail (19, 23, D:1) a +0 leather armour (20, 19, D:1) a +0 dagger (28, 9, D:1) a +4 sling of draining (37, -3, D:1) a +0 club (38, -1, D:1) a +0 whip (42, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, 0, D:2) a +2 mace of holy wrath (8, 8, D:2) the +2 spear of Doubt {distort, *Rage rN++ Will+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (10, -3, D:2) 5 boomerangs (11, -17, D:2) a +0 club (12, -22, D:2) a +0 short sword 3 stones (15, 0, D:2) a +0 dagger 3 stones (16, -23, D:2) a +0 dagger (19, -25, D:2) a +0 robe (20, -43, D:2) a staff of earth (24, -36, D:2) an orb of light (24, -4, D:2) a +0 leather armour (37, -15, D:2) a +0 club a +0 robe (38, -32, D:2) a +0 robe (54, -5, D:2) a +0 club (55, -18, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (26, -16, D:3) a ball python corpse (33, -20, D:3) a +0 short sword the human corpse of Terence (33, -19, D:3) a +0 flail an orc corpse a bat corpse (33, -18, D:3) a +0 flail a +0 hand axe a +0 scale mail a +0 dagger a +0 hand axe a +0 leather armour a frilled lizard corpse an orc corpse (36, -13, D:3) a +0 trident (36, 8, D:3) a throwing net (36, 9, D:3) a bat corpse