tish Level 1 of the Dungeon (0, 0, D:1) a book of Misfortune (13, -34, D:1) a +0 dagger (26, -33, D:1) a +0 dagger (37, -20, D:1) a +0 club 5 stones (39, 3, D:1) a +0 scale mail (47, -29, D:1) a +0 club (49, -44, D:1) 6 stones (50, -6, D:1) a +0 ring mail (54, -26, D:1) a +0 sling (59, 7, D:1) a +0 dagger (61, 5, D:1) 3 curare-tipped darts Level 2 of the Dungeon (12, 24, D:2) a +0 whip (16, -24, D:2) a book of Spatial Translocations (17, 2, D:2) a +0 dagger (17, 21, D:2) a +0 quarterstaff (37, -17, D:2) a +0 short sword (41, 3, D:2) a +0 dagger (43, -18, D:2) a book of Callings (48, -15, D:2) a +2 chain mail of positive energy (54, 8, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, 0, D:3) a +2 mace of holy wrath (6, -6, D:3) a +0 dagger (10, 0, D:3) a +0 robe (17, -2, D:3) a +0 short sword 3 stones (24, -21, D:3) a +0 whip (24, -20, D:3) a +0 flail 2 boomerangs a +0 scale mail (24, -15, D:3) a +0 ring mail (25, -20, D:3) a +0 flail a +0 ring mail (28, -9, D:3) a staff of death (29, -11, D:3) a +0 club (30, -10, D:3) 3 stones a +0 dagger (30, -1, D:3) 6 stones (31, -9, D:3) a +0 leather armour a +0 flail (39, -2, D:3) 6 poisoned darts (44, 25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 17, D:4) a +0 long sword (6, -10, D:4) a +0 ring mail (21, 15, D:4) a +0 short sword a stone (25, 5, D:4) 3 stones (26, -1, D:4) a +0 helmet (27, 5, D:4) a +0 robe (28, 0, D:4) a +0 flail (32, 27, D:4) 6 stones (35, 22, D:4) a +0 ring mail Level 5 of the Dungeon (3, 22, D:5) a +0 hand axe 3 boomerangs (4, 23, D:5) a +0 war axe (17, -7, D:5) a +0 giant club (23, -1, D:5) a +0 whip (28, 33, D:5) a +0 club (31, 5, D:5) a +0 club a +0 leather armour (31, 33, D:5) a +0 club a +0 flail a +0 club a +0 whip (32, 6, D:5) a +0 hand axe (32, 7, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 chain mail a +0 club a +0 falchion a +0 leather armour a +0 club a +0 giant club a +0 club (32, 33, D:5) a +0 club (43, 17, D:5) a +0 falchion (44, 42, D:5) a +0 dagger (45, -2, D:5) an orb of wrath Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -17, D:6) a +0 flail a +0 whip 3 stones a +0 whip (1, 1, D:6) a +0 mace (2, -15, D:6) a +0 whip a +0 leather armour (3, 1, D:6) a +0 giant club a +0 giant spiked club (4, 0, D:6) a +0 hand axe a +0 leather armour (13, -28, D:6) a +0 dagger a boomerang a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 falchion a +0 club (17, -28, D:6) a +0 club (17, -9, D:6) a +0 robe (31, 10, D:6) a book of Blood (39, -32, D:6) a +0 whip a +0 robe (40, -32, D:6) a +0 spear a +0 halberd a +0 spear a book of Vapours (41, -32, D:6) a +0 whip (41, -3, D:6) a +0 dagger (43, 7, D:6) 7 stones (44, -7, D:6) a +0 dagger a +0 robe (46, -5, D:6) a +0 dagger a +0 chain mail (60, -24, D:6) 2 stones Level 7 of the Dungeon [Shop] Qimpaagg's General Store a scroll of immolation (56 gold) 2 scrolls of enchant weapon (210 gold) 2 stones (2 gold) 2 potions of degeneration (28 gold) 5 stones (7 gold) a scroll of enchant weapon (105 gold) a +0 cloak (63 gold) a +0 flail (49 gold) a staff of cold (350 gold) [Shop] Vyraxay's Specific Store the Excursus on Mutagenic Arcane Weapons (330 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Conjure Ball Lightning Conjuration/Air 6 (0, 0, D:7) 3 stones (4, -13, D:7) a +0 dagger a +0 robe (7, -3, D:7) a +0 short sword a +0 leather armour (8, 4, D:7) a +0 dagger a +0 leather armour (10, 6, D:7) a +0 mace (14, 4, D:7) 3 stones (17, 4, D:7) +0 steam dragon scales (23, -7, D:7) a book of Power (25, 13, D:7) a beast talisman (29, 14, D:7) 13 gold pieces (29, 15, D:7) a scroll of immolation (30, 15, D:7) the +8 long sword "Concordance" {vamp, *Corrode Fly rElec Int+7} Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (unseen) (39, -18, D:7) a +2 ring mail of fire resistance (39, -10, D:7) a +0 leather armour (39, 2, D:7) a +0 robe (43, -7, D:7) a +0 shortbow a +0 dagger (44, -13, D:7) a +0 short sword Level 8 of the Dungeon (6, -9, D:8) a +0 plate armour (7, -3, D:8) an amulet of faith (11, -33, D:8) a +0 pair of boots (20, -33, D:8) a +0 dagger 2 boomerangs (20, -32, D:8) a +0 club a +0 leather armour (21, -33, D:8) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (38, -3, D:8) a +0 shortbow (41, -19, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (17, -6, D:9) a +0 falchion (31, 16, D:9) a +2 hand axe a +0 robe (32, 17, D:9) a +0 war axe a +0 robe (33, 8, D:9) a +0 short sword a curare-tipped dart (33, 16, D:9) a +0 long sword a +0 robe a ring of magical power (33, 18, D:9) a +0 war axe a +0 scale mail (34, 4, D:9) a +0 robe (35, 5, D:9) 7 stones (37, 0, D:9) a +0 orcbow (39, 35, D:9) a +0 heavy halberd +0 steam dragon scales (45, -4, D:9) a +0 falchion (50, 17, D:9) a +0 war axe (51, 16, D:9) a +0 ring mail a +0 whip (52, 15, D:9) a +0 chain mail a +0 war axe (57, 29, D:9) the +2 long sword "Yptiedei" {holy, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Level 10 of the Dungeon (0, 0, D:10) a book of Geomancy (0, 34, D:10) a +0 falchion a +0 robe (0, 38, D:10) a +0 mace (11, 28, D:10) a +0 robe (12, 38, D:10) a +0 dagger a +0 robe (13, 37, D:10) a +0 hand axe a +0 plate armour a +0 dagger a +0 scale mail (17, 1, D:10) a staff of conjuration (18, 4, D:10) a +0 falchion (29, 41, D:10) +0 steam dragon scales (42, 9, D:10) a +1 halberd of freezing a +0 robe (42, 10, D:10) a +1 heavy flail a +0 robe a +0 flail a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +2 morningstar of protection (1, -16, D:11) a +0 flail (2, -16, D:11) a +0 trident a +0 club (2, -15, D:11) a +2 hand axe of electrocution a +0 whip a +0 leather armour a +0 war axe a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 hand axe 6 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 flail a +0 chain mail a +0 mace a +0 short sword (21, 10, D:11) a +0 dagger (21, 12, D:11) a +0 club a +0 leather armour (21, 13, D:11) a +0 whip 3 boomerangs a +0 scale mail (21, 14, D:11) a +0 dagger (21, 15, D:11) a +0 club (22, 12, D:11) a +0 short sword (23, 8, D:11) a +0 club 5 stones (23, 16, D:11) a +0 glaive a +0 chain mail (24, -11, D:11) a +0 rapier (28, -13, D:11) a +0 leather armour (33, -28, D:11) 3 large rocks (35, -2, D:11) a +0 troll leather armour (36, -25, D:11) a +0 hand axe a +0 flail a +0 falchion a +0 dagger a +0 ring mail (55, -21, D:11) a +0 club (55, -10, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) an amulet of faith (5, -20, D:12) 3 stones (5, -17, D:12) 7 stones (7, -6, D:12) a +0 short sword (7, 0, D:12) a +0 rapier (19, -19, D:12) 5 stones (33, -6, D:12) a potion of haste (40, -3, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (1, 19, Lair:1) a bullfrog corpse (21, 16, Lair:1) a +0 spear (23, -10, Lair:1) 7 stones (27, 23, Lair:1) a water moccasin skeleton (29, 11, Lair:1) 6 stones (32, -9, Lair:1) a +0 broad axe of distortion (35, 40, Lair:1) a +0 trident (37, -8, Lair:1) a +0 whip (50, 5, Lair:1) a +0 dagger of draining (57, -17, Lair:1) 6 stones