Dungeon Crawl Stone Soup version 0.32-a0-171-g4625e66871 (webtiles) character file. Game seed: 14213358617652609026 0 tish the Apothecary (level 1, -3/15 HPs) Began as a Djinni Hedge Wizard on Feb 12, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (98 turns). tish the Apothecary (Djinni Hedge Wizard) Turns: 98, Time: 00:00:18 Health: -3/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 10 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of willpower (left hand) Scrolls f - a scroll of noise {unknown} Potions e - a potion of degeneration {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, tish the Djinni Hedge Wizard. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. d - a ring of willpower d - a ring of willpower (left hand) e - a metallic sapphire potion f - a scroll labelled BUALAU HIEXT You reach down and open the door. There is an open door here. You now have 10 gold pieces. You see here a +0 dagger of draining. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You closely miss the gnoll. The gnoll hits you with a +0 club! Ouch! That really hurt! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You die... ############ ....$.g@...# ##############.# #........# #.# #.######.# #.# ####.#.# #.# #.# .....#.# #.# #.# ######.# #.# #)# .......# #.#####.# .####### #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | tish set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic Action || total ---------------------------++------- Melee: Dagger || 3 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 71 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 71 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts