tish Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -5, D:1) a +0 whip (3, 0, D:1) an amulet of guardian spirit (20, -6, D:1) a +0 mace (21, 5, D:1) a hobgoblin skeleton (21, 22, D:1) a +0 club (23, 30, D:1) an orb of mayhem (29, 5, D:1) a +0 leather armour (30, 31, D:1) a hobgoblin skeleton (30, 32, D:1) a potion of degeneration (35, -8, D:1) 3 stones (36, -27, D:1) a +0 dagger a stone (37, -9, D:1) a quokka corpse (skeletalised by now) (39, -14, D:1) a +0 whip (39, 24, D:1) a +0 club 5 stones (40, 6, D:1) a +0 club (42, -7, D:1) a rat skeleton (48, 1, D:1) a book of Frost (49, 0, D:1) 5 poisoned darts (62, 4, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 1, D:2) a bat corpse (8, -4, D:2) a ribbon worm corpse (9, 25, D:2) a +0 war axe an orc corpse (13, -2, D:2) 9 stones (14, 6, D:2) a hobgoblin corpse (16, 10, D:2) a ribbon worm corpse (18, 24, D:2) a +0 flail a +0 chain mail