Dungeon Crawl Stone Soup version 0.32-a0-401-g0bcb2a7693 (webtiles) character file. Game seed: 17925144567889345243 18 tish the Magician (level 2, 20/20 HPs) Began as a Demigod Air Elementalist on Feb 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (338 turns). tish the Magician (Demigod Air Elementalist) Turns: 338, Time: 00:00:47 Health: 20/20 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 1/8 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} d - a potion of heal wounds {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You now have 13 gold pieces. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The zap hits the goblin. You kill the goblin! Magic restored. A ball python comes into view. The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The zap misses the ball python. The zap hits the ball python. You kill the ball python! A quokka comes into view. The zap hits the quokka. The quokka is heavily wounded. The zap misses the quokka. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The zap misses the quokka. The zap misses the quokka. The quokka misses you. The zap misses the quokka. The quokka closely misses you. The quokka barely misses you. The zap misses the quokka. The quokka completely misses you. The zap hits the quokka. The quokka is almost dead. The quokka closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... ##### ....... #.... ....... #.... ....... ###.... ....... ....... ..... .#.....##r.# ...#..#.@.# ........### #####...# #.†#.##### #.##.....# #. ##..#.#### #...####.##...#....### . #.#...#.. #...####...# .# #...#...##...## ###.# You could see a quokka. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 45 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/8 338 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 33 Cast: Shock || 17 Armour: Robe || 23 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 338 | 338 | 0 | 172 | 101 | 1 | 338.0 | Dungeon | 338 | 338 | 0 | 172 | 101 | 1 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 338 daAuts