Dungeon Crawl Stone Soup version 0.32-a0-427-g448f42529f (webtiles) character file. Game seed: 13932628197306134101 95 tish the Trooper (level 4, -1/37 HPs) Began as a Djinni Fire Elementalist on Feb 22, 2024. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (2052 turns). tish the Trooper (Djinni Fire Elementalist) Turns: 2052, Time: 00:03:15 Health: -1/37 AC: 2 Str: 9 XL: 4 Next: 97% Gold: 110 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . i - +1 rapier rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons i - a +1 rapier (weapon) Armour a - a +0 robe (worn) Jewellery o - a ring of resist corrosion (left hand) Scrolls b - a scroll of immolation c - a scroll of blinking {unknown} e - a scroll of revelation h - 2 scrolls of enchant armour k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} Potions d - a potion of degeneration {unknown} g - a potion of curing {unknown} j - a potion of might {unknown} m - a potion of heal wounds {unknown} n - a potion of attraction {unknown} Skills: + Level 4.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Slow Hex 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bombardier beetle is severely wounded. The scorpion attacks as it pursues you! The scorpion stings you. The scorpion barely misses you. The scorpion misses you. There is a stone staircase leading up here. The scorpion stings you. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is lightly wounded. The scorpion's fire resistance burns away. The scorpion closely misses you. The scorpion stings you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is moderately wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion is no longer more vulnerable to fire. The scorpion stings you. You die... #.#.# #.........# #.. #.#.# #.........# #.. #.#.# #.........# #.. #.#.# #.........# #.. #.#.# ##+####+#.# ### #.#.# #.# #...####### #.#.# #.####..###.##.ß #.#.####.......##...##. #.#..s@.÷......ß..#...P #.######.........##.P.# #.............#ß####### #########.#....## #..........# #.###.#.#.## #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# You could see a scorpion. Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) 3 ribbon worms 6 ball pythons 3 bats 4 endoplasms 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds 4 rats 34 creatures vanquished. Vanquished Creatures (others) 110 foxfires 110 creatures vanquished. Grand Total: 144 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | tish set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 43 | D:1 | Reached skill level 1 in Fighting 206 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 275 | D:1 | Reached skill level 2 in Fighting 363 | D:1 | Reached XP level 3. HP: 26/29 MP: 0/0 363 | D:1 | Learned a level 1 spell: Slow 891 | D:2 | Reached skill level 3 in Fighting 1284 | D:2 | Noticed Jessica 1288 | D:2 | Killed Jessica 1289 | D:2 | Reached XP level 4. HP: 33/37 MP: 0/0 1550 | D:2 | Found a faded altar of an unknown god. 1945 | D:3 | Reached skill level 4 in Fighting 2038 | D:3 | Noticed a scorpion 2052 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, hangedman_abyss_or_decor_stabs, serial_bayou_pond_b, minmay_shallow_snake_nest D:2: layout_basic, shapermc_ecumenical_altar_petra, st_stairs_6, chequers_serial_rivers_micro_e, minmay_misc_feat_tower, uniq_jessica D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Rapier | | 7 || 7 Cast: Foxfire | 39 | 23 || 62 Scorch | 9 | 6 || 15 Use: Scroll | 1 | 4 || 5 Armour: Robe | | 8 || 8 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2051 | 1968 | 83 | 0 | 1728 | 3 | 683.7 | Dungeon | 2051 | 1968 | 83 | 0 | 1728 | 3 | 683.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1043 daAuts D:1: 875 daAuts D:3: 132 daAuts