tish Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, -8, D:1) a quokka corpse (skeletalised by now) (17, -34, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (28, -30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -1, D:1) a +0 robe (35, -22, D:1) a +0 whip 3 stones (38, -25, D:1) a +0 club (52, -26, D:1) 4 stones (52, -11, D:1) a rat skeleton (57, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 8, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 4, D:2) a jackal corpse (skeletalised by now) (2, -4, D:2) 4 stones (3, -9, D:2) a bat corpse (skeletalised by now) (19, -6, D:2) a rat corpse (skeletalised by now) (21, 13, D:2) a ball python corpse (skeletalised by now) (23, 30, D:2) 3 stones (23, 34, D:2) the +0 helmet of the Iron City of Dis {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (26, 3, D:2) the felid corpse of Natasha (skeletalised by now) (28, 7, D:2) a +0 falchion (30, -10, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (30, 13, D:2) a +0 club a goblin skeleton (30, 16, D:2) a +0 whip a frilled lizard skeleton (31, 0, D:2) 2 stones (36, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, 11, D:2) 9 gold pieces (41, 9, D:2) a potion of magic (43, 11, D:2) a scroll of identify (46, 1, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, -2, D:3) a flux talisman (3, -28, D:3) a +0 ring mail (5, -41, D:3) a +0 club (9, -27, D:3) a +0 club a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (9, -14, D:3) a potion of mutation (18, -37, D:3) a +0 pair of boots