Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 13814996259347919880 541 tish the Conjurer (level 7, -8/41 HPs) Began as a Deep Elf Conjurer on Dec 11, 2024. Mangled by Edmund ... wielding a +5 dire flail of protection (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:54 (3993 turns). tish the Conjurer (Deep Elf Conjurer) Turns: 3993, Time: 00:07:55 Health: -8/41 AC: 3 Str: 6 XL: 7 Next: 5% Magic: 3/15 EV: 11 Int: 29 God: Gold: 215 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . j - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... k - amulet of regeneration Stlth ++ h - +6 ring of intelligence HPRegen 1.06/turn n - ring of willpower MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-8 -> -8), very slightly contaminated A: magic regeneration, low MP 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons j - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery h - a +6 ring of intelligence (left hand) k - an amulet of regeneration (around neck) n - a ring of willpower (right hand) o - a +5 ring of evasion Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of mutation f - 3 potions of curing {unknown} l - a potion of resistance {unknown} m - a potion of degeneration {unknown} p - a potion of lignification {unknown} Skills: + Level 3.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.3 Conjurations + Level 2.1 Translocations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 7% N/A 10% 2 Borgnjor's Vile Clutch Necr/Erth 3% N/A 86% 5 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:4 3 runed translucent doors, Edmund; Grinder; Vontreibholz's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your magical capacity is low. (-10% MP) Message History Aim: Edmund, wielding a +5 dire flail of protection and wearing a +2 scale mail of cold resistance (ally target, 84% to hit) The searing ray hits Edmund! Edmund is lightly wounded. (Press . to maintain the ray.) You feel sick. Edmund says, "I'm quite good with sums, too." Your fulminant prism crackles loudly. The searing ray hits Edmund! Edmund is moderately wounded. You feel sick. Edmund asks, "Have you met my wondrous brother?" Edmund closely misses you. Your fulminant prism explodes! The blast of energy engulfs Edmund! Edmund is heavily wounded. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You feel sick. Edmund hits you with a +5 dire flail of protection! The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. You feel sick. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of protection and wearing a +2 scale mail of cold resistance (severely wounded, 84% to hit) The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) You feel sick. Edmund hits you with a +5 dire flail of protection!! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less energetic. You stop channelling your searing ray. You feel sick. Edmund hits you with a +5 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" .#..##..##..##... .#..##..##..###'#### )#...#......#......# .#..##......#......# ##..##......#......# #...##..#..#####..## '....######....#..#.....# #....# #....#@.#.....# #...## #....#@.+.....# .....# #....#..#.....# .....# #....'..#..†..# ###### #....#..#.....# .....# #....####.....## ..)..# #..............# .....# #..............# .....# #..............# ###########.............<##### You could see Edmund. Vanquished Creatures A bombardier beetle (D:3) 2 jellies (D:4) 2 orc priests (D:4) 3 hounds 2 iguanas (D:4) 3 orc wizards Robin (D:2) A gnoll (D:1) 4 adders A shadow imp (D:4) 4 ribbon worms 8 orcs 6 bats 3 endoplasms 2 giant cockroaches 21 goblins 6 hobgoblins 6 jackals 5 kobolds 5 quokkas 7 ball pythons 3 frilled lizards 5 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 199 | D:1 | Learned a level 2 spell: Searing Ray 410 | D:1 | Reached skill level 1 in Fighting 410 | D:1 | Reached XP level 3. HP: 20/20 MP: 0/10 803 | D:2 | Reached skill level 5 in Conjurations 805 | D:2 | Reached XP level 4. HP: 20/25 MP: 7/12 1209 | D:2 | Noticed Robin 1574 | D:2 | Learned a level 4 spell: Fulminant Prism 1579 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1652 | D:2 | Killed Robin 2076 | D:3 | Reached XP level 5. HP: 30/30 MP: 5/14 2510 | D:3 | Found a glowing golden altar of the Shining One. 2641 | D:3 | Reached skill level 5 in Spellcasting 2948 | D:3 | Found a faded altar of an unknown god. 3172 | D:4 | Reached XP level 6. HP: 36/36 MP: 8/15 3279 | D:4 | Noticed a sky beast 3286 | D:4 | Found a runed translucent gate. 3286 | D:4 | Found a runed translucent gate. 3286 | D:4 | Found a runed translucent gate. 3291 | D:4 | Noticed Vontreibholz's ghost (amateur MDFi) 3300 | D:4 | Reached skill level 6 in Conjurations 3300 | D:4 | Reached skill level 1 in Translocations 3322 | D:4 | Reached skill level 1 in Alchemy 3514 | D:4 | Noticed Grinder 3874 | D:4 | Reached XP level 7. HP: 41/41 MP: 11/16 3943 | D:4 | Got Borgnjor's Tractate on Bodies 3978 | D:4 | Noticed Edmund 3993 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3993 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_7, uniq_robin D:3: layout_basic, lemuel_coloured_pillars_altar, shapermc_ecumenical_altar_petra, minmay_cupped D:4: layout_gridville, gammafunk_ghost_necromancy, hangedman_abyss_or_decor_lesser_grid, grunt_ministairs_4, minmay_misc_feat_roman, chequers_serial_rivers_room_b, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.4 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.3 Translocations | 2 | 2.1 Alchemy | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 11 | || 11 Cast: Magic Dart | 41 | 129 | 2 || 172 Searing Ray | 3 | 23 | 3 || 29 Fulminant Prism | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 4 | 14 | 3 || 21 Dodge: Dodged | 1 | 9 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3988 | 3885 | 103 | 764 | 2577 | 4 | 997.0 | Dungeon | 3988 | 3885 | 103 | 764 | 2577 | 4 | 997.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1193 daAuts D:3: 1061 daAuts D:4: 903 daAuts D:1: 830 daAuts