tish Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 1, D:1) a ball python corpse (skeletalised by now) (17, 12, D:1) a +0 cloak (29, 8, D:1) a +0 scale mail (29, 14, D:1) a quokka skeleton (52, 6, D:1) a frilled lizard corpse (skeletalised by now) (57, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -29, D:2) a +0 ring mail (17, -18, D:2) a +0 club (19, -8, D:2) a hobgoblin skeleton (20, -26, D:2) a +0 whip (33, -25, D:2) an adder corpse (skeletalised by now) (36, -23, D:2) a +0 club (36, 1, D:2) a frilled lizard skeleton (49, -33, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -15, D:3) a hobgoblin skeleton (7, -3, D:3) a +0 long sword (10, 4, D:3) a +0 club a +0 dagger an orc skeleton an orc skeleton (10, 8, D:3) an adder corpse (skeletalised by now) (11, 6, D:3) a +0 mace a +0 leather armour (13, 6, D:3) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (16, -15, D:3) a +0 hand axe a +0 ring mail an orc skeleton (16, -14, D:3) a +0 flail an orc skeleton (16, 17, D:3) a +0 dagger (29, -13, D:3) an adder skeleton (31, -14, D:3) an adder skeleton (34, -17, D:3) a +0 leather armour a +0 short sword an orc skeleton (35, -19, D:3) a ball python skeleton (35, -11, D:3) a +0 club (39, 2, D:3) a bat corpse (skeletalised by now) (47, -4, D:3) a +0 club a goblin skeleton (48, 3, D:3) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail 3 boomerangs a +0 club a +0 club a +0 mace a kobold skeleton an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 7, D:4) a +0 flail (12, 25, D:4) a +0 dagger a +0 robe (16, -4, D:4) an adder skeleton (16, -3, D:4) a +0 club (16, 6, D:4) a +0 leather armour a +0 dagger (16, 9, D:4) a +0 mace (19, 4, D:4) a +0 pair of gloves (20, 5, D:4) a +0 club (21, 28, D:4) a +0 flail a +0 leather armour (22, 5, D:4) a +0 dagger (23, 5, D:4) a +0 ring mail a +0 club (26, 5, D:4) a +0 dagger (28, -21, D:4) a +0 dagger (28, -1, D:4) 3 stones (32, 4, D:4) a +0 chain mail (57, 13, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail (1, 8, D:5) 3 stones (3, 23, D:5) 16 gold pieces a +0 shortbow (6, 26, D:5) 6 gold pieces (10, 20, D:5) 5 gold pieces (12, 4, D:5) a +0 spear (25, -9, D:5) a +0 dagger (33, 10, D:5) a +0 whip a +0 club a +0 robe a +0 whip (33, 26, D:5) a +0 leather armour (35, 23, D:5) the +0 pair of boots of Divine Compulsion {Harm rC+ Stlth+} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (38, 0, D:5) a +0 short sword (39, 0, D:5) a +0 sling a +0 leather armour a +0 flail of protection (39, 1, D:5) a +0 robe a +0 dagger (41, 0, D:5) a +0 flail (46, 2, D:5) a +0 spear (49, 21, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 flail (1, 1, D:6) a +0 flail (6, 20, D:6) a +0 war axe a +0 ring mail (7, 21, D:6) a +0 hand axe (9, 22, D:6) a +0 mace (9, 43, D:6) a +0 mace a +0 dagger (10, 43, D:6) a +0 dagger 3 boomerangs a +0 short sword a +0 chain mail (18, 25, D:6) a +0 flail 4 boomerangs a +0 scale mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (19, 24, D:6) a +0 halberd (20, 23, D:6) a +0 club (24, -8, D:6) a +0 dagger (29, 42, D:6) a +0 ring mail (31, 10, D:6) 9 stones (33, 7, D:6) a +0 scale mail (35, -12, D:6) a +0 dagger (50, -6, D:6) a +0 orcbow (56, 21, D:6) a +0 dagger a +0 robe (56, 22, D:6) a +0 short sword (57, 22, D:6) a +0 war axe (65, 22, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 sling a +2 robe of willpower (1, 9, D:7) a +0 sling (3, -2, D:7) a +0 club (3, 13, D:7) a +0 short sword (4, 13, D:7) a +0 long sword a +0 plate armour (8, 19, D:7) a +0 dagger a +0 robe (8, 27, D:7) a +0 dagger a +0 robe (12, 27, D:7) a +0 hand axe (14, 0, D:7) a gold piece (14, 27, D:7) a +0 dagger (14, 28, D:7) a +0 heavy flail (20, -12, D:7) a +5 hand axe of freezing a +2 robe of cold resistance (21, -9, D:7) a +0 robe a +3 great sword a +0 robe a +1 morningstar (22, -11, D:7) a +0 robe a +5 mace (26, 19, D:7) a +0 mace 5 stones (30, 27, D:7) 6 stones (35, -13, D:7) a +0 shortbow (36, 30, D:7) 8 stones (37, 11, D:7) a +0 rapier (43, -14, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) 6 stones (10, 5, D:8) a +0 long sword of holy wrath (11, -7, D:8) a +0 hand axe a +0 leather armour (17, 1, D:8) 4 javelins (17, 6, D:8) a +0 short sword (19, 8, D:8) a +0 dagger (20, 7, D:8) a +0 morningstar 3 boomerangs (20, 10, D:8) a +0 whip (25, 7, D:8) a +0 sling (30, -6, D:8) 4 stones (32, 1, D:8) 3 stones (38, 19, D:8) 4 stones (54, -4, D:8) a +2 glaive of protection a +0 robe Level 9 of the Dungeon [Shop] Plog's Magic Scroll Shoppe a scroll of fog (68 gold) 3 scrolls of fog (204 gold) [Shop] Buahaleri's Book Shop the Codex of the Fifth Circle and Breath (714 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Shock Conjuration/Air 1 c - Conjure Ball Lightning Conjuration/Air 6 d - Fire Storm Conjuration/Fire 9 a book of the Earth (612 gold) a book of the Earth (612 gold) a Codex of Conductivity (680 gold) the Compilation of Iotic Nonlocality (680 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Dispersal Translocation 6 a book of Movement (544 gold) a manual of Polearms (1360 gold) a book of Wicked Creation (748 gold) a book of Death (748 gold) Sif Muna's Elucidation of Arson and Calling (782 gold) Spells Type Level a - Call Imp Summoning 2 b - Volatile Blastmotes Fire/Translocation 3 c - Monstrous Menagerie Summoning 7 d - Summon Hydra Summoning 7 (0, 0, D:9) a +0 dagger (6, 12, D:9) a +0 robe (8, 19, D:9) 5 stones (13, 9, D:9) a +0 chain mail a +0 flail (21, -3, D:9) a +0 hand axe (23, -3, D:9) a +0 short sword a boomerang (34, 10, D:9) a +0 hand axe (41, -3, D:9) 8 stones (48, -1, D:9) a +0 morningstar (49, -1, D:9) a +0 robe of fire resistance a +0 dagger (49, 0, D:9) a +0 robe a +0 dagger (50, -1, D:9) a +0 robe a +0 dagger (56, 9, D:9) a +0 spear (57, 11, D:9) a +0 whip a +0 whip a +2 whip of draining (58, 10, D:9) a +0 whip a +0 robe (59, 10, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +0 leather armour (0, 1, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 dagger (2, -1, D:10) a +0 dagger (3, -2, D:10) a +0 club (4, -10, D:10) 4 stones 14 gold pieces (31, 16, D:10) a +0 plate armour (33, 10, D:10) a +0 pair of boots Level 1 of the Lair of Beasts (7, -23, Lair:1) 2 stones (30, -23, Lair:1) a +0 whip (34, -19, Lair:1) a +0 great sword (37, -52, Lair:1) 5 javelins (42, -33, Lair:1) a +0 ring mail (42, -32, Lair:1) a +0 glaive (45, -23, Lair:1) 4 stones (53, -51, Lair:1) 6 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 gold pieces (1, 1, Lair:2) a +0 pair of gloves (1, 4, Lair:2) a scroll of identify (6, -3, Lair:2) a book of the Wilderness