tish Level 1 of the Dungeon (0, 0, D:1) a staff of death (15, 5, D:1) 6 stones (15, 12, D:1) 2 stones (16, 11, D:1) a +0 dagger a kobold skeleton (17, -4, D:1) a +0 dagger (19, 9, D:1) a +0 dagger 4 stones (20, 2, D:1) a jackal skeleton (20, 3, D:1) a jackal skeleton (20, 5, D:1) a +0 short sword a jackal skeleton a kobold skeleton (23, 23, D:1) a +0 short sword (24, 15, D:1) a bat skeleton (26, 21, D:1) a +0 ring mail (26, 28, D:1) 5 stones (27, -1, D:1) a rat corpse (skeletalised by now) (27, 24, D:1) a +0 dagger a goblin skeleton (35, -9, D:1) a +0 dagger a stone (35, -8, D:1) a ball python corpse (skeletalised by now) (36, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 20, D:1) a +0 whip 2 stones a kobold skeleton (48, 25, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (4, -18, D:2) a +0 ring mail (5, -26, D:2) 3 stones (6, -15, D:2) a +0 leather armour (16, -16, D:2) a +0 dagger (28, -6, D:2) a +0 war axe (39, -42, D:2) 5 stones (40, -28, D:2) a potion of lignification (41, -12, D:2) a potion of magic (43, -49, D:2) a +0 hand axe (55, -12, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 4, D:3) a +0 dagger a +0 leather armour (2, 0, D:3) a +0 short sword