Dungeon Crawl Stone Soup version 0.34-a0-411-g1d9b2a2d9d (webtiles) character file. Game seed: 3397547685705235276 53 tish the Magician (level 4, -1/35 HPs) Began as a Djinni Necromancer on July 20, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1325 turns). tish the Magician (Djinni Necromancer) Turns: 1325, Time: 00:03:25 Health: -1/35 AC: 2 Str: 7 XL: 4 Next: 10% Gold: 85 EV: 11 Int: 16 God: SH: 0 Dex: 16 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls V - a scroll of vulnerability I - a scroll of immolation S - a scroll of silence N - a scroll of noise Potions d - a potion of attraction {unknown} f - a potion of lignification {unknown} j - a potion of might {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 f - Slow Hex 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 63%) There's no room for the soul wisp to form! The adder is unaffected. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. You hit the adder. You kill the adder! You have reached level 4! You feel agile. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an endoplasm You unleash the spiteful dead! The jagged bones skewer the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a rat You unleash the spiteful dead! The jagged bones skewer the rat! You kill the rat! The last of your harvested death is exhausted. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #### ..# ## #####.# . #...#@# .♣ ♣ #.#.#J#####.♣♣..♣ #.#.#.##..'....:. #.#.#.##..J.r..[. #.#.#.....#.♣♣..♣ ..#.#..#.#.#:....# ♣ #. #.#.#..#.#.#.....# ..# ...#..#.#.#.....### ++# .... #.#..#.#.#.......#... You could see an endoplasm. Vanquished Creatures 2 adders (D:2) An endoplasm (D:2) 2 hobgoblins (D:1) 4 bats 3 frilled lizards A goblin (D:1) 5 kobolds (D:1) 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 quokkas (D:1) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 rats 17 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Djinni Necromancer began the quest for the Orb. 0 | D:1 | tish set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 788 | D:1 | Reached XP level 3. HP: 26/29 MP: 0/0 788 | D:1 | Learned a level 1 spell: Slow 1321 | D:2 | Reached XP level 4. HP: 7/35 MP: 0/0 1325 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_tetromino_t4 D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, kennysheep_generic_room_5, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 102 | 3 || 105 Cast: Soul Splinter | 53 | || 53 Grave Claw | 1 | 2 || 3 Use: Scroll | 4 | || 4 Stab: Distracted | 1 | || 1 Armour: Robe | 63 | || 63 Dodge: Dodged | 98 | 2 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1324 | 1296 | 28 | 0 | 970 | 2 | 662.0 | Dungeon | 1324 | 1296 | 28 | 0 | 970 | 2 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 303 daAuts