Dungeon Crawl Stone Soup version 0.34-a0-586-g1b111379dc (webtiles) character file. Game seed: 11015632894639134999 16 tish the Magician (level 2, -2/22 HPs) Began as a Djinni Hexslinger on Aug 11, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (943 turns). tish the Magician (Djinni Hexslinger) Turns: 943, Time: 00:01:11 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 23 EV: 11 Int: 14 God: SH: 0 Dex: 15 rFire + + . (33%) a - +1 sling rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of fear {unknown} h - a scroll of immolation {unknown} Potions d - a potion of haste {unknown} f - 2 potions of lignification {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 b - Sigil of Binding Hex 10% N/A 19% 3 c - Inner Flame Hex/Fire 10% N/A 19% 3 d - Cause Fear Hex 5% N/A 52% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! The sprites lose interest in your situation. You feel your willpower return. As you open the door, it creaks loudly! You hear a shout! x5 There is an open door here. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is severely wounded. The jinxing sprites lose interest in you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... # ##.####.## #.# # ### #.# #.# # #.# ####.##### # ##'## #........# ##...## #.##.###.# # ##.....## #.##.###.# ## ##.......## ##.##..##.# .####.........####...##.##.# ....+.<.......gj@..........# #####........j####...##.#.## ...###.....j.## ##.##..#.# ##♣.###.....## #.##.##.# .##.# ##..g## #.##.##># ♣.#.# ##j## #.......# ..#.# #. ####.#### ♣.#.# . #.# .##.# #.# You could see 3 gnolls and a hobgoblin. Vanquished Creatures 2 endoplasms A giant cockroach (D:2) 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tish the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | tish set off with the following spells memorised: Jinxbite, | Sigil of Binding, Inner Flame, Cause Fear, Dimensional | Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 943 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_corners, grunt_ministairs_11, hangedman_abyss_or_decor_lesser_grid, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | | 1.1 Ranged Weapons | | 1.5 Dodging | | 2.1 Action || total ---------------------------++------- Fire: Sling || 46 Cast: Jinxbite || 9 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 957 | 934 | 23 | 0 | 818 | 2 | 478.5 | Dungeon | 957 | 934 | 23 | 0 | 818 | 2 | 478.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 195 daAuts