tish Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 50, D:1) a +0 mace (6, 28, D:1) a bat skeleton (6, 38, D:1) a jackal skeleton (13, 51, D:1) a rat corpse (skeletalised by now) (14, 18, D:1) a kobold skeleton (15, 14, D:1) a +0 robe (22, 4, D:1) a +0 club a goblin skeleton (32, -5, D:1) a hobgoblin corpse (skeletalised by now) (38, 39, D:1) a rat corpse (skeletalised by now) (46, 37, D:1) a bat corpse (skeletalised by now) (48, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 15, D:1) a frilled lizard corpse (skeletalised by now) (56, 28, D:1) a +0 leather armour (59, 34, D:1) a rat corpse (skeletalised by now) (59, 35, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -9, D:2) a +0 plate armour (15, 8, D:2) an adder corpse (skeletalised by now) (22, 12, D:2) a ball python corpse (skeletalised by now) (27, -18, D:2) a staff of fire (27, 18, D:2) a +0 club (31, -12, D:2) a bat skeleton (39, -15, D:2) a +0 dagger a goblin skeleton (39, -8, D:2) a +0 spear (40, -15, D:2) a +0 club (41, -2, D:2) a +1 spear of pain (45, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (14, 14, D:3) a +0 leather armour a sewer (0, 0, Sewer) 21 gold pieces (3, 0, Sewer) a potion of magic