Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 1127624328700396138 65 titanjones the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Aug 28, 2025. Was an Initiate of Makhleb. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:45 (2415 turns). titanjones the Magician (Djinni Conjurer) Turns: 2415, Time: 00:07:45 Health: 0/31 AC: 3 Str: 6 XL: 4 Next: 34% Gold: 104 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +0 short sword Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} N - 2 scrolls of noise i - 3 scrolls of identify I - 2 scrolls of immolation Potions m - a potion of might Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 8% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 8% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. The orc hits you with a +0 flail! There is an open door here. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (78% to hit) Okay, then. Okay, then. You reach down and close the door. Okay, then. Unknown command. Okay, then. As you read the scroll labelled ZINILOL PEWU, it crumbles to dust. It is a scroll of identify. f -> m - a potion of might; h -> i - 4 scrolls of identify Okay, then. Unknown command. As you read the scroll of identify, it crumbles to dust. e -> I - 2 scrolls of immolation An orc opens the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc! You kill the orc! Makhleb accepts your kill. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... #.#..:<#.# ######### #......#.# #.......#####.##.#^# #...>.......#.##.#.# #.............##.#.# #.........<...##.#.# #...).........##.#.# ####o##.......##.#.# #@##..........#.## #...####..#####... #...##........'... #...##........#... #...##...####..... #...##...# ##.... #....#...# #.... #....+...# ##... ######...## #... You could see an orc wizard. Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:3) 2 ribbon worms 2 giant cockroaches 3 hobgoblins 3 quokkas 2 ball pythons (D:1) 5 bats 3 endoplasms A frilled lizard (D:3) 6 goblins 4 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | titanjones the Djinni Conjurer began the quest for the Orb. 0 | D:1 | titanjones set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 769 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 769 | D:2 | Learned a level 1 spell: Summon Small Mammal 848 | D:2 | Found a burning altar of Makhleb. 856 | D:2 | Became a worshipper of Makhleb the Destroyer 1684 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2415 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minivault_11 D:2: layout_loops_corners, basic_altar, chequers_big_river D:3: layout_basic D:4: layout_cave_pods, worldfamousw_hep_ancestral_shrine, nicolae_twisty_statue_hallways Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 3 || 63 Searing Ray | 8 | 8 || 16 Summon Small Mamm | 1 | || 1 Read: Identify | | 2 || 2 Noise | | 1 || 1 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2414 | 2237 | 177 | 46 | 1908 | 4 | 603.5 | Dungeon | 2414 | 2237 | 177 | 46 | 1908 | 4 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1164 daAuts D:1: 658 daAuts D:3: 590 daAuts D:4: 1 daAuts