tjackatt Level 1 of the Dungeon (0, 0, D:1) 10 sling bullets (11, 27, D:1) 21 stones (16, 34, D:1) 8 javelins (32, 19, D:1) 24 stones (37, -1, D:1) a +0 ring mail (38, 20, D:1) a +0 chain mail (39, -5, D:1) a +0 club (41, 18, D:1) a +0 dagger (48, 2, D:1) a +0 club (54, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 6, D:2) a +0 helmet (13, -5, D:2) a +0 club a +0 club (16, -7, D:2) a +0 dagger (22, -14, D:2) 14 stones a +0 robe (30, -7, D:2) 16 sling bullets (34, -3, D:2) a +0 hunting sling of flaming (35, -12, D:2) 3 stones (36, -12, D:2) a +0 short sword (37, -12, D:2) a stone (38, -11, D:2) 10 stones (38, -9, D:2) a +0 club (41, -3, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 robe (15, -24, D:3) 2 stones (15, -23, D:3) a +0 short sword (15, -22, D:3) a stone (16, -23, D:3) a stone (16, -6, D:3) a +0 dagger (17, 10, D:3) a +0 club (19, -6, D:3) a cursed +0 dagger (33, -2, D:3) a stone (35, -23, D:3) a cursed +0 pair of boots (35, 2, D:3) 2 stones (36, 3, D:3) a stone (37, 4, D:3) a +0 club 18 stones (41, -14, D:3) a cursed +0 hunting sling (42, -21, D:3) a +0 whip (58, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 15 arrows (1, 5, D:4) a +0 dagger a +0 robe (2, 9, D:4) a cursed -1 club (3, 7, D:4) a cursed -3 dagger a +0 robe a +0 leather armour (8, 31, D:4) 24 bolts (14, -6, D:4) a +1 battleaxe of chopping (19, 27, D:4) 22 stones (20, 29, D:4) a +0 whip (24, -16, D:4) 14 arrows (31, 9, D:4) a +0 whip (31, 10, D:4) a +0 dagger a +0 robe (32, 11, D:4) a cursed -2 club (36, 37, D:4) 17 bolts (37, 37, D:4) a +0 chain mail (38, 19, D:4) 19 bolts (39, 12, D:4) 18 arrows (46, 2, D:4) a +0 spear (50, 1, D:4) a +0 dagger a +0 robe (51, 2, D:4) a +0 flail a +0 scale mail a +0 dagger a +0 robe (51, 3, D:4) a +0 dagger a +0 leather armour (53, 34, D:4) a +0 club (58, 13, D:4) a +0 short sword (61, -8, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (2, 5, D:5) 23 stones (3, -3, D:5) a +0 chain mail (16, 3, D:5) a +0 whip (17, 39, D:5) an uncursed ring of teleportation (28, 23, D:5) 18 sling bullets (32, 12, D:5) a +0 spear (34, 8, D:5) an arrow (35, 8, D:5) 22 arrows a +0 shortbow (35, 9, D:5) a cursed -3 whip (38, 1, D:5) a cursed +0 robe (38, 8, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +2 robe of fire resistance a +0 dagger (0, 1, D:6) a +0 leather armour a +0 short sword (1, 1, D:6) a +0 ring mail a +0 short sword (3, -3, D:6) a +0 spear (4, -3, D:6) a +0 flail (7, 6, D:6) a +0 halberd (20, -10, D:6) 15 arrows (23, -10, D:6) a +0 leather armour a cursed -2 club (24, -10, D:6) a +0 scale mail (25, -10, D:6) a cursed +0 robe a cursed -3 dagger (25, -9, D:6) a +0 leather armour a +0 rapier of flaming (25, -8, D:6) a +0 chain mail a +0 flail (28, -9, D:6) a cursed +0 leather armour a +0 dagger a +0 mace (31, -22, D:6) a +0 whip (34, 16, D:6) an uncursed amulet of inaccuracy (37, 17, D:6) a +0 long sword (38, 10, D:6) 27 stones (58, 4, D:6) a +0 hand axe (61, 11, D:6) a +0 dagger a +0 chain mail (64, 21, D:6) 16 sling bullets Level 7 of the Dungeon [Shop] Adosopha's Weapon Shoppe a +0 halberd (52 gold) the +4 flail of the Valley of Death {flame, *Rage rElec rC+ Int+4} (696 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. a +0 hunting sling (19 gold) the cursed +1 war axe of the Ancient Beggars {flame, *Corrode Int+2 SInv} (235 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. a +2 longbow of freezing (261 gold) a throwing net (39 gold) a +0 hunting sling (19 gold) a +1 flail of protection (145 gold) a +3 war axe of chopping (288 gold) 18 stones (23 gold) 15 stones (19 gold) a +0 flail (45 gold) a +0 morningstar (52 gold) (0, 0, D:7) a +0 ring mail a +0 club (1, 13, D:7) a cursed -2 flail (2, 22, D:7) a +0 leather armour (3, 14, D:7) a +0 rapier (3, 19, D:7) a +0 leather armour (4, -13, D:7) 14 arrows (4, 12, D:7) a +2 pair of boots (11, -12, D:7) a +0 club (13, -4, D:7) a +0 robe (14, -13, D:7) 3 tomahawks a +0 leather armour a +0 club a +0 whip a +2 hand axe of venom (16, -13, D:7) a +0 morningstar a +0 dire flail a +0 chain mail (16, -12, D:7) 2 tomahawks (18, -13, D:7) 3 tomahawks (22, -2, D:7) a +0 club (29, 0, D:7) a +0 dagger a +0 robe (30, -1, D:7) a +0 scale mail a +0 whip a +0 scale mail (30, 0, D:7) a +1 war axe of electrocution a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a stone (1, -1, D:8) a stone (1, 0, D:8) 8 needles of frenzy (2, -1, D:8) a +0 short sword a stone (3, -1, D:8) a stone (4, -1, D:8) a cursed -1 whip a +0 dagger a stone a +0 dagger a +0 whip (5, -1, D:8) a +0 short sword 3 stones (10, 38, D:8) a cursed -3 trident (12, 37, D:8) a +0 dagger a +0 robe (14, 5, D:8) 8 needles of sleeping (14, 27, D:8) a +0 giant club (16, -4, D:8) a +0 dagger of venom a +0 robe (16, -3, D:8) a +0 dagger a cursed +0 robe (18, -5, D:8) a +0 robe (18, -1, D:8) a +0 club a +0 leather armour (20, -20, D:8) 32 sling bullets (20, 10, D:8) a +0 spear (23, -14, D:8) a cursed +0 club (23, -13, D:8) 3 stones (24, -13, D:8) a +0 short sword (24, -12, D:8) a +2 dagger of speed a stone (28, 1, D:8) 30 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, -39, D:9) a +0 chain mail (16, -12, D:9) a +0 hand crossbow (26, -51, D:9) a +0 scimitar a cursed +0 plate armour a cursed -2 mace a +0 leather armour (27, -51, D:9) a +0 club (27, -27, D:9) a +0 dagger a cursed -2 cloak a wand of polymorph (5) (27, -25, D:9) a +0 giant spiked club (27, -24, D:9) a +0 giant spiked club (29, -14, D:9) 10 stones (32, -11, D:9) a +1 hand crossbow of flaming (33, -11, D:9) 18 gold pieces (35, -49, D:9) a cursed +0 plate armour (42, -30, D:9) a cursed +3 short sword a +0 robe (42, -29, D:9) a cursed +3 flail a +0 robe (43, -29, D:9) a +1 long sword of slicing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -17, D:10) a +3 dagger of chaos a +2 robe of fire resistance (10, -27, D:10) 18 stones (11, -9, D:10) a cursed -2 short sword (18, -29, D:10) a cursed -1 flail a +0 blowgun a +0 leather armour (38, -6, D:10) a +0 spear (38, -5, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice a +0 flail (41, -27, D:10) a +3 long sword 3 poisoned javelins a +0 scale mail (42, -25, D:10) a poisoned javelin (43, 8, D:10) a +0 quarterstaff (45, -21, D:10) a +0 whip a +0 dagger a +0 robe a +0 trident a +0 chain mail (45, -7, D:10) a cursed +0 chain mail (46, 6, D:10) 15 stones (53, -6, D:10) a stone (54, -9, D:10) a cursed -1 spear 18 stones Level 11 of the Dungeon [Shop] Fuinge's Antique Armour Shoppe a +3 leather armour of positive energy (567 gold) a +0 pair of boots of flying (310 gold) a +0 scale mail (108 gold) a +0 plate armour of cold resistance (810 gold) the cursed +1 leather armour of the Endless Expanse {rF- rCorr Str+6} (599 gold) It affects your strength (+6). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +1 pair of gloves (310 gold) a +2 leather armour of poison resistance (432 gold) (0, 0, D:11) 6 large rocks (12, -4, D:11) a +2 mace a +0 robe (13, -4, D:11) a +0 dagger a +0 robe (13, 28, D:11) a +0 mace a +0 chain mail (13, 34, D:11) a +1 short sword of protection a throwing net a +0 scale mail (14, 32, D:11) a throwing net (16, -4, D:11) a cursed +4 falchion a +0 robe a +3 scimitar a +0 robe (18, -5, D:11) a +0 dagger a +1 robe of magic resistance (19, 10, D:11) a +0 mace a +0 robe a +3 hand axe of freezing a +0 robe (19, 11, D:11) a cursed +0 long sword a +0 robe (22, 7, D:11) a +0 scimitar a +0 robe (22, 9, D:11) a +4 hand axe of freezing a +0 robe (26, -5, D:11) 8 poisoned needles (28, 9, D:11) a +0 long sword (29, 11, D:11) a +0 long sword (30, -1, D:11) 8 stones (31, 6, D:11) a +0 long sword (33, 7, D:11) a +0 long sword (33, 11, D:11) a book of Dreams (33, 15, D:11) a +0 long sword (34, 17, D:11) 19 stones (35, 16, D:11) a +0 long sword (37, 11, D:11) a +0 long sword (37, 22, D:11) a +0 dagger a +0 robe a +0 ring mail (37, 23, D:11) a +0 dagger a +0 leather armour (38, 13, D:11) a +0 long sword (38, 23, D:11) a +0 hand axe of electrocution a cursed -1 chain mail (39, 9, D:11) a cursed -1 giant club a +0 robe (40, 0, D:11) a +0 spear (40, 19, D:11) a cursed -1 leather armour (47, 29, D:11) a +0 scale mail (58, 1, D:11) the +11 battleaxe of Qemixt Puse {drain, rElec rPois MR+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (58, 15, D:11) a +0 short sword (58, 17, D:11) 5 needles of confusion Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (1, -21, D:12) a hydra corpse (skeletalised by now) (1, 0, D:12) a +0 chain mail a cursed -1 scimitar (2, -2, D:12) a +0 mace a +0 morningstar a +0 ring mail (2, -1, D:12) a +0 leather armour (2, 0, D:12) a +0 hand axe (7, 5, D:12) a +0 spear (7, 6, D:12) a +0 spear (9, 4, D:12) a +0 ring mail a +3 spear of venom (16, -28, D:12) the +6 dagger "Fuskoli" {speed, rPois Str-4 Dex-3 SInv} Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your dexterity (-3). It protects you from poison. It lets you see invisible. (17, -5, D:12) 12 bolts (18, -13, D:12) 2 large rocks (18, -11, D:12) a large rock (18, -9, D:12) a large rock (20, -27, D:12) 8 silver tomahawks (20, -26, D:12) a +0 mace (20, -12, D:12) a +0 robe (20, -11, D:12) 6 steel javelins (20, -10, D:12) a +0 leather armour a +0 short sword (21, -26, D:12) a +0 giant spiked club a +0 giant club a +0 dire flail (27, 10, D:12) 13 arrows (28, -2, D:12) a +0 long sword (32, -25, D:12) a +0 giant club (34, -18, D:12) a +0 short sword (34, 14, D:12) a +0 robe (35, -20, D:12) a +0 short sword (36, -29, D:12) 20 arrows (44, 20, D:12) a +0 long sword (46, -7, D:12) a +0 ring mail (50, -9, D:12) a +0 mace (55, -7, D:12) a +0 giant club a +0 great mace (56, -7, D:12) 23 stones Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club an ogre skeleton (32, -28, D:13) a +4 hand axe (unseen) (34, -29, D:13) 22 arrows the Ecumenical Temple