tjackatt Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 21, D:1) a +0 club (28, 2, D:1) a +0 leather armour (28, 6, D:1) a +0 chain mail (30, 41, D:1) a +0 short sword 2 stones (31, 18, D:1) a +0 leather armour (35, 39, D:1) a stone (35, 40, D:1) a stone (44, 19, D:1) a +0 helmet (47, 29, D:1) a +0 club (49, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (18, -21, D:2) 13 stones (19, -3, D:2) 24 arrows (21, -5, D:2) a cursed -1 club (27, 3, D:2) a +0 spear (27, 12, D:2) a +0 club (28, -26, D:2) 15 arrows (46, -7, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, 50, D:3) a +0 club (4, 23, D:3) a cursed -1 quarterstaff (13, -3, D:3) a +0 dagger (14, -4, D:3) a +0 dagger (18, 50, D:3) a +0 club (19, 50, D:3) a +0 club (22, 50, D:3) a +0 club (25, 13, D:3) a +0 short sword a stone (28, 28, D:3) a +0 club (31, 36, D:3) a +0 mace (32, -3, D:3) a +0 war axe of flaming (33, 18, D:3) a +0 club (33, 31, D:3) a +0 mace (42, 27, D:3) a +0 mace 13 stones (45, 26, D:3) a +0 robe (45, 29, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 16 sling bullets (8, 15, D:4) 18 stones (21, 10, D:4) a +0 chain mail a +0 short sword (25, 17, D:4) 18 sling bullets (27, 5, D:4) a +0 robe a +0 dagger (29, 19, D:4) 23 stones (30, 36, D:4) a +0 ring mail a +0 falchion (34, 15, D:4) a +0 leather armour (35, 16, D:4) 7 poisoned needles (37, 20, D:4) a +1 whip of freezing a +1 robe of positive energy (40, 43, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 18 poisoned needles (6, 10, D:5) a +0 quarterstaff (10, 1, D:5) a +0 falchion a +0 leather armour (13, 5, D:5) a +0 dagger a cursed +0 robe (14, 6, D:5) a +0 mace (15, 6, D:5) a +0 ring mail (16, 5, D:5) a +0 dagger a +0 robe (30, -21, D:5) a +0 battleaxe (32, 6, D:5) a +0 hunting sling (49, 24, D:5) a +0 short sword (53, 25, D:5) a +0 hand axe (66, 0, D:5) 6 potions of degeneration Level 6 of the Dungeon (1, -12, D:6) 11 stones (2, -11, D:6) a +0 robe (29, 1, D:6) a +0 dagger (34, -28, D:6) a cursed -1 morningstar (35, -27, D:6) 23 arrows (36, 10, D:6) an uncursed staff of fire (37, 14, D:6) a +0 spear (39, 19, D:6) 17 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of speed a +0 robe (1, -2, D:7) a +0 flail a +0 scale mail (5, -1, D:7) a +0 leather armour (7, 17, D:7) a +3 quarterstaff of chaos (9, 18, D:7) a +0 mace (13, 3, D:7) a +0 dire flail (27, -24, D:7) a +0 giant club (27, -23, D:7) a wand of enslavement (6) (31, 4, D:7) 23 sling bullets (34, -25, D:7) a +0 giant spiked club (35, -24, D:7) a +0 trident (35, -23, D:7) a cursed -1 trident (37, -19, D:7) 22 stones (39, -31, D:7) a +0 dagger a +0 robe (40, -17, D:7) a +0 mace a +0 ring mail (43, 3, D:7) 20 stones (50, -8, D:7) a +0 flail (56, -14, D:7) a +0 robe (57, 4, D:7) a +0 club (58, 3, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour (1, 0, D:8) a +0 mace a +0 short sword a +0 plate armour (2, 0, D:8) a +3 dagger a +0 robe (3, 0, D:8) a +0 short sword a +0 chain mail (4, -19, D:8) a +0 giant club (4, 17, D:8) a cursed -1 dagger a +0 leather armour a +0 dagger a +0 leather armour (6, 17, D:8) a +0 dagger a +0 robe a +0 whip a +0 long sword a +0 chain mail (7, 13, D:8) a +2 long sword a +0 robe (7, 17, D:8) a +0 dagger (8, 13, D:8) a +5 spear a +0 robe (9, 13, D:8) a +0 trident a +0 robe (12, 13, D:8) a +3 short sword a +0 robe (14, -19, D:8) a scroll of random uselessness a scroll of noise (15, -2, D:8) a book of Air (19, 25, D:8) a +0 club (21, -18, D:8) a +0 flail (30, 9, D:8) 21 stones (37, 8, D:8) a +0 leather armour a +0 hand axe of chopping a +0 ring mail (37, 9, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon [Shop] Seuqul's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:9) a cursed +0 trident a +0 robe (0, 1, D:9) a +3 battleaxe a +0 robe (1, -2, D:9) a +0 dagger a cursed +0 robe (5, 22, D:9) a +0 flail a +0 leather armour (6, 21, D:9) a +0 dagger a +0 robe a +0 flail (6, 22, D:9) a +0 short sword 2 tomahawks of returning a +0 scale mail (10, -3, D:9) a +0 dagger (10, 10, D:9) a +0 giant club (19, 46, D:9) 21 stones (26, 22, D:9) a +0 hand axe (27, 22, D:9) a +0 leather armour (27, 24, D:9) a +0 robe a +1 dagger of venom (32, 38, D:9) 27 stones (45, 7, D:9) a +0 short sword (53, 19, D:9) a cursed +0 dagger (59, 44, D:9) 16 poisoned needles (60, 11, D:9) a +0 rapier (62, 12, D:9) 8 tomahawks (64, 30, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, -18, D:10) a +0 troll leather armour (3, -20, D:10) a +0 ring mail (4, -19, D:10) 6 poisoned tomahawks (9, -19, D:10) 18 arrows (15, -20, D:10) 18 stones (18, -11, D:10) a +0 giant club (18, 9, D:10) the +2 long sword of Symmetry {pain, rC- Int-2 Dex+9 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+9). It makes you vulnerable to cold. It lets you see invisible. (19, -17, D:10) an uncursed staff of air (28, -15, D:10) a +0 leather armour (29, -17, D:10) a +0 scale mail a +0 dagger (29, -16, D:10) a +0 ring mail a +0 short sword (29, -13, D:10) a +0 ring mail a +0 hand axe (30, -13, D:10) a +0 scale mail 5 tomahawks (31, -18, D:10) a +0 dagger (32, -30, D:10) 23 stones (32, -17, D:10) a +0 hand axe a +0 whip 2 stones (32, -16, D:10) 4 stones (33, -17, D:10) 2 stones a +0 short sword (35, -15, D:10) a +0 short sword (37, 4, D:10) a +0 giant spiked club (38, 5, D:10) a +0 robe of cold resistance a +0 dagger (40, -33, D:10) a cursed -2 dagger (53, -14, D:10) 16 sling bullets (54, -24, D:10) 15 stones a +0 scimitar (61, -15, D:10) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 16 stones (2, -10, D:11) a +4 falchion a +0 robe (2, -9, D:11) a cursed +3 war axe a +0 robe (3, -11, D:11) a +3 flail a +0 robe (4, -10, D:11) a +4 hand axe a +0 robe (8, -14, D:11) a +0 robe a +0 halberd (10, -16, D:11) an arrow (10, -6, D:11) a +2 dagger of draining (11, -17, D:11) an arrow (11, -16, D:11) an arrow a +3 short sword a +0 robe (11, -15, D:11) an arrow a +0 robe a +0 hand axe (12, -15, D:11) 2 arrows a +0 trident a +0 robe (17, -26, D:11) a +0 giant club a +0 giant club (18, -9, D:11) 21 stones (19, -9, D:11) a +0 war axe (22, -38, D:11) a +1 halberd of freezing a +0 robe (23, -38, D:11) a +0 shortbow 14 arrows (23, -37, D:11) a +4 spear of freezing a +0 arbalest a +0 robe (25, -37, D:11) an arrow (29, -20, D:11) a +0 halberd (34, -30, D:11) a +0 rapier (37, -58, D:11) a +2 ring of evasion (47, -14, D:11) a +0 leather armour (49, -20, D:11) 18 poisoned needles (51, -48, D:11) a +0 shield (51, -19, D:11) a +0 trident (57, -50, D:11) 21 bolts (64, -17, D:11) a +0 dagger (70, -15, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 11 stones (15, 8, D:12) 6 tomahawks (17, 39, D:12) a +0 leather armour (20, 18, D:12) a phial of floods (20, 19, D:12) a phantom mirror (20, 20, D:12) the +1 chain mail of Meocuomn {*Drain Str+4 Stlth+} It affects your strength (+4). It causes draining when unequipped. It makes you more stealthy. (21, 18, D:12) Sif Muna's Disquisition on Excruciating Evil Magic Spells Type Level a - Pain Necromancy 1 b - Searing Ray Conjuration 2 c - Sublimation of Blood Necromancy 2 d - Fireball Conjuration/Fire 5 (21, 19, D:12) a book of Changes (21, 20, D:12) an uncursed staff of cold (22, 18, D:12) a +2 ring mail of fire resistance (22, 19, D:12) an uncursed staff of wizardry (22, 20, D:12) a sack of spiders (30, 7, D:12) a +0 giant club a +0 giant club (31, 24, D:12) a +0 flail (32, 21, D:12) a +0 battleaxe a +0 plate armour (32, 23, D:12) a +0 hand axe (33, 22, D:12) a +0 dire flail a +0 chain mail a +0 falchion a +0 chain mail (33, 23, D:12) a +0 trident a +0 ring mail a +0 hand axe (33, 24, D:12) a +0 short sword 4 tomahawks (33, 40, D:12) a +1 halberd of flaming 4 javelins a +0 chain mail (34, 29, D:12) 29 stones (36, 12, D:12) a wand of polymorph (10) (51, 31, D:12) a +0 giant club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) a yak skeleton (1, -18, D:13) a +0 club (unseen) (2, -18, D:13) an arrow a +0 flail an orc corpse (2, -17, D:13) 3 arrows (2, -12, D:13) an arrow (3, -19, D:13) 2 arrows (5, -19, D:13) an arrow (10, -24, D:13) 2 potions of haste Level 1 of the Lair of Beasts (19, -1, Lair:1) a +0 ring mail (31, -39, Lair:1) a +0 leather armour (33, 2, Lair:1) an uncursed staff of earth (47, 21, Lair:1) a +0 cloak (51, -35, Lair:1) 29 arrows (59, 8, Lair:1) 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (2, 3, Lair:2) 26 arrows (3, 6, Lair:2) a +0 hunting sling (14, 14, Lair:2) a +0 robe (38, -24, Lair:2) 3 curare-tipped needles (39, -20, Lair:2) a +1 war axe of freezing (42, -18, Lair:2) 18 bolts (52, -40, Lair:2) 15 bolts (55, -4, Lair:2) a +0 flail (60, 13, Lair:2) 13 stones Level 3 of the Lair of Beasts (8, -42, Lair:3) a cursed -2 cloak (18, -40, Lair:3) 22 stones (44, -35, Lair:3) an uncursed ring of attention (46, -4, Lair:3) 4 stones (51, -40, Lair:3) 3 javelins Level 4 of the Lair of Beasts (14, -11, Lair:4) 12 arrows (22, -12, Lair:4) the +7 broad axe of Fyipn {drain, +Blink rN+ Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from negative energy. It lets you blink. (22, -11, Lair:4) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (22, -10, Lair:4) the ring "Buant" {-Tele *Corrode rElec rPois Int+8} [ring of poison resistance] It affects your intelligence (+8). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It may corrode you when you take damage. (27, 30, Lair:4) 23 stones (44, -7, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of cold (10, -9, Lair:5) a +2 short sword of distortion a +0 blowgun 8 curare-tipped needles a wand of paralysis (10) a potion of degeneration (12, -6, Lair:5) a curare-tipped needle (13, -15, Lair:5) 10 poisoned needles (36, -7, Lair:5) a +0 cloak (55, -23, Lair:5) the cursed +1 leather armour "Toso" {rElec SInv} It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (57, 11, Lair:5) 21 arrows Level 6 of the Lair of Beasts (3, 5, Lair:6) 12 poisoned needles (4, -21, Lair:6) 15 stones (6, -15, Lair:6) a +0 pair of boots (8, -34, Lair:6) 13 sling bullets (8, 3, Lair:6) a wand of polymorph (4) (9, -24, Lair:6) 10 bolts (12, -34, Lair:6) a +0 plate armour (21, -5, Lair:6) a +0 mace of venom (23, -19, Lair:6) a +4 morningstar (25, -19, Lair:6) a +0 morningstar (26, -7, Lair:6) a +0 plate armour (27, -7, Lair:6) a +0 shield (28, -7, Lair:6) an uncursed ring of flight a +4 blowgun (31, 11, Lair:6) a +0 war axe (35, 11, Lair:6) a +0 robe (39, -35, Lair:6) a +0 robe (39, 6, Lair:6) a +0 chain mail (41, -35, Lair:6) 12 stones (43, 8, Lair:6) 27 arrows (45, -27, Lair:6) a +0 plate armour (54, 11, Lair:6) a +0 scale mail (56, -31, Lair:6) a +0 ring mail (59, -1, Lair:6) a wand of paralysis (8)