tjackatt Level 1 of the Dungeon (0, 0, D:1) 27 stones (3, -19, D:1) 7 stones (7, -22, D:1) 14 sling bullets (14, -32, D:1) a +0 club (21, -1, D:1) a ration (25, 6, D:1) 2 stones (25, 11, D:1) a +0 hunting sling (33, -32, D:1) 25 bolts (33, 7, D:1) 19 stones (37, -12, D:1) 16 arrows (39, -33, D:1) a +4 short sword (39, -1, D:1) 8 stones (44, -27, D:1) a +0 club (44, -8, D:1) a +0 leather armour (48, -13, D:1) a +0 dagger (55, -14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric dagger (13, 11, D:2) 22 bolts (16, -24, D:2) a +0 dagger (21, 13, D:2) 14 stones (22, 4, D:2) a +0 hand axe (33, -8, D:2) a stone (33, -5, D:2) a +0 club (40, -13, D:2) a stone (40, 1, D:2) a +0 chain mail (41, -12, D:2) a cursed -1 club 2 stones (44, 3, D:2) a +0 scimitar (48, -13, D:2) 19 stones (48, 22, D:2) a +0 hand axe a +0 scale mail (67, 3, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -14, D:3) 16 stones (2, -3, D:3) 7 tomahawks (2, 22, D:3) a +0 scale mail (12, 2, D:3) an uncursed ring of attention an uncursed ring of teleportation (12, 3, D:3) a cursed -3 short sword a +0 blowgun 6 curare-tipped needles (13, 6, D:3) a +0 whip (14, -22, D:3) a cursed +0 leather armour (14, -11, D:3) a +0 short sword (14, 6, D:3) a +0 club (15, 27, D:3) 5 stones (17, -22, D:3) 19 stones (19, 35, D:3) a +0 club (22, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 20, D:4) 24 stones (10, 1, D:4) a +0 battleaxe (10, 16, D:4) 6 tomahawks (11, 44, D:4) a +0 whip (12, 32, D:4) 5 needles of sleeping (14, 24, D:4) a +0 chain mail of poison resistance (16, -1, D:4) a +0 long sword (18, -1, D:4) a +0 war axe (18, 28, D:4) a +0 quarterstaff (19, 26, D:4) 22 stones (20, -4, D:4) 8 stones (29, -8, D:4) a +0 mace (34, -3, D:4) a +0 war axe of freezing (36, 7, D:4) the +7 whip of the Valley {vamp, rC+++ MR+ Str-2 Dex-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your dexterity (-3). It renders you almost immune to cold. It affects your resistance to hostile enchantments. Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 13, D:5) a +0 mace (2, 11, D:5) a +0 mace (2, 13, D:5) a +0 mace (3, 10, D:5) a +0 mace (4, 15, D:5) a +0 dagger a +0 robe a +0 mace (4, 16, D:5) a +0 dagger a tomahawk of dispersal (10, 29, D:5) a +2 robe of positive energy (13, 17, D:5) 18 stones (14, 14, D:5) a +0 short sword (14, 37, D:5) a +0 spear (18, 2, D:5) 17 stones (19, 43, D:5) 21 sling bullets (21, 40, D:5) a +2 cloak (26, 13, D:5) 15 stones (28, 12, D:5) a +0 shortbow 13 arrows (28, 15, D:5) 10 stones (37, 43, D:5) 18 arrows (39, 33, D:5) a +0 spear (40, 33, D:5) a +0 ring mail (41, 26, D:5) a +0 scale mail of poison resistance Level 6 of the Dungeon (2, 35, D:6) a +0 club (4, 36, D:6) a +0 short sword a +2 chain mail of cold resistance (6, 35, D:6) a cursed +0 dagger a +0 robe (9, 13, D:6) a +0 spear (9, 18, D:6) an uncursed ring of resist corrosion (18, -2, D:6) a +0 chain mail (18, 8, D:6) a +0 leather armour a +0 flail (18, 10, D:6) a +0 flail (18, 11, D:6) a +0 robe a +0 dagger (19, 13, D:6) a +0 robe a +0 dagger (26, 32, D:6) a +0 hand axe a +0 chain mail (26, 34, D:6) a +0 dagger a +0 ring mail (27, 34, D:6) a +0 dagger a +0 robe (28, 32, D:6) 14 bolts (30, 17, D:6) a +0 short sword (30, 25, D:6) a +0 dagger of electrocution a +0 robe Level 7 of the Dungeon [Shop] Kolerphir's Book Shoppe a book of Battle (640 gold) a book of the Tempests (1120 gold) a Young Poisoner's Handbook (640 gold) a book of Changes (400 gold) a book of Burglary (1200 gold) a book of Necromancy (480 gold) a book of Death (1120 gold) a book of Power (720 gold) a book of the Warp (1440 gold) a book of Conjurations (480 gold) the Handbook of Assistive Transmutation (848 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 e - Ring of Flames Charms/Fire 7 a book of Callings (480 gold) (0, 0, D:7) a +0 plate armour (2, 34, D:7) a +0 giant club (4, 24, D:7) a +0 flail a cursed +0 ring mail (6, 0, D:7) a +0 falchion (6, 34, D:7) a +0 hand axe a cursed +0 animal skin (9, 17, D:7) a +0 whip (15, 5, D:7) a scroll of random uselessness (28, 15, D:7) 19 sling bullets (32, 9, D:7) a scroll of identify (33, 9, D:7) 19 gold pieces (34, 12, D:7) 8 gold pieces (41, 16, D:7) 12 stones (42, 9, D:7) the +9 staff of Olgreb {rPois} It protects you from poison. Level 8 of the Dungeon (16, -20, D:8) 27 stones (26, -19, D:8) 19 arrows a +0 shortbow (28, -14, D:8) 18 stones (29, 9, D:8) 11 poisoned needles (35, -27, D:8) a +0 war axe (37, -31, D:8) a +0 great sword of electrocution (37, 3, D:8) a +0 short sword 5 stones (37, 4, D:8) a +0 dagger a cursed -3 short sword 4 stones (37, 7, D:8) a stone (38, -18, D:8) a +0 ring mail (39, -16, D:8) 22 arrows (44, -20, D:8) a +0 hand crossbow (44, -15, D:8) a +0 war axe (47, -17, D:8) 10 arrows (49, -9, D:8) a +0 giant club Level 9 of the Dungeon (3, -5, D:9) 22 arrows (7, 38, D:9) a +0 war axe (9, 12, D:9) a +0 plate armour a +0 flail (11, 14, D:9) a cursed +0 chain mail a +2 whip of venom (11, 16, D:9) a +0 leather armour a +0 flail (13, 18, D:9) a +0 chain mail a +3 vampiric dagger (18, 17, D:9) 13 arrows (21, 38, D:9) a +1 robe of magic resistance (22, 12, D:9) a +0 whip (35, 4, D:9) a cursed -3 hand axe a +0 leather armour (37, 4, D:9) a +0 short sword a +0 leather armour a +0 dagger (38, 4, D:9) a +0 flail a +0 hand axe a +0 leather armour (39, 4, D:9) a +0 trident (39, 24, D:9) a +0 quarterstaff (43, 9, D:9) a +0 long sword a +0 plate armour (47, 4, D:9) a +2 pair of gloves of archery (52, 10, D:9) 22 arrows (52, 11, D:9) 2 large rocks (53, 6, D:9) a +0 pair of gloves (53, 12, D:9) a large rock (54, 1, D:9) a +0 chain mail (54, 10, D:9) a large rock (56, -3, D:9) 16 sling bullets Level 10 of the Dungeon (0, 0, D:10) 14 stones (12, 5, D:10) a +0 giant club a cursed +0 giant club (15, -16, D:10) a +0 mace a +0 ring mail a +0 whip a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour a +0 morningstar a +0 hand axe a +0 leather armour a +0 club a +0 falchion of holy wrath a +0 mace a +0 short sword a +0 chain mail a +0 flail a +0 leather armour (15, -15, D:10) a +0 war axe 4 tomahawks of dispersal a +0 chain mail (17, -16, D:10) a +0 falchion a cursed +0 leather armour (21, -17, D:10) 11 stones (21, -16, D:10) a +0 club a +0 leather armour (38, -24, D:10) a scroll of enchant weapon a scroll of random uselessness (39, -14, D:10) a +0 great mace (40, -1, D:10) a +0 falchion (41, -26, D:10) a +0 chain mail 3 throwing nets a +0 hand axe (41, -23, D:10) a +0 ring mail a +0 hand axe (45, -12, D:10) a +0 club (45, -10, D:10) a cursed +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 mace (4, 23, D:11) a +0 arbalest (7, 26, D:11) a scroll of enchant weapon (11, 8, D:11) 18 bolts (15, 4, D:11) 7 bolts (19, 13, D:11) a +0 mace (20, 27, D:11) a +0 trident (22, 24, D:11) a +0 flail (28, -4, D:11) a -1 glaive a +0 animal skin (31, -7, D:11) 17 stones (36, -5, D:11) a +0 robe (40, 6, D:11) 15 stones (53, -13, D:11) a +0 trident (54, -8, D:11) a +1 scimitar of flaming a +2 robe of cold resistance Level 12 of the Dungeon (0, 8, D:12) a +0 flail (1, 15, D:12) a +0 leather armour (5, -7, D:12) 20 stones Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 fustibalus of velocity (3, -7, Lair:1) 21 arrows (10, -36, Lair:1) a +0 buckler (13, -24, Lair:1) 16 stones (18, -28, Lair:1) 15 stones (30, -24, Lair:1) 15 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of digging (7) (7, 17, Lair:2) a +0 buckler (22, 2, Lair:2) a spiny frog corpse (31, -10, Lair:2) a water moccasin corpse (skeletalised by now)