tmaa Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 7, D:1) a +0 scale mail (7, -18, D:1) a +0 club (10, 19, D:1) a +0 club (11, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 1, D:2) 7 stones (8, 5, D:2) a +1 spear of venom (21, 44, D:2) a +0 robe (35, 30, D:2) 6 stones (38, -9, D:2) a +0 club (42, 31, D:2) a staff of cold Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 8 stones a +0 short sword a +0 leather armour a +0 mace a +0 hand axe a +0 leather armour a +0 short sword (1, 0, D:3) a +0 dagger a +0 sling (2, 5, D:3) a +0 robe (5, -2, D:3) a +0 hand axe a +0 leather armour (6, -2, D:3) a +0 hand axe a +0 scale mail (6, -1, D:3) a +0 flail (7, 1, D:3) a +0 club (8, -1, D:3) a +0 helmet (8, 1, D:3) a +0 leather armour (12, -10, D:3) a +0 ring mail (13, -6, D:3) a +0 short sword (22, -5, D:3) a +0 chain mail (22, 0, D:3) a +0 hand axe (22, 13, D:3) a +0 robe (30, 1, D:3) 5 stones (31, 28, D:3) a potion of attraction 5 potions of degeneration (31, 29, D:3) a +0 club a +0 leather armour (35, -12, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -22, D:4) a +0 ring mail (3, -33, D:4) a +0 short sword 4 stones (15, 0, D:4) 12 gold pieces (16, -15, D:4) a +1 helmet (38, -28, D:4) a +0 leather armour (44, -13, D:4) a +0 long sword a +0 robe (50, 1, D:4) a +0 dagger (51, -2, D:4) a +0 short sword (60, 10, D:4) a +0 war axe (60, 11, D:4) a +0 club Level 5 of the Dungeon [Shop] Ciuschity's One-of-a-Kind Rings a +2 ring of intelligence (36 gold) a +3 ring of dexterity (120 gold) the ring of the Madman {+Blink rElec SInv} (432 gold) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. a +2 ring of evasion (72 gold) a +8 ring of slaying (2400 gold) the ring "Musiqoni" {rF+ rC+} (468 gold) [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. the ring "Vaniluen" {rElec rPois AC+4 Str+5 Int-4} (675 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+5). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D:5) a +0 club (7, 10, D:5) a potion of degeneration (10, 13, D:5) a +0 chain mail (13, -5, D:5) a +0 short sword (15, 4, D:5) 5 stones (15, 19, D:5) a +0 giant spiked club a +0 shortbow (21, -12, D:5) a +0 club a +0 leather armour (22, 18, D:5) 7 stones (24, -9, D:5) a potion of attraction (30, 3, D:5) a +0 leather armour Level 6 of the Dungeon (7, 16, D:6) a +0 spear (11, 3, D:6) a +0 club (11, 4, D:6) a +0 leather armour a +0 whip a +0 flail a +0 hand axe (14, 5, D:6) a +0 chain mail a +0 scimitar (17, 0, D:6) 8 stones (18, -1, D:6) a +0 dagger (29, -9, D:6) a +0 hammer (32, -8, D:6) a +4 quarterstaff of chaos a +0 cloak (35, 9, D:6) a +0 spear (35, 29, D:6) a +0 short sword (36, 29, D:6) a +0 halberd (37, 29, D:6) a +2 spear of venom a +0 scale mail (38, 27, D:6) a +0 halberd (41, 19, D:6) a +0 dagger a +0 robe a +0 flail (41, 20, D:6) a +0 club (43, 12, D:6) 3 stones (45, 25, D:6) 2 stones (51, 17, D:6) a +0 dagger 5 stones a +0 leather armour (60, 7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 short sword 4 stones a +0 dagger (1, 1, D:7) a +0 dagger (1, 5, D:7) a +0 ring mail (3, 1, D:7) a +0 spear (14, 4, D:7) a +0 halberd a +0 arbalest (19, -12, D:7) +0 steam dragon scales (23, 5, D:7) a +0 whip (25, 3, D:7) a +0 short sword (25, 4, D:7) a +0 club (29, 1, D:7) a +0 shortbow (40, -19, D:7) a +0 robe (42, -20, D:7) a +0 buckler Level 8 of the Dungeon (0, 2, D:8) a potion of lignification (7, 6, D:8) a +0 leather armour (8, -7, D:8) 4 stones (14, 5, D:8) a +0 dagger (14, 10, D:8) a +1 plate armour (16, 0, D:8) a +0 short sword a +0 leather armour (16, 5, D:8) a +0 flail a +0 chain mail (16, 6, D:8) a +0 trident (16, 7, D:8) a +3 dagger a +0 robe (16, 8, D:8) an orb of guile +0 ice dragon scales (31, -16, D:8) a +0 trident a ring of see invisible a +2 ring of strength (34, -15, D:8) a +1 flail of draining a +2 dagger of venom a +0 robe (37, -16, D:8) a +0 spear a +4 scimitar of flaming a +2 robe of willpower (37, -15, D:8) a +0 hand axe a +0 dagger a +0 leather armour a +0 spear a +0 dagger a +0 robe a +1 halberd of protection a +0 plate armour (38, -15, D:8) a +0 club a +0 whip a +1 whip of electrocution a +0 robe a +0 hand axe a +0 leather armour 8 stones (40, -15, D:8) a +0 heavy dire flail a +0 giant club Level 9 of the Dungeon [Shop] Ipniysum's Jewellery Shop a ring of magical power (240 gold) a ring of resist corrosion (240 gold) the ring of Emewup {Fly rN+} (349 gold) [ring of positive energy] rN: It protects you from negative energy. Fly: It grants you flight. an amulet of guardian spirit (360 gold) the ring "Sozxed" {rN+ rCorr MP+9 EV+5 Dex-2} (810 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (432 gold) a ring of magical power (240 gold) a +6 ring of strength (432 gold) a ring of poison resistance (240 gold) (0, 0, D:9) a +0 mace a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 halberd a +0 chain mail (0, 1, D:9) a +0 whip a +0 leather armour a +0 trident (1, 0, D:9) a +2 vampiric whip a +0 short sword a +1 mace of pain a +0 ring mail a +2 dagger of electrocution (1, 2, D:9) a +0 club a +0 club a +0 dire flail a +0 chain mail (2, -1, D:9) a +0 dagger (2, 0, D:9) a +0 whip a +0 ring mail a +0 short sword a +0 hand axe a +0 ring mail a +0 hand axe a +0 short sword a +0 leather armour a +0 whip (4, 12, D:9) a +0 sling a +3 halberd a +0 robe (4, 15, D:9) a +0 hand axe (5, 14, D:9) a +1 halberd of freezing a +0 robe (7, 13, D:9) a +0 long sword a +0 robe (8, -1, D:9) a potion of mutation (9, 13, D:9) +0 acid dragon scales (10, 13, D:9) a +0 shortbow (13, 18, D:9) a +2 long sword of freezing +2 swamp dragon scales a potion of degeneration (20, 11, D:9) 2 potions of lignification (21, 14, D:9) a +0 plate armour (23, 25, D:9) a +0 chain mail (27, 15, D:9) a +0 spear a +0 flail (27, 31, D:9) a +0 battleaxe (28, 14, D:9) a +0 trident a +0 scale mail (29, 14, D:9) a +0 flail (29, 15, D:9) a +0 spear (36, 15, D:9) a +0 whip (45, 26, D:9) a +0 leather armour (49, 3, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 hand axe (2, 17, D:10) a +1 battleaxe a +0 robe (3, 16, D:10) a +0 flail a +0 robe (4, -9, D:10) a scroll of immolation (4, 10, D:10) a +0 spear a +0 robe (5, -4, D:10) a +0 ring mail (13, -1, D:10) a +0 whip a +0 club a +0 flail (13, 0, D:10) a +0 ring mail a +0 spear (14, 0, D:10) a +0 club (20, -3, D:10) 8 stones (32, 1, D:10) a staff of death (41, 29, D:10) a +0 ring mail (41, 30, D:10) 7 stones (48, 17, D:10) a +0 shortbow 9 stones Level 11 of the Dungeon [Shop] Cysabesch's General Store the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1808 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +5 chain mail of the Barber Surgeon {rN+} (691 gold) rN: It protects you from negative energy. a potion of curing (51 gold) a +0 hand axe (51 gold) a scroll of identify (34 gold) a +0 scale mail (68 gold) a +0 war axe (59 gold) a wand of polymorph (3) (71 gold) (0, 0, D:11) a -1 spear a +2 animal skin (1, -10, D:11) a +0 flail (14, 14, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 plate armour (15, 14, D:11) a +0 dagger a +0 robe (26, -10, D:11) 7 stones (26, -7, D:11) a +0 shortbow (26, 10, D:11) a +0 troll leather armour (28, -13, D:11) a +2 glaive of protection (32, -30, D:11) a +0 shortbow (38, -34, D:11) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +2 battleaxe of freezing a +0 arbalest a +0 chain mail (38, -33, D:11) 5 stones (39, -35, D:11) a +0 club (39, -13, D:11) a +0 club a +0 troll leather armour (39, -11, D:11) 4 stones a +0 dagger (40, -13, D:11) a +0 short sword a +0 dagger (40, -12, D:11) a +0 leather armour a +0 dagger a +0 short sword (46, -15, D:11) a +0 shortbow (49, -30, D:11) a +0 club (52, 9, D:11) a staff of fire (59, 7, D:11) a +0 morningstar the Ecumenical Temple Level 1 of the Orcish Mines (8, 5, Orc:1) a +0 dagger a +0 robe (9, 4, Orc:1) a +0 club a +0 ring mail a +0 trident (9, 5, Orc:1) a +0 whip a +0 ring mail a +0 troll leather armour a +0 dagger a +0 dagger a +0 scale mail a +0 club (9, 6, Orc:1) a +0 flail a +0 plate armour a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (10, 5, Orc:1) a +0 mace a +0 ring mail a +0 mace a +0 club a +0 scale mail a +0 dagger a +0 mace (10, 6, Orc:1) a +0 club a +0 hand axe a +0 leather armour a +0 giant club a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 leather armour a +0 dagger a +0 scale mail a +0 whip a +0 long sword a +0 chain mail (10, 7, Orc:1) a +0 scimitar a +0 arbalest a +0 plate armour a +0 dagger a +0 robe a +0 hand axe (11, 5, Orc:1) a +0 dagger a +2 robe of resistance a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Siptacyp's Antique Armour Boutique a +0 plate armour (736 gold) a +0 leather armour (64 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +1 chain mail of poison resistance (432 gold) a +1 robe of the Archmagi (1046 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} (883 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. [Shop] Gohox's General Store a scroll of vulnerability (48 gold) a +1 hat (132 gold) a potion of berserk rage (60 gold) a +0 scale mail (48 gold) a potion of brilliance (48 gold) a piece from Xom's chessboard (15/15) (240 gold) a staff of poison (300 gold) a potion of might (48 gold) a scroll of identify (24 gold) [Shop] Coiniqic's Jewellery Boutique a ring of willpower (300 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) the ring "Xity" {Wiz rElec} (528 gold) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. a +4 ring of protection (432 gold) an amulet of reflection (360 gold) the ring "Hoikyah" {rElec rC+++ rCorr Str+6 Slay-5} (835 gold) [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the amulet of Dyrabla {rC+ rN+ Regen+} (578 gold) [amulet of regeneration] rC: It protects you from cold. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. [Shop] Hugi's Antique Weapon Boutique a +0 battleaxe (136 gold) a +2 dagger of draining (327 gold) a +2 dagger of freezing (327 gold) the +9 sword of Power {lifebolt} (1680 gold) the +1 spear of the Tundras {heavy, Str+3} (497 gold) Str: It affects your strength (+3). a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 whip (52 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -3, Orc:2) a +0 whip (1, 0, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 flail (12, -28, Orc:2) a +0 dagger a +0 robe (12, -27, Orc:2) a +0 robe a +0 dagger 4 large rocks (12, -26, Orc:2) a +0 robe a +0 dagger of venom 4 large rocks (13, -29, Orc:2) a +0 plate armour 2 boomerangs a +0 trident (14, -28, Orc:2) a +0 hand axe a +0 robe a +0 dagger (14, -27, Orc:2) a +0 short sword (14, -21, Orc:2) a +0 plate armour a +0 long sword 4 large rocks (14, -6, Orc:2) a +0 broad axe of venom (15, -27, Orc:2) a +0 scale mail a +0 dagger (15, -26, Orc:2) 6 large rocks (15, -20, Orc:2) a +0 robe a +0 dagger (15, -19, Orc:2) a +0 dagger (16, -20, Orc:2) 3 large rocks (17, -25, Orc:2) a +0 plate armour a +0 dire flail (18, -23, Orc:2) a +0 dire flail a +0 dire flail (18, -16, Orc:2) 6 large rocks (19, -24, Orc:2) a +0 giant club (19, -18, Orc:2) a +0 dire flail a +0 dire flail (24, -12, Orc:2) a +0 pair of gloves (30, -18, Orc:2) a +0 plate armour a +0 scimitar a +0 morningstar (31, -19, Orc:2) a +0 chain mail a +0 glaive (31, -18, Orc:2) a +0 giant club a +2 chain mail of fire resistance a +0 war axe 5 large rocks (32, -17, Orc:2) a +0 plate armour a +0 war axe (33, -19, Orc:2) a +0 leather armour a +0 dagger (53, -33, Orc:2) a +0 mace (53, -32, Orc:2) a +0 hand axe of flaming a +0 chain mail a +0 dagger a +0 robe (53, -30, Orc:2) a +0 dire flail a +0 dire flail (54, -33, Orc:2) a +0 dagger a +2 scale mail of fire resistance (54, -32, Orc:2) a +0 dagger a +0 long sword a +0 plate armour a +0 club a +0 leather armour a +0 club 3 boomerangs a +2 dagger of flaming (54, -30, Orc:2) a +0 war axe of flaming a +0 chain mail 5 large rocks (55, -30, Orc:2) 3 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword an elf corpse (1, 0, Elf:1) a +0 long sword a +0 leather armour (2, -6, Elf:1) 2 potions of curing (9, 13, Elf:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 14, Elf:1) a +0 dagger a +0 robe a human corpse (27, 9, Elf:1) a +0 long sword (28, -2, Elf:1) a +6 heavy war axe (28, 0, Elf:1) a +0 scimitar (28, 9, Elf:1) a +0 long sword a +0 scimitar a +0 longbow a +0 scimitar an elf corpse (skeletalised by now) (29, 9, Elf:1) a +0 rapier a +0 leather armour (29, 13, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (31, 16, Elf:1) 4 stones (36, -3, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (36, -2, Elf:1) a +1 short sword of freezing a +0 dagger a +3 leather armour of fire resistance an elf corpse (skeletalised by now) (37, -2, Elf:1) the +0 pair of gloves of Buluh {Str+5 Dex-4} Str: It affects your strength (+5). Dex: It affects your dexterity (-4). (38, -2, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (40, -3, Elf:1) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (43, -4, Elf:1) a staff of death (43, -3, Elf:1) a +0 rapier (43, 0, Elf:1) 6 stones (47, 18, Elf:1) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (1, 13, Lair:1) a +1 broad axe of freezing a +1 war axe of protection (2, 22, Lair:1) a +0 cloak (4, -33, Lair:1) a stone (6, -25, Lair:1) a +0 falchion (9, -32, Lair:1) +0 steam dragon scales (9, -31, Lair:1) a +0 great sword of draining (9, 4, Lair:1) 5 stones (14, -36, Lair:1) a potion of degeneration (17, -33, Lair:1) a +0 shortbow (17, -18, Lair:1) 9 stones (21, 4, Lair:1) 11 gold pieces (21, 5, Lair:1) a wand of flame (11) (21, 6, Lair:1) a manual of Staves (21, 7, Lair:1) 20 gold pieces (28, 18, Lair:1) a +0 club (40, -9, Lair:1) a scroll of noise (46, -23, Lair:1) a +0 sling (55, 7, Lair:1) a +1 demon whip of venom a +0 scale mail (58, -15, Lair:1) 4 stones (62, -27, Lair:1) a staff of cold a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (12, -13, Lair:2) a +0 war axe (17, -4, Lair:2) a +0 robe (21, -9, Lair:2) 6 boomerangs (24, -12, Lair:2) an orb of guile (33, -34, Lair:2) a +0 glaive (43, -16, Lair:2) a ring of ice (43, -7, Lair:2) a +0 war axe (44, -22, Lair:2) a stone (54, 21, Lair:2) a +0 short sword (59, 17, Lair:2) the +0 scale mail of Ytsehyig {Contam Harm rF+ rN+++} rF: It protects you from fire. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Level 3 of the Lair of Beasts (2, 41, Lair:3) a +0 quarterstaff (20, 26, Lair:3) a +0 ring mail (28, 0, Lair:3) a +0 shortbow (32, 1, Lair:3) a poisoned dart (32, 25, Lair:3) a +0 shortbow (40, 11, Lair:3) a scroll of torment (45, 19, Lair:3) a +0 shortbow (48, 12, Lair:3) a +0 shortbow (51, -9, Lair:3) a +0 club (52, 18, Lair:3) a staff of earth (58, 42, Lair:3) a potion of berserk rage Level 4 of the Lair of Beasts (2, -8, Lair:4) a scroll of poison (9, 5, Lair:4) a +0 rapier (19, -6, Lair:4) a +0 chain mail (33, -12, Lair:4) a +0 great sword (37, -18, Lair:4) a +0 plate armour (40, -26, Lair:4) a stone Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe (0, 11, Lair:5) 2 potions of mutation (0, 12, Lair:5) the Elucidation of Evil Attendants Spells Type Level a - Call Canine Familiar Summoning 3 b - Infestation Necromancy 8 c - Summon Horrible Things Summoning 8 (0, 19, Lair:5) a +0 dagger a +0 robe (1, -15, Lair:5) a +2 demon whip of pain (unseen) (1, 12, Lair:5) a +2 demon trident of electrocution (2, 15, Lair:5) a +0 ring mail (3, -8, Lair:5) a +0 dagger a +0 robe (3, 29, Lair:5) a +1 dagger of speed a +0 robe (3, 31, Lair:5) a +0 glaive (7, 25, Lair:5) a +0 chain mail (22, 38, Lair:5) a +0 ring mail (26, 3, Lair:5) a +4 chain mail of cold resistance (29, 17, Lair:5) 26 gold pieces