tmaa Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -16, D:1) a +0 spear (18, 1, D:1) a +0 dagger (19, -4, D:1) a +0 whip (25, -3, D:1) a +0 chain mail (25, 17, D:1) 3 stones (31, 9, D:1) a +0 ring mail (34, -10, D:1) a +0 club (35, -24, D:1) 6 stones (45, -22, D:1) a +0 rapier (51, -15, D:1) a +0 scale mail (51, 7, D:1) a +0 sling (54, 5, D:1) a +0 leather armour (58, -3, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Datseuc's Antique Weapon Shop a +0 dagger (64 gold) a +0 dagger (64 gold) the +4 quarterstaff of Inference {drain, rElec Str+4 Int-3 Stlth+} (1475 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 spear (96 gold) a +0 whip (80 gold) a +0 short sword (96 gold) a +0 club (32 gold) a +0 quarterstaff (128 gold) a +0 dagger (64 gold) (4, 11, D:2) a +0 robe (7, 18, D:2) a +0 chain mail (7, 33, D:2) a +0 sling (19, 34, D:2) 9 stones (24, 45, D:2) a +0 buckler (27, 35, D:2) a +0 short sword (31, 30, D:2) a +0 sling (38, 6, D:2) a +0 club (39, 6, D:2) a +0 short sword 2 stones (39, 16, D:2) a +2 quarterstaff of chaos a +0 cloak (42, 17, D:2) a +0 hammer (53, 13, D:2) a +0 dagger (53, 22, D:2) a +0 dagger (58, 27, D:2) a +0 whip (63, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a book of Flames (0, 1, D:3) a +0 pair of boots (0, 2, D:3) 14 gold pieces (0, 30, D:3) a +0 dagger (1, -4, D:3) a +0 spear (3, 22, D:3) a +1 war axe (5, 15, D:3) the +8 whip "Wyzumm" {freeze, *Slow rElec Str+6} Str: It affects your strength (+6). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (9, 2, D:3) 12 gold pieces (15, 11, D:3) a +0 mace (16, 9, D:3) a +0 morningstar a +0 scale mail (22, 4, D:3) a +0 club a +0 ring mail (23, 4, D:3) a +1 dagger of protection a +0 robe (29, 8, D:3) the +7 hand axe "Arbiter" {heavy, *Noise Fragile rC+ Dex+7} Dex: It affects your dexterity (+7). rC: It protects you from cold. *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. (32, 16, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (5, 23, D:4) a +0 leather armour (7, 22, D:4) an adder corpse (17, 12, D:4) 4 stones