tmanko Level 1 of the Dungeon (5, 5, D:1) a +0 leather armour (8, 17, D:1) a +0 whip a stone (10, 13, D:1) 7 stones (27, 8, D:1) a +0 club 3 stones (38, 7, D:1) 6 stones (43, 27, D:1) a +0 dagger (44, 27, D:1) a +0 dagger (47, 26, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 dagger a +0 dagger (2, -8, D:2) a +0 club (2, -7, D:2) a +0 club (2, -6, D:2) a +0 animal skin (2, -5, D:2) a +0 club a +0 club (2, -1, D:2) a +0 club (18, -25, D:2) a +0 club (30, 26, D:2) a +0 short sword (32, -23, D:2) a +0 whip (37, -2, D:2) a +0 short sword 5 stones (37, 2, D:2) a +0 dagger a +2 robe of fire resistance a +0 dagger (37, 3, D:2) a +0 club Level 3 of the Dungeon [Shop] Toryw's Antique Weapon Emporium a +3 vorpal sling (556 gold) a +0 spear (87 gold) a +0 trident (101 gold) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (2427 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 flail (101 gold) a +0 rapier (116 gold) a +0 flail (101 gold) a +0 dagger (58 gold) the +7 quarterstaff of the Well-Known Seers {spect, Int+7} (1934 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). a +0 short sword (87 gold) (22, -24, D:3) a +0 hand axe (38, -32, D:3) a +0 club (40, 7, D:3) a potion of brilliance (41, 7, D:3) a manual of Conjurations (52, 2, D:3) a scroll of teleportation (56, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Kulanuy's Book Boutique a There-And-Back Book (330 gold) a book of Burglary (220 gold) a Young Poisoner's Handbook (220 gold) a book of Cantrips (132 gold) a book of Dangerous Friends (440 gold) a book of Beasts (418 gold) a book of Spectacle (352 gold) a book of Callings (220 gold) a book of Touch (286 gold) (0, 0, D:4) a +0 dagger (3, 35, D:4) a +0 ring mail (7, -15, D:4) a +0 whip (7, -6, D:4) a +1 whip of freezing a +0 morningstar a +0 dagger a +0 leather armour (7, 21, D:4) a +0 ring mail (12, -17, D:4) a +0 flail (15, 1, D:4) a +0 club (23, -15, D:4) a +0 club 2 stones (29, -23, D:4) 6 stones (33, 12, D:4) a +0 leather armour (34, -7, D:4) a +0 short sword (34, -3, D:4) a +0 whip (36, -6, D:4) a +0 scale mail (36, 19, D:4) a +0 hand axe (40, 3, D:4) a +0 dagger (46, 1, D:4) a +0 trident (48, 35, D:4) a +0 mace (50, -14, D:4) a +0 leather armour (51, -8, D:4) a +0 short sword 3 stones (52, -13, D:4) 8 stones (53, 17, D:4) a +0 dagger a +0 flail (55, -19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 trident a +0 ring mail an orc corpse an orc corpse