tmanko Level 1 of the Dungeon (7, -9, D:1) a +0 scale mail (12, -20, D:1) a +0 short sword (17, -36, D:1) 3 stones (21, -35, D:1) a +0 short sword (24, -6, D:1) a +0 dagger (24, -3, D:1) a +0 club (32, -42, D:1) 4 stones (45, -28, D:1) a +0 ring mail (49, -18, D:1) a +0 flail (53, -40, D:1) a +0 dagger (54, -49, D:1) a +0 whip Level 2 of the Dungeon (2, -5, D:2) a +0 pair of boots (4, -1, D:2) a +0 war axe (5, 9, D:2) a +0 dagger (10, -13, D:2) 6 stones (30, 21, D:2) a +0 ring mail (44, -4, D:2) a +0 chain mail a +2 mace of protection (46, -21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 hand axe (3, 7, D:3) a +1 dagger of venom (6, 8, D:3) a +0 scale mail a +0 club (8, 0, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (8, 8, D:3) a +0 hand axe (10, 20, D:3) a +0 short sword (26, 25, D:3) 2 stones (31, 10, D:3) a +0 dagger of venom (38, 27, D:3) a +0 club (46, 17, D:3) 4 stones (49, 35, D:3) 3 stones (50, 19, D:3) a +0 short sword (51, 55, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 5, D:4) a +0 short sword (7, -4, D:4) 6 stones (13, 19, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (14, 19, D:4) a +0 spear a +0 animal skin (14, 20, D:4) a +0 dagger a +0 dagger a +0 club a +0 dagger a hound corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 22, D:4) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) (15, -6, D:4) a worm corpse (16, 3, D:4) a +0 robe (18, 8, D:4) a +2 dagger of freezing a +0 dagger a stone a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, 9, D:4) a +0 club a +0 dagger a +2 dagger of venom