tmwh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 5, D:1) 18 stones (6, -5, D:1) a +0 short sword (13, 17, D:1) a +2 helmet (15, 11, D:1) a +0 dagger (16, 13, D:1) a +0 robe (22, 10, D:1) a stone (24, 1, D:1) a +0 scale mail (31, -1, D:1) 18 arrows (35, 2, D:1) a +0 club (64, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand crossbow (0, 30, D:2) a +0 scale mail (2, 49, D:2) a +0 dagger (4, -1, D:2) 19 stones (4, 8, D:2) a +0 whip (12, 16, D:2) a +0 ring mail (15, -1, D:2) a stone (16, -3, D:2) a +0 ring mail (18, 5, D:2) 14 stones (25, 14, D:2) a +0 spear (26, 8, D:2) a cursed -1 club (35, 41, D:2) 12 bolts (36, 47, D:2) 10 sling bullets (38, 28, D:2) a +0 ring mail (38, 41, D:2) 20 stones (49, 39, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 24, D:3) a +0 club (1, 0, D:3) a +0 club (4, -16, D:3) 9 poisoned needles (9, -24, D:3) a +0 ring mail a +1 robe of positive energy a +0 club a +0 club (11, -18, D:3) a +0 scale mail a cursed +0 club (14, -19, D:3) a +0 dagger (19, -13, D:3) a +0 spear (19, -9, D:3) a +0 robe a +0 dagger (20, 2, D:3) a +0 war axe (22, -1, D:3) a cursed -2 halberd (25, -2, D:3) a cursed +0 robe (32, -6, D:3) a +0 dagger (32, -5, D:3) a +0 mace (32, -2, D:3) a +0 dagger (37, -28, D:3) a +0 mace a +0 robe (39, 7, D:3) a +0 hunting sling (42, -1, D:3) a +0 dagger (47, -23, D:3) a stone (54, -23, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -27, D:4) 24 stones (18, -18, D:4) 19 stones (19, -23, D:4) a +0 rapier (21, 2, D:4) 20 arrows a +0 shortbow (23, 8, D:4) an arrow (26, 15, D:4) a +0 giant club (28, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 20 stones (6, 8, D:5) 12 poisoned needles (9, -14, D:5) a cursed -3 club (17, 4, D:5) a +0 trident (19, -2, D:5) a +0 leather armour (23, 8, D:5) a +0 robe a +0 whip (24, 10, D:5) 19 stones a cursed -3 dagger a +0 chain mail (25, 12, D:5) a stone (32, -17, D:5) a +0 short sword (40, 7, D:5) a +0 short sword a +0 falchion a +0 leather armour (40, 9, D:5) a +0 short sword a +0 scale mail (41, 5, D:5) a +0 club (42, -1, D:5) 26 stones (44, -24, D:5) a +0 spear (45, -29, D:5) a +0 short sword (45, -22, D:5) a +0 hand axe (45, 0, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (2, -3, D:6) a +0 war axe (6, 4, D:6) 3 tomahawks a +0 leather armour (6, 5, D:6) a +2 whip of draining a +0 leather armour (7, 5, D:6) a +0 dagger a cursed +0 robe (9, 36, D:6) a +0 giant club (10, 27, D:6) a +0 robe (12, 33, D:6) a cursed +0 animal skin (13, 26, D:6) an uncursed ring of poison resistance (14, 36, D:6) a +2 whip of electrocution a +0 robe (16, 31, D:6) 9 stones (18, 21, D:6) a +0 leather armour (19, 19, D:6) a +0 giant spiked club (21, 2, D:6) a +0 flail a +0 hand axe a +0 ring mail (22, 2, D:6) a +0 whip (22, 34, D:6) the +0 robe of the Zebra {+Inv rElec rCorr} It insulates you from electricity. It lets you turn invisible. It protects you from acid and corrosion. (29, 27, D:6) a +0 dagger (30, 37, D:6) 28 arrows (39, 3, D:6) a +0 club (49, 21, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a cursed -3 mace (5, -29, D:7) a +1 spear of venom (13, -25, D:7) 2 sling bullets (13, -24, D:7) 3 sling bullets (15, -27, D:7) a +2 quarterstaff of protection a +0 hunting sling 11 sling bullets a +0 ring mail (19, -17, D:7) a +0 robe (24, -6, D:7) 19 arrows (27, -22, D:7) a +0 whip (37, 8, D:7) a +0 dagger (43, -4, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (7, 1, D:8) a +0 dagger a +0 leather armour (7, 2, D:8) a +0 flail a +0 plate armour (9, -8, D:8) an arrow (10, -9, D:8) an arrow (10, -7, D:8) a +0 shortbow 13 arrows (20, 4, D:8) an adder skeleton (35, -10, D:8) a +2 robe of positive energy a +0 scimitar of flaming (36, 5, D:8) a hound skeleton the Ecumenical Temple