tmwh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 dagger a +0 club (8, -13, D:1) a cursed -2 club (14, -5, D:1) a +0 ring mail (15, -19, D:1) 21 sling bullets (16, -41, D:1) a +0 hand axe (21, -7, D:1) a +0 dagger of draining (22, -30, D:1) a +0 dagger (23, -25, D:1) a +0 mace (26, -23, D:1) a +0 dagger (31, -19, D:1) a +0 club (33, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 whip (6, 8, D:2) a +0 club (7, -10, D:2) a +0 dagger a +0 robe (16, 0, D:2) a +0 club (16, 20, D:2) a +0 dagger (19, -3, D:2) a cursed +0 dagger (26, -18, D:2) 20 bolts (33, 13, D:2) a +0 scythe a +0 robe (36, 10, D:2) 28 arrows (44, -2, D:2) a +0 whip (46, 2, D:2) a +0 large shield (52, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, 13, D:3) 15 arrows (17, -14, D:3) a +0 short sword (29, -24, D:3) a cursed +0 leather armour (31, -24, D:3) a +0 club (33, -29, D:3) 20 bolts (34, 0, D:3) 3 large rocks (42, 1, D:3) cursed +0 storm dragon scales (44, -3, D:3) a +0 hunting sling (53, -34, D:3) a +0 club Level 4 of the Dungeon (2, -17, D:4) a +0 giant club (7, -35, D:4) a +0 ring mail (20, -6, D:4) a +0 leather armour (24, -32, D:4) a +0 hand axe (27, -22, D:4) a +0 leather armour (29, -33, D:4) a +0 hand axe (32, -40, D:4) a +0 falchion (42, -19, D:4) a +0 dagger (42, -18, D:4) 15 bolts (50, -30, D:4) a +0 robe (50, 2, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a cursed -2 shortbow 18 arrows (3, 0, D:5) 3 arrows (4, 0, D:5) an arrow (8, 20, D:5) a +0 leather armour (17, 0, D:5) 23 arrows (27, 1, D:5) a +0 leather armour a cursed -3 whip (28, 4, D:5) a +0 giant spiked club a +0 giant spiked club (28, 25, D:5) a +0 dagger (29, 23, D:5) a +0 whip a +0 ring mail (30, 24, D:5) a +0 war axe (31, -1, D:5) a +0 quarterstaff (35, 20, D:5) a +0 shortbow 15 arrows (37, 21, D:5) a +0 whip (38, 20, D:5) an arrow (38, 22, D:5) a +0 long sword (41, 11, D:5) a cursed -3 short sword (42, 8, D:5) a +0 chain mail (42, 20, D:5) an arrow (44, 10, D:5) 22 arrows (49, 24, D:5) a +0 leather armour of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 5, D:6) a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 scale mail (0, 10, D:6) a cursed -2 dagger a cursed +0 robe (4, 2, D:6) 23 arrows (17, 19, D:6) a +0 war axe (22, -27, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a cursed +0 long sword a +0 robe a cursed +0 dire flail a +0 robe a cursed +3 battleaxe a +0 robe a +1 scimitar of freezing (1, 1, D:7) a +0 robe a cursed +3 dagger a +0 robe of magic resistance (6, -9, D:7) a +0 trident (14, 13, D:7) a cursed +0 cloak (22, -12, D:7) a +2 whip of venom (43, 3, D:7) 24 arrows Level 8 of the Dungeon [Shop] Rudivobe's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) (4, -3, D:8) a +0 giant club (14, 3, D:8) 22 arrows (18, 15, D:8) 4 tomahawks (22, 6, D:8) a +0 shield (28, 4, D:8) a +2 hand axe of venom (29, 3, D:8) a +0 flail a +0 club a +0 ring mail a +2 trident of venom a +0 plate armour (30, 2, D:8) a cursed -1 dagger a +0 robe (30, 3, D:8) a +0 whip of draining (42, 12, D:8) a +1 spear a +0 animal skin (44, -1, D:8) a +0 trident Level 9 of the Dungeon [Shop] Astremnuv's Weapon Emporium a +0 whip (32 gold) a +0 great sword (84 gold) the +5 hand crossbow "Halara" {freeze, rElec Str+4} (698 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. a +0 scimitar of holy wrath (119 gold) a +0 shortbow (39 gold) a +0 morningstar of holy wrath (119 gold) a +2 vampiric lajatang (741 gold) 17 bolts (44 gold) a +0 scimitar (52 gold) the cursed +1 mace of Hyogge Uhida {pain, +Inv Int+9 Dex-2 Stlth+} (533 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It affects your dexterity (-2). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:9) a +0 long sword (7, -11, D:9) 8 poisoned needles (20, -9, D:9) a cursed -1 hunting sling (24, 16, D:9) an uncursed ring of flight a +0 battleaxe (38, 8, D:9) 15 bolts (44, 23, D:9) 28 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (11, -18, D:10) a +0 quarterstaff (12, -9, D:10) a +0 robe a +0 dagger (12, -8, D:10) a +0 leather armour a +0 dagger a +2 halberd of venom a +0 chain mail a +0 dagger a +0 leather armour (12, -5, D:10) a +0 mace (16, -19, D:10) a +0 mace (23, -29, D:10) a +0 club (24, -28, D:10) a +0 morningstar (28, -15, D:10) a +0 leather armour a +1 war axe of electrocution a +0 plate armour (28, -14, D:10) a +0 leather armour a +0 flail (30, 3, D:10) a cursed +0 long sword (33, -5, D:10) a +0 club (34, -5, D:10) a +0 robe a +0 dagger a +0 giant spiked club (35, -5, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (36, -5, D:10) a +0 chain mail a +0 leather armour a +0 hand axe (36, -4, D:10) a tomahawk a +0 scale mail a +2 mace of protection (40, -29, D:10) a cursed -1 mace (40, -4, D:10) a +0 short sword (42, -4, D:10) 2 tomahawks a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (5, 25, D:11) a cursed -2 dagger a +0 robe (5, 29, D:11) a +2 dagger of venom (5, 30, D:11) a +0 blowgun 11 poisoned needles (6, 2, D:11) a +0 robe a +2 dagger of electrocution (7, 2, D:11) a +0 plate armour a +2 short sword of protection (7, 3, D:11) a +0 leather armour a +0 club (7, 21, D:11) a +0 dagger (15, 20, D:11) 19 arrows a +0 shortbow (21, 29, D:11) 12 poisoned needles (22, 23, D:11) an arrow (25, -15, D:11) a +0 short sword a tomahawk (25, -14, D:11) a +0 flail a +0 chain mail (25, 11, D:11) a +0 robe a +0 dagger (25, 12, D:11) a +0 leather armour a +4 falchion of electrocution (26, -14, D:11) a +0 dagger a +0 robe (27, -14, D:11) a tomahawk (27, 7, D:11) 28 arrows (38, -10, D:11) a +0 giant club (39, -3, D:11) a +0 scimitar (40, -13, D:11) a +0 plate armour (46, -10, D:11) a +0 spear (46, -8, D:11) 2 throwing nets (53, -10, D:11) a +0 trident a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 9, Lair:1) 18 arrows (23, -16, Lair:1) a +0 leather armour (47, 22, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (6, -14, Lair:2) a +0 leather armour (10, -14, Lair:2) a +0 scale mail (27, -14, Lair:2) a +3 great mace (27, 14, Lair:2) a +0 robe (28, 15, Lair:2) a +0 mace (38, -35, Lair:2) 12 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (8, 6, Lair:3) a +0 centaur barding (12, 0, Lair:3) 16 arrows (30, -10, Lair:3) 27 arrows (45, -5, Lair:3) a +0 chain mail (46, 6, Lair:3) a +0 scale mail (51, 29, Lair:3) a throwing net (61, 24, Lair:3) a +0 mace (62, -17, Lair:3) 15 poisoned needles (68, 3, Lair:3) 18 bolts Level 4 of the Lair of Beasts (4, -14, Lair:4) a +0 robe (7, -34, Lair:4) a +0 leather armour (12, -14, Lair:4) a +0 rapier (16, -31, Lair:4) a +0 battleaxe a cursed +0 robe (21, -15, Lair:4) a +0 long sword (21, -13, Lair:4) a +0 scale mail (42, -59, Lair:4) a +0 long sword (50, -3, Lair:4) a +0 robe (56, -24, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 sling bullets (0, 1, Lair:5) a +0 long sword (6, 43, Lair:5) 20 arrows (10, 39, Lair:5) a +2 flail of holy wrath (19, 41, Lair:5) a +0 dagger (37, -1, Lair:5) the +8 ring mail "Beetif" {*Corrode rC+ MR+++ Str+3 Int-5} It affects your strength (+3). It affects your intelligence (-5). It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (37, 13, Lair:5) a queen ant corpse (38, 20, Lair:5) a +0 cloak (38, 23, Lair:5) a cursed -3 spear a +0 arbalest a +0 rapier a +0 trident (43, -3, Lair:5) a +0 naga barding Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of heal wounds (7, -9, Lair:6) a ration (8, 5, Lair:6) 15 bolts (12, 4, Lair:6) 15 stones (15, 9, Lair:6) a +0 chain mail (22, 15, Lair:6) a scroll of holy word (23, 4, Lair:6) a +0 long sword (23, 15, Lair:6) 13 gold pieces (24, -18, Lair:6) a +0 giant spiked club (25, 10, Lair:6) a +0 ring mail (29, -14, Lair:6) a +1 long sword of holy wrath (31, -27, Lair:6) a wand of random effects (14) a +5 club (32, -7, Lair:6) a +0 whip 6 tomahawks of returning (34, 8, Lair:6) 21 sling bullets (34, 12, Lair:6) a +0 glaive