tmwh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, -8, D:1) a +0 dagger (17, -1, D:1) a +0 dagger (21, 8, D:1) a +0 club (32, -7, D:1) a +0 club (45, 21, D:1) a +0 club (55, -11, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) 19 bolts (0, 34, D:2) a +0 hunting sling {@w1} (2, 49, D:2) a +0 trident (9, 24, D:2) a +0 ring mail (27, 31, D:2) a cursed +0 spear (27, 32, D:2) a +0 leather armour (34, 40, D:2) a +0 naga barding (39, 33, D:2) a +1 dagger of draining (42, 39, D:2) a +0 club (44, 25, D:2) a +0 dagger (45, 37, D:2) a +0 short sword (46, 29, D:2) a +0 whip (48, 47, D:2) a +0 club (54, -9, D:2) a +0 whip (56, -9, D:2) a +0 dagger (59, -8, D:2) a +0 hunting sling {@w1} (59, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 9, D:3) a +0 dagger a +0 leather armour (12, 22, D:3) a +0 spear (13, 22, D:3) a +0 hunting sling {@w1} (14, 22, D:3) a +0 halberd (18, 6, D:3) 21 bolts (24, 13, D:3) 28 arrows (27, -6, D:3) a +0 club (33, -5, D:3) a +0 ring mail (46, 11, D:3) a cursed +0 robe (48, 10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation {*tele, !P} (2, 6, D:4) a +0 dagger (10, 29, D:4) a cursed +0 robe a +0 dagger (11, 20, D:4) a +0 short sword (12, 2, D:4) a +0 centaur barding (15, 25, D:4) a cursed +0 ring mail a +0 short sword (15, 26, D:4) a +0 hand axe (16, 14, D:4) 23 bolts (16, 47, D:4) a +0 long sword (19, 16, D:4) a +0 mace (23, 7, D:4) a +0 hunting sling (30, 18, D:4) a +0 robe a +0 hand axe (38, 33, D:4) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (39, 34, D:4) a +0 ring mail a +0 mace of protection a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (20, 6, D:5) 11 sling bullets (32, 1, D:5) a wand of flame (16) (36, -5, D:5) a +0 ring mail (42, 1, D:5) a +0 rapier (53, -4, D:5) a +0 scythe a +0 robe (54, -4, D:5) a +0 scythe a +0 robe (56, 0, D:5) a +0 scythe a +0 robe (57, -2, D:5) a +0 scythe a +0 robe (57, -1, D:5) a +0 scythe a +0 robe (57, 0, D:5) a +0 scythe a +0 robe a +0 pair of gloves (59, 4, D:5) a cursed +0 hunting sling Level 6 of the Dungeon [Shop] Zunah's Antique Weapon Emporium a +0 trident (80 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +0 shortbow (69 gold) a +0 quarterstaff (92 gold) a +0 shortbow (69 gold) a +0 whip (57 gold) a +4 halberd of flaming (671 gold) a cursed -3 hunting sling (2 gold) a +2 trident of piercing (395 gold) a +0 mace (69 gold) (0, 0, D:6) a +0 robe a +0 dagger (6, 2, D:6) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 flail a +0 leather armour (22, 33, D:6) a +0 hand axe (28, -7, D:6) a +2 short sword of holy wrath a +0 leather armour 2 arrows (28, -6, D:6) an arrow (29, -7, D:6) a +0 shortbow 16 arrows (31, -5, D:6) a +0 dagger a +0 robe (33, 23, D:6) a +0 whip of freezing a +1 robe of the Archmagi Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (16, 9, D:7) a +0 club a cursed -1 ring mail (22, -10, D:7) a +0 leather armour (24, -8, D:7) a +0 scale mail a +0 morningstar (25, -8, D:7) a +0 robe a cursed +1 great sword of freezing (25, -6, D:7) a +0 ring mail a +0 hand axe a +0 club a +0 chain mail a +0 falchion a +0 robe a cursed +3 spear (25, -5, D:7) a +0 halberd a +0 chain mail (33, -4, D:7) a +0 whip a +0 chain mail a +0 hand axe (33, 25, D:7) a +0 robe (43, -10, D:7) a +0 spear (48, -13, D:7) 31 sling bullets (48, 7, D:7) a cursed -1 trident (54, 33, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 hunting sling of the Mind {freeze, rElec rC- SInv} (5890 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. the cursed +0 leather armour of the Snake Pit {rPois rN+ Dex+2 Slay+2} (2700 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +2 battleaxe of freezing (2370 gold) the ring "Watsouh" {rElec rC+ Str+4 Int+2} (5220 gold) [ring of strength] It affects your strength (+4). It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. (0, 0, D:8) a +0 falchion (1, -1, D:8) a +0 leather armour a +0 whip (1, 0, D:8) a cursed -1 dagger a +0 robe a +0 dire flail a +0 chain mail (2, -18, D:8) 18 arrows (2, -1, D:8) a +0 dagger a +0 ring mail a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (2, 0, D:8) a +0 ring mail (3, -1, D:8) a +0 war axe a +0 chain mail (4, -18, D:8) a +0 dagger a cursed +0 robe a +0 club (4, -17, D:8) a +0 dagger a +0 robe a +0 leather armour (5, -18, D:8) a +2 falchion of electrocution (18, 25, D:8) 19 bolts (19, -10, D:8) a +0 scale mail (24, -18, D:8) a howler monkey skeleton (30, 7, D:8) a +0 dire flail a +0 dire flail (39, -18, D:8) a +0 war axe a +0 chain mail a +0 dagger (41, -19, D:8) a +0 glaive a cursed +0 chain mail (50, -1, D:8) 27 arrows (51, 18, D:8) a scorpion corpse (53, 17, D:8) a jackal skeleton (53, 18, D:8) a jackal skeleton (53, 25, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 15 stones (3, -5, D:9) a +0 whip (8, -9, D:9) a potion of berserk rage (8, -8, D:9) a large rock {=f} (9, -9, D:9) a large rock {=f} (9, -8, D:9) a large rock (12, -2, D:9) a +0 ring mail the Ecumenical Temple