tnor Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (14, -16, D:1) a frilled lizard corpse (skeletalised by now) (21, -26, D:1) a rat corpse (skeletalised by now) (23, -8, D:1) a +0 short sword (24, -40, D:1) a ball python skeleton (27, -3, D:1) 4 boomerangs (28, -28, D:1) a +1 dagger of draining a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (28, -27, D:1) a ball python corpse (skeletalised by now) (31, -30, D:1) a bat corpse (skeletalised by now) (34, -40, D:1) a frilled lizard corpse (skeletalised by now) (41, -44, D:1) a hobgoblin corpse (skeletalised by now) (43, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -8, D:1) a +0 whip (59, -43, D:1) a +0 club a goblin corpse (skeletalised by now) (59, -20, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (15, -9, D:2) an adder corpse (skeletalised by now) (16, -25, D:2) a scroll of noise (19, 3, D:2) a +0 chain mail (20, -24, D:2) a +0 club (20, 15, D:2) a +0 mace (24, -3, D:2) a book of Spontaneous Combustion (24, 1, D:2) a +0 dagger 6 stones (26, 2, D:2) a +0 dagger (33, -24, D:2) a +0 club Level 3 of the Dungeon (2, 2, D:3) a +0 robe (12, -23, D:3) a +0 robe a +3 dagger of freezing a goblin skeleton (12, 2, D:3) an adder corpse (skeletalised by now) (12, 22, D:3) a bat corpse (skeletalised by now) (13, -23, D:3) a ball python skeleton (18, -17, D:3) a +0 mace an orc skeleton (20, -17, D:3) an adder skeleton a jackal skeleton (27, -7, D:3) a +0 robe (27, 6, D:3) a jackal skeleton (27, 7, D:3) a jackal skeleton (30, -23, D:3) an adder skeleton an adder skeleton (31, -11, D:3) a +0 short sword (33, -15, D:3) 7 stones (34, -25, D:3) 4 stones (39, -1, D:3) a +0 dagger a goblin skeleton (45, -3, D:3) a bat skeleton (48, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -34, D:4) a +0 robe (15, 4, D:4) a beast talisman (32, -33, D:4) a +0 leather armour (34, -24, D:4) a +0 club a goblin skeleton (36, -39, D:4) a +0 falchion (41, 12, D:4) a hobgoblin corpse (skeletalised by now) (42, -32, D:4) a staff of fire (46, -21, D:4) a +0 leather armour a +0 falchion (51, -40, D:4) a +0 war axe a +0 ring mail a +0 club a +0 chain mail a +0 flail a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -38, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ajemask's General Store a +0 plate armour (345 gold) a staff of death (375 gold) a +0 flail (52 gold) a +0 flail (52 gold) a +2 halberd of venom (252 gold) 5 stones (7 gold) a wand of polymorph (4) (84 gold) 2 stones (3 gold) a potion of ambrosia (120 gold) (0, 0, D:5) a +0 dagger an orc skeleton (1, 0, D:5) a +0 chain mail a +0 mace 2 boomerangs a +0 dagger (1, 1, D:5) a +0 leather armour a +0 hand axe (6, -29, D:5) 5 stones (6, 8, D:5) a +0 robe (13, 13, D:5) a +0 whip (16, -10, D:5) a +0 leather armour (25, -16, D:5) a +0 ring mail (27, -28, D:5) an adder skeleton (28, -1, D:5) 2 javelins (29, -20, D:5) a +0 sling (29, -12, D:5) a +0 leather armour (36, -13, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (15, 5, D:6) a +0 dagger of speed a +0 robe (18, 23, D:6) a +0 ring mail (19, 12, D:6) a +0 dire flail a +0 giant club (23, 19, D:6) a water moccasin corpse (skeletalised by now) (25, 4, D:6) a +2 dagger of speed a +0 robe an orc corpse (skeletalised by now) (26, -18, D:6) a +0 spear a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, 3, D:6) a +0 flail an orc skeleton (26, 4, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, -21, D:6) a +0 club a gnoll corpse (skeletalised by now) (49, 4, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, 25, D:7) a howler monkey skeleton (11, 10, D:7) a +0 orcbow (15, 17, D:7) a +0 robe (29, 9, D:7) a +0 ring mail (29, 10, D:7) a +0 leather armour (31, 33, D:7) a +0 club a +0 leather armour (32, 34, D:7) a +0 whip (33, 33, D:7) a +0 flail a +0 spear (34, 33, D:7) a +0 whip (36, 33, D:7) a +0 helmet a +0 leather armour (38, 34, D:7) 6 stones (45, 12, D:7) a +0 spear a gnoll skeleton (45, 14, D:7) a +1 whip of electrocution a gnoll skeleton (47, 13, D:7) a +0 whip a +0 robe (47, 14, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 5 stones (3, 0, D:8) a +0 hand axe an orc corpse (skeletalised by now) (4, 0, D:8) a +0 flail a +0 ring mail (5, 0, D:8) a +0 hand axe (12, -29, D:8) a +3 orcbow a centaur corpse (skeletalised by now) (17, -14, D:8) a +0 robe a +0 dagger (17, -12, D:8) a +0 club (17, -11, D:8) a +0 ring mail (18, -13, D:8) a +0 leather armour a +0 flail (20, -5, D:8) a +0 robe (21, 4, D:8) a water moccasin skeleton (21, 12, D:8) a +0 leather armour of positive energy (23, -12, D:8) 5 stones a +0 ring mail a +0 whip an orc skeleton (23, 21, D:8) a +0 giant spiked club a +0 giant club (23, 22, D:8) a +0 giant club a +0 giant club (25, -1, D:8) an amulet of guardian spirit (28, -18, D:8) a +0 dagger (29, -23, D:8) a +0 leather armour (31, 0, D:8) a +2 scimitar of flaming (35, -14, D:8) 8 stones (36, -4, D:8) a +0 robe a +0 dagger (36, 10, D:8) a manticore corpse (skeletalised by now) (44, -13, D:8) a +0 club Level 9 of the Dungeon (4, 19, D:9) a +0 rapier (6, 30, D:9) a +0 short sword a kobold corpse (skeletalised by now) (6, 31, D:9) a +0 dagger a stone a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 30, D:9) a +0 whip (16, 9, D:9) a komodo dragon corpse (skeletalised by now) (17, 17, D:9) 4 boomerangs (18, 3, D:9) a +0 giant club a +0 giant club (22, -7, D:9) a +0 mace (28, 29, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a book of Wicked Creation (5, -36, D:10) a +0 robe (15, -12, D:10) a +0 orcbow a centaur skeleton (16, -12, D:10) a +0 shortbow (17, -37, D:10) a howler monkey skeleton (17, -36, D:10) a howler monkey skeleton (22, -33, D:10) a +0 buckler a +0 flail (33, 11, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (37, -13, D:10) a +1 flail of venom a gnoll skeleton (37, -12, D:10) a +0 scale mail a +0 spear (38, -13, D:10) a +0 club a gnoll skeleton (38, -12, D:10) a +0 halberd (38, -6, D:10) a yak skeleton (40, -5, D:10) a yak skeleton a yak skeleton (41, -5, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a howler monkey corpse (skeletalised by now) (1, 1, D:11) a poisoned dart (1, 2, D:11) a poisoned dart a yak corpse (skeletalised by now) (1, 3, D:11) a poisoned dart (1, 4, D:11) a yak corpse (skeletalised by now) (5, -4, D:11) a +0 ring mail (10, 2, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (29, 6, D:11) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (29, 7, D:11) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 7, D:11) a +0 great sword a +0 leather armour an orc corpse (skeletalised by now) (31, 3, D:11) a +0 flail (32, 9, D:11) a +0 dagger of holy wrath (unseen) a Gauntlet (0, 0, Gauntlet) the +1 pair of gloves "Vovailuck" {*Corrode Str+2 Dex+2 SInv} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (0, 3, Gauntlet) a +0 battleaxe (0, 4, Gauntlet) a +0 whip (1, 16, Gauntlet) a potion of brilliance (1, 17, Gauntlet) a wand of flame (11) (6, 32, Gauntlet) a scroll of enchant weapon (7, 32, Gauntlet) the +4 leather armour "Iqaiqyan" {+Inv rF+ rC+++ Dex-3} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. +Inv: It lets you turn invisible. (unseen) (8, 32, Gauntlet) a ring of protection from fire (13, 13, Gauntlet) a +0 scale mail (13, 17, Gauntlet) a +2 short sword of protection (unseen) (14, 1, Gauntlet) a +0 dagger (14, 3, Gauntlet) the ring "Kuystili" {rC+ rN+ MP+6} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). (unseen) (14, 4, Gauntlet) a potion of heal wounds (14, 26, Gauntlet) a +0 pair of gloves (14, 29, Gauntlet) a +1 whip of electrocution (unseen) (14, 30, Gauntlet) an amulet of the acrobat