tobi4572 Level 1 of the Dungeon (0, 0, D:1) 7 tomahawks (6, -16, D:1) a +0 ring mail (8, 2, D:1) a +0 chain mail (9, 7, D:1) a +0 dagger (13, -16, D:1) a cursed -2 club (17, -2, D:1) a +0 club (19, 27, D:1) a +0 mace (21, -10, D:1) 2 stones (22, -22, D:1) a cursed -3 club (22, 6, D:1) a +0 club (24, -19, D:1) 8 stones (30, 6, D:1) a +0 leather armour (31, 4, D:1) 22 bolts (32, -3, D:1) a +0 short sword (54, 15, D:1) a +0 dagger Level 2 of the Dungeon (8, -9, D:2) a +0 dagger (11, -15, D:2) 2 stones a +0 dagger (24, 18, D:2) 21 stones (30, 16, D:2) a +0 club (31, 18, D:2) 14 stones (33, -4, D:2) 24 bolts (37, -8, D:2) 13 bolts (37, 20, D:2) a +0 leather armour (38, -19, D:2) a +0 robe (39, 22, D:2) 19 stones (41, 21, D:2) a +0 dagger (48, 18, D:2) 20 arrows (50, 13, D:2) 4 tomahawks (56, 18, D:2) 4 large rocks Level 3 of the Dungeon (5, 1, D:3) a +0 short sword (7, 8, D:3) 16 arrows (15, 29, D:3) a +0 dagger (21, 17, D:3) a +0 short sword a +0 blowgun (30, -4, D:3) a +1 hand axe of electrocution (30, -3, D:3) 18 stones (34, -5, D:3) 6 stones (36, 33, D:3) 14 arrows (48, 1, D:3) a cursed -2 giant club Level 4 of the Dungeon [Shop] Puvoam's Jewellery Emporium a +5 ring of protection (550 gold) the ring "Ydwerr" {rCorr rC- Str+4 Int+3} (347 gold) [ring of resist corrosion] It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to cold. an uncursed ring of protection from cold (250 gold) an uncursed amulet of the gourmand (300 gold) a cursed amulet of inaccuracy (20 gold) a +4 ring of protection (360 gold) a cursed ring of fire (220 gold) an uncursed ring of wizardry (300 gold) the ring "Xibb" {*Slow rF- rN+++ SInv Stlth-} (271 gold) [ring of loudness] It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you see invisible. It may slow you when you take damage. It makes you less stealthy. the ring "Etuomewo" {-Tele rPois rC+++ Dex-4 Slay+3} (772 gold) [ring of slaying] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to cold. It protects you from poison. It prevents most forms of teleportation. an uncursed ring of protection from cold (250 gold) (0, 0, D:4) a +0 whip (0, 2, D:4) 13 stones (2, -3, D:4) 15 bolts (4, 24, D:4) 18 sling bullets (6, 22, D:4) a +0 spear (9, -1, D:4) a +0 club (12, 8, D:4) a +0 plate armour (12, 28, D:4) a +0 hand axe (30, 6, D:4) a +0 ring mail (31, 31, D:4) a +0 mace (35, 7, D:4) 19 stones (41, 11, D:4) a +0 short sword (56, 22, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (9, -11, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -12, D:5) a hound corpse (skeletalised by now) (12, -28, D:5) a scroll of identify (16, -29, D:5) a scroll of enchant weapon (17, -26, D:5) an adder corpse (23, 15, D:5) a worker ant corpse (27, 2, D:5) 8 gold pieces (27, 3, D:5) 12 gold pieces (27, 4, D:5) 13 gold pieces (27, 5, D:5) 14 gold pieces (27, 6, D:5) 8 gold pieces (29, -29, D:5) a +0 hand axe (31, -31, D:5) the +7 quarterstaff of Bodily Harmony {antimagic, *Rage +Rage Int+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It lets you see invisible. It lets you go berserk. It may make you go berserk in combat. (31, -7, D:5) a +0 flail a +0 mace a +0 leather armour an orc corpse an orc corpse (31, -6, D:5) a +0 mace a +0 trident an orc corpse an orc corpse (31, -5, D:5) a +0 hand axe a +0 leather armour (33, -28, D:5) a +0 trident a +0 ring mail an orc corpse (35, -10, D:5) 16 bolts (35, -9, D:5) 23 stones the Ecumenical Temple