toffzen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -14, D:1) a +0 club a +1 short sword of flaming (4, -23, D:1) a +0 mace (11, -34, D:1) a +0 helmet (12, -34, D:1) a +0 club (15, 24, D:1) a +0 spear (19, -2, D:1) a +0 short sword (22, -15, D:1) 9 poisoned needles (22, -14, D:1) a +0 club (29, 23, D:1) a +0 whip (35, 3, D:1) a +0 short sword (39, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, 5, D:2) a cursed +0 pair of gloves (8, 5, D:2) a +0 dagger (10, -19, D:2) a +0 whip (15, -8, D:2) a +0 dagger (16, -9, D:2) a cursed -1 whip (22, 9, D:2) 24 arrows (32, 9, D:2) a +0 shield (34, 8, D:2) a +0 robe (36, -24, D:2) 15 arrows (39, 27, D:2) a +0 leather armour (43, -4, D:2) a +0 war axe (44, -26, D:2) a +0 dagger (45, 9, D:2) a +0 club a large rock Level 3 of the Dungeon (0, 0, D:3) 26 arrows (2, 19, D:3) a +0 club (5, 12, D:3) a +0 spear (9, -17, D:3) a sling bullet (12, -12, D:3) a sling bullet (14, -16, D:3) a sling bullet (18, 24, D:3) a +0 hunting sling a +0 flail a +0 leather armour (21, -2, D:3) a +0 trident (23, -19, D:3) 19 gold pieces (23, -15, D:3) a fruit (24, -7, D:3) a +0 hand axe (24, 17, D:3) a +0 rapier (27, -14, D:3) a scroll of magic mapping (28, -11, D:3) 3 tomahawks (29, -12, D:3) a tomahawk (37, -17, D:3) 7 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe of venom (21, 4, D:4) 12 arrows (27, 25, D:4) a +0 leather armour (30, 10, D:4) 24 arrows (30, 11, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) an arrow (1, -5, D:5) an arrow (1, -1, D:5) an arrow (2, -7, D:5) a +0 shortbow 9 arrows (12, -6, D:5) a +0 falchion (25, 14, D:5) a +0 glaive (33, 12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Jodd's Jewellery Shoppe an uncursed ring of ice (375 gold) an uncursed ring of flight (262 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed amulet of harm (450 gold) an uncursed ring of magical power (300 gold) an uncursed ring of flight (262 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of stealth (262 gold) (0, 0, D:6) a +0 leather armour (5, 46, D:6) a +0 flail a +0 ring mail (6, 46, D:6) a +0 club a +0 war axe a +0 plate armour a +0 dagger (16, 9, D:6) a potion of cancellation (16, 28, D:6) a +0 long sword (25, 2, D:6) a +3 great sword a +0 robe a +0 club a +0 leather armour (26, 3, D:6) a +0 hand axe (28, 3, D:6) a +2 long sword a +0 robe a +0 battleaxe a cursed +0 robe (29, 3, D:6) a +0 trident a +0 robe a +0 long sword a +0 robe a cursed +2 halberd a +0 robe (30, 3, D:6) a +2 mace a +0 robe (35, -11, D:6) a +0 short sword (36, -13, D:6) a +0 helmet (38, 0, D:6) a cursed +0 dire flail a +0 robe (39, 0, D:6) a cursed +0 battleaxe a +0 robe (39, 13, D:6) a +0 ring mail (43, 23, D:6) a +0 falchion a +0 ring mail (44, 3, D:6) a +0 leather armour (45, 24, D:6) a cursed +0 dagger a +0 robe (45, 25, D:6) a +0 hand axe a +0 chain mail a +0 scale mail (45, 26, D:6) a +0 short sword a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 25, D:7) a +0 robe (6, 19, D:7) a +0 short sword (6, 20, D:7) a +0 hand axe a +0 mace a cursed +0 hand axe a cursed +0 leather armour (20, 18, D:7) a +0 robe of cold resistance a +0 robe (24, 9, D:7) a +0 dagger a +0 robe (25, 9, D:7) a +0 club a +0 leather armour (25, 17, D:7) a cursed -1 long sword (26, 9, D:7) a +0 short sword (26, 15, D:7) a +0 flail (31, 10, D:7) an arrow (31, 11, D:7) 3 arrows (31, 13, D:7) a +0 shortbow 17 arrows (32, 0, D:7) a +0 flail a +0 leather armour (39, 9, D:7) a +0 short sword (39, 10, D:7) a +0 whip (39, 25, D:7) a +0 whip (40, 10, D:7) a +0 club a +0 whip a +0 dagger a +0 blowgun 11 poisoned needles (51, 16, D:7) 5 tomahawks Level 8 of the Dungeon (13, 28, D:8) a +0 battleaxe a +0 robe (16, 11, D:8) a +0 dagger (17, 1, D:8) an uncursed amulet of inaccuracy (18, -4, D:8) a +0 quarterstaff a cursed +0 robe (19, -5, D:8) a +1 great sword of protection a +0 robe a cursed +6 mace a cursed +0 robe a cursed +1 long sword of freezing a +0 robe a +0 giant club (23, 1, D:8) a +0 blowgun (26, -7, D:8) a +0 flail a +0 chain mail (28, -8, D:8) a cursed -2 quarterstaff a +0 hunting sling a +0 ring mail (29, 9, D:8) a +0 dagger (42, -7, D:8) a +0 dagger a +0 robe (43, 13, D:8) a +0 long sword (58, -13, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a -1 longbow a +0 dagger 22 arrows a +0 leather armour (0, 6, D:9) the ring of Niunkuate {*Tele Int+3 Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It makes you more stealthy. (1, -1, D:9) an arrow (1, 6, D:9) a +2 falchion of flaming (2, 6, D:9) the +1 ring mail of Card Tricks {Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). (4, 8, D:9) a +0 shortbow 22 arrows (7, -10, D:9) 2 scrolls of amnesia (7, 2, D:9) a +0 short sword (8, 2, D:9) a +0 club (9, -6, D:9) a +0 robe a +0 dagger (9, 2, D:9) a +0 short sword a +0 club (9, 9, D:9) a +0 mace (10, -12, D:9) an uncursed ring of magical power (10, 10, D:9) a +0 giant spiked club a +0 giant club a +0 giant club (11, 9, D:9) a +0 dagger a +0 robe (13, 1, D:9) a tomahawk (13, 2, D:9) a tomahawk (13, 5, D:9) a +0 short sword (14, 14, D:9) a +0 cloak (15, -4, D:9) a +0 war axe (21, 1, D:9) a +0 club (22, 11, D:9) a +0 trident the cursed +1 ring mail "Roce" {+Blink rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (26, -9, D:9) a +0 whip (27, -9, D:9) a +0 club (27, 11, D:9) a +0 dagger a +0 robe (28, 11, D:9) a +0 dagger a +0 robe (29, 11, D:9) a +0 leather armour (32, -9, D:9) a +0 club a +0 dagger a +0 whip (33, -11, D:9) a +0 robe (33, -9, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, -23, D:10) a +2 scimitar of flaming (8, -26, D:10) a +0 dagger (8, -23, D:10) an arrow (9, -26, D:10) a +1 robe of positive energy (10, -26, D:10) an arrow (10, -22, D:10) an arrow (11, -27, D:10) a +1 shortbow of freezing 17 arrows (11, -25, D:10) a +0 trident a +0 plate armour 2 arrows (15, -8, D:10) a +1 dagger of draining a +0 robe (19, -16, D:10) a +0 helmet (22, -14, D:10) a +0 whip a +0 whip a +0 hand axe a +0 leather armour a +0 hand axe (24, -16, D:10) a +0 longbow (40, -17, D:10) a +0 whip a cursed -3 club a +0 short sword a +0 plate armour (40, -16, D:10) a +0 dagger a cursed +0 robe (47, 6, D:10) a +0 dagger a +0 robe (47, 14, D:10) a +0 short sword (48, -19, D:10) a cursed +0 long sword a +0 robe (49, -19, D:10) a +2 great sword of distortion a +0 robe a +2 mace (49, 3, D:10) a +0 giant club (49, 4, D:10) a +0 dagger (49, 7, D:10) a +0 short sword a +0 plate armour (51, -5, D:10) a cursed +3 falchion a +0 robe a cursed +0 spear a +0 robe (53, -18, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (14, -7, Lair:1) a +0 leather armour (22, 28, Lair:1) a +3 antimagic war axe (23, 12, Lair:1) a cursed +0 falchion (27, 1, Lair:1) 11 arrows (29, 11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) the ring "Mieceug" {Str+2 Stlth+} [ring of strength] It affects your strength (+2). It makes you more stealthy. (11, 31, Lair:2) a cursed -3 war axe (15, -16, Lair:2) the +8 arbalest "Foucs" {freeze, *Contam Int+2 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It causes magical contamination when unequipped. It makes you more stealthy. (25, 8, Lair:2) a +0 leather armour (26, 25, Lair:2) 17 bolts (28, 9, Lair:2) a +0 quarterstaff (48, -26, Lair:2) a +2 vampiric long sword (59, 3, Lair:2) a +0 chain mail (66, 4, Lair:2) a +0 robe (68, -17, Lair:2) a +0 war axe (68, -15, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 lajatang (2, -22, Lair:3) 17 bolts (2, 0, Lair:3) 5 exploding tomahawks (5, -29, Lair:3) a +0 short sword (21, 3, Lair:3) a +0 flail (30, -44, Lair:3) 25 arrows (38, -10, Lair:3) 20 bolts (45, -27, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 bolts (9, -10, Lair:4) 25 arrows (15, 23, Lair:4) 16 bolts (16, 6, Lair:4) a +2 longbow of flaming (18, -15, Lair:4) a +0 rapier (18, -9, Lair:4) a +0 trident (30, 7, Lair:4) a +0 ring mail (32, 4, Lair:4) 16 arrows (34, -19, Lair:4) a +0 leather armour (39, 18, Lair:4) a +0 ring mail (48, 10, Lair:4) a +1 scimitar of protection (58, 32, Lair:4) a +0 ring mail (59, -6, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (0, 18, Lair:5) a water moccasin corpse (5, 11, Lair:5) a +0 ring mail (8, 0, Lair:5) a killer bee corpse (9, 0, Lair:5) a killer bee corpse (9, 1, Lair:5) a killer bee corpse (9, 2, Lair:5) a killer bee corpse (still there?) a basilisk corpse (still there?) (14, -7, Lair:5) a wand of iceblast (8/15) (19, 1, Lair:5) a spiny frog corpse (38, 17, Lair:5) a yak skeleton (57, 11, Lair:5) a +0 shortbow