toffzen Level 1 of the Dungeon (0, 0, D:1) 11 arrows (6, -3, D:1) a +0 dagger (9, 16, D:1) a +0 scale mail (15, 19, D:1) a +0 whip (18, 7, D:1) a +0 spear (27, -13, D:1) 27 arrows (56, -16, D:1) 16 arrows (57, -15, D:1) a cursed -3 club (58, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 mace (2, -10, D:2) 14 bolts (17, -3, D:2) a +0 club (29, 27, D:2) a +0 club (35, -1, D:2) a +0 club (40, 4, D:2) a +0 short sword (43, 29, D:2) a +0 leather armour (47, 23, D:2) a +0 whip (52, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (8, 11, D:3) a +0 short sword (15, -9, D:3) a +0 spear (15, -6, D:3) a +0 mace a +0 club (17, -12, D:3) a cursed +0 chain mail (18, 33, D:3) a +0 robe (20, 37, D:3) a +0 club a +0 hunting sling (22, 8, D:3) a +0 club (30, 32, D:3) a +0 leather armour (36, 42, D:3) a +0 leather armour (42, 6, D:3) a +0 dagger (44, 29, D:3) a tomahawk (45, 29, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) the +3 hunting sling of Humilit {venom, rElec rF+ Int-5 Dex+2} It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. (2, 7, D:4) a +0 flail a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 war axe (5, -7, D:4) a +0 flail (13, -8, D:4) a +0 whip a +0 ring mail a +0 flail 5 tomahawks a +0 club a +0 dagger a +0 robe (22, -15, D:4) a +0 flail (32, 15, D:4) a +0 giant spiked club (39, -9, D:4) 21 sling bullets (43, -9, D:4) a +0 hand axe (54, -28, D:4) a +0 club a +0 trident a +0 robe a +0 mace a +0 hand axe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (6, -7, D:5) a +0 pair of gloves (10, -4, D:5) 14 sling bullets (15, -2, D:5) a +0 shortbow 7 arrows (17, -4, D:5) an arrow (19, -4, D:5) 3 arrows