Dungeon Sprint DCSS version 0.23-a0-619-g281719c6f9 (webtiles) character file. 25 toidinamai the Skirmisher (level 2, -8/32 HPs) Began as a Troll Fighter on Dec 22, 2018. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (54 turns). toidinamai the Skirmisher (Troll Fighter) Turns: 54, Time: 00:00:24 Health: -8/32 AC: 5 Str: 23 XL: 2 Next: 82% Magic: 1/1 EV: 8 Int: 4 God: Gold: 0 SH: 8 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm + c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.50/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - 2 rations Skills: * Level 3.8 Fighting + Level 2.8 Maces & Flails + Level 3.2 Dodging - Level 2.4 Shields + Level 2.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History The ogre shouts! The ogre hits you with a +0 giant club! There is an open door, spattered with blood here. You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. Your shield prevents you from hitting the ogre. The ogre is lightly wounded. You block the ogre's attack. You sock the ogre! The ogre is moderately wounded. You block the ogre's attack. You barely miss the ogre. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toidinamai the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached XP level 2. HP: 17/32 MP: 1/1 48 | D | Noticed an ogre 54 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.8 Maces & Flails | 2 | 2.8 Dodging | 3 | 3.2 Unarmed Combat | 2 | 2.2 Shields | | 2.4 Action || total -------------------------++------- Melee: Flail || 23 Eat: Chunk || 3 Armor: Robe || 7 Dodge: Dodged || 4 Block: Shield || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------